Player Matchup

Aphrodite
Aphrodite
Cobyashi
Aphrodite
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 57L
1,472 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MUT_51
Kumbhakarna
Level 26
God Stats
7W - 12L
1,393 SR
Queue Stats
48W - 64L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
Qasuque
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,370 Elo+
Party 1
Team Averages
Level 62
1,464 SR
1,433 Elo+

VS

Team Averages
Level 137
1,539 SR
1,533 Elo+
Hercules
Hercules
Iwebz
Hercules
Level 138
God Stats
29W - 39L
1,476 SR
Queue Stats
75W - 93L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
KingJay_Iguess
Baron Samedi
Level 147
God Stats
2W - 0L
1,514 SR
Queue Stats
97W - 53L
1,658 Elo+
Solo
Cthulhu
Cthulhu
SaltyNutters
Cthulhu
Level 126
God Stats
145W - 87L
1,627 SR
Queue Stats
580W - 589L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cobyashi
Aphrodite
16
3 / 6 / 2
9,746
750
7,185
15,555
8,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
MUT_51
Kumbhakarna
16
3 / 5 / 3
9,245
711
4,033
14,649
13,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Danzaburou
Qasuque
Danzaburou
13
1 / 9 / 3
8,750
673
3,532
14,096
4,857
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Iwebz
Hercules
16
5 / 7 / 10
10,944
842
7,604
16,932
14,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
KingJay_Iguess
Baron Samedi
19
6 / 0 / 14
11,872
913
17,467
7,064
4,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
SaltyNutters
Cthulhu
19
9 / 0 / 10
12,423
956
16,009
21,017
15,470
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
7
Kills
20
20
Deaths
7
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Cobyashi
Aphrodite
3
6
2
0.67
W
Hercules
Iwebz
Hercules
5
7
10
1.43
W
Baron Samedi
KingJay_Iguess
Baron Samedi
6
0
14
13
L
Kumbhakarna
MUT_51
Kumbhakarna
3
5
3
0.9
L
Danzaburou
Qasuque
Danzaburou
1
9
3
0.28
W
Cthulhu
SaltyNutters
Cthulhu
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,750
Damage
41,080
44,300
Taken
45,013
27,110
Mitigated
33,567
10,503
Healing
16,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Cobyashi
Aphrodite
7,185
297
3,292
5,735
15,555
8,696
0
11,588
3,680
33,646
0
W
Hercules
Iwebz
Hercules
7,604
1,801
0
2,841
16,932
14,005
17
4,515
12,417
0
18,546
W
Baron Samedi
KingJay_Iguess
Baron Samedi
17,467
637
2,414
2,547
7,064
4,092
1,296
2,306
4,758
49,175
0
L
Kumbhakarna
MUT_51
Kumbhakarna
4,033
56
122
808
14,649
13,557
0
10,333
4,101
15,331
0
L
Danzaburou
Qasuque
Danzaburou
3,532
1,381
0
546
14,096
4,857
0
10,320
3,485
0
13,056
W
Cthulhu
SaltyNutters
Cthulhu
16,009
390
792
8,042
21,017
15,470
499
4,429
16,588
59,616
4,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,741
Gold Earned
35,239
96
Minions Killed
185
0
Camps Cleared
0
580,321
Distance Traveled
743,595
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,746
750
57
4
0
196,703
0
W
Hercules
10,944
842
34
3
0
224,635
1
W
Baron Samedi
11,872
913
75
6
0
243,273
0
L
Kumbhakarna
9,245
711
18
1
0
219,535
0
L
Danzaburou
8,750
673
21
2
0
164,083
0
W
Cthulhu
12,423
956
76
6
0
275,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role