Player Matchup

Bellona
Bellona
PH NYL
Bellona
Level 148
God Stats
12W - 6L
1,689 SR
Queue Stats
238W - 203L
1,555 Elo+
Solo
Hercules
Hercules
Shivels15
Hercules
Level 169
God Stats
5W - 10L
1,388 SR
Queue Stats
215W - 204L
1,531 Elo+
Party 1
Chronos
Chronos
StridentDrop
Chronos
Level 67
God Stats
7W - 4L
1,693 SR
Queue Stats
179W - 169L
1,475 Elo+
Party 1
Bastet
Bastet
TheMagicsound
Bastet
Level 145
God Stats
5W - 2L
1,728 SR
Queue Stats
525W - 497L
1,550 Elo+
Solo
Khepri
Khepri
l SUUBUWU l
Khepri
Level 154
God Stats
4W - 2L
1,699 SR
Queue Stats
207W - 202L
1,547 Elo+
Party 1
Team Averages
Level 137
1,639 SR
1,532 Elo+

VS

Team Averages
Level 158
1,575 SR
1,533 Elo+
Jing Wei
Jing Wei
Angelious003
Jing Wei
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 112L
1,455 Elo+
Solo
Xing Tian
Xing Tian
GrayIy
Xing Tian
Level 304
God Stats
2W - 3L
1,575 SR
Queue Stats
412W - 194L
1,705 Elo+
Party 2
Nemesis
Nemesis
LeoNoCaprio
Nemesis
Level 157
God Stats
1W - 1L
1,874 SR
Queue Stats
146W - 109L
1,577 Elo+
Party 2
Amaterasu
Amaterasu
vRiddler
Amaterasu
Level 106
God Stats
23W - 14L
1,589 SR
Queue Stats
361W - 341L
1,511 Elo+
Solo
Athena
Athena
zl Toayin lz
Athena
Level 157
God Stats
2W - 7L
1,338 SR
Queue Stats
284W - 279L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
PH NYL
Bellona
12
2 / 0 / 2
7,368
670
7,739
8,317
7,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hercules
Shivels15
Hercules
10
3 / 2 / 3
6,821
620
6,040
9,529
6,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
StridentDrop
Chronos
14
5 / 2 / 2
7,985
726
6,520
7,548
2,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 2 / 2
6,847
622
4,651
6,911
2,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Khepri
11
2 / 4 / 2
6,140
558
5,202
7,756
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Angelious003
Jing Wei
10
0 / 6 / 2
5,368
488
3,292
8,575
2,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
GrayIy
Xing Tian
12
5 / 2 / 3
6,591
599
9,829
9,709
4,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
LeoNoCaprio
Nemesis
12
4 / 1 / 2
6,369
579
5,237
7,616
2,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
vRiddler
Amaterasu
11
1 / 4 / 0
5,469
497
3,500
12,321
5,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
7
0 / 3 / 2
4,569
415
951
6,910
3,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
16
Kills
10
10
Deaths
16
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Angelious003
Jing Wei
0
6
2
0.17
L
Xing Tian
GrayIy
Xing Tian
5
2
3
3.25
L
Nemesis
LeoNoCaprio
Nemesis
4
1
2
5
W
Bellona
PH NYL
Bellona
2
0
2
3
W
Hercules
Shivels15
Hercules
3
2
3
2.25
W
Chronos
StridentDrop
Chronos
5
2
2
3
W
4
2
2
2.5
W
Khepri
2
4
2
0.75
L
Amaterasu
vRiddler
Amaterasu
1
4
0
0.25
L
Athena
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,152
Damage
22,809
40,061
Taken
45,131
21,290
Mitigated
19,548
13,569
Healing
9,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Angelious003
Jing Wei
3,292
2,192
0
888
8,575
2,863
0
5,262
3,313
0
32,043
L
Xing Tian
GrayIy
Xing Tian
9,829
1,020
0
779
9,709
4,022
0
2,569
6,694
34,899
2,364
L
Nemesis
LeoNoCaprio
Nemesis
5,237
1,782
0
1,324
7,616
2,897
0
415
7,095
0
51,746
W
Bellona
PH NYL
Bellona
7,739
2,715
0
4,493
8,317
7,564
328
97
7,698
0
49,021
W
Hercules
Shivels15
Hercules
6,040
1,992
0
2,937
9,529
6,585
0
3,306
5,915
0
13,805
W
Chronos
StridentDrop
Chronos
6,520
2,758
0
3,670
7,548
2,422
0
624
6,880
61,734
3,200
W
4,651
1,246
0
1,487
6,911
2,175
115
2,050
4,564
0
40,873
W
Khepri
5,202
201
0
982
7,756
2,544
0
3,447
4,049
28,894
1,028
L
Amaterasu
vRiddler
Amaterasu
3,500
1,106
0
5,110
12,321
5,805
0
0
11,515
0
28,697
L
Athena
951
318
0
1,627
6,910
3,961
0
2,419
4,281
10,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,161
Gold Earned
28,366
324
Minions Killed
300
0
Camps Cleared
0
1,146,761
Distance Traveled
1,117,193
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,368
488
61
6
0
203,636
0
L
Xing Tian
6,591
599
66
6
0
226,308
0
L
Nemesis
6,369
579
99
9
0
266,603
0
W
Bellona
7,368
670
79
7
0
221,229
4
W
Hercules
6,821
620
17
2
0
219,466
3
W
Chronos
7,985
726
103
9
0
201,750
1
W
Bastet
6,847
622
63
6
0
269,305
0
W
Khepri
6,140
558
62
6
0
235,011
0
L
Amaterasu
5,469
497
60
5
0
207,928
1
L
Athena
4,569
415
14
1
0
212,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role