Player Matchup

Medusa
Medusa
CHEWBEKKAH18
Medusa
Level 61
God Stats
17W - 10L
1,550 SR
Queue Stats
178W - 226L
1,276 Elo+
Party 1
Aphrodite
Aphrodite
Eathless
Aphrodite
Level 35
God Stats
0W - 7L
1,122 SR
Queue Stats
8W - 24L
1,155 Elo+
Solo
Susano
Susano
JackSac69420
Susano
Level 47
God Stats
1W - 3L
1,389 SR
Queue Stats
82W - 126L
1,266 Elo+
Party 1
Team Averages
Level 48
1,354 SR
1,232 Elo+

VS

Team Averages
Level 69
1,360 SR
1,329 Elo+
Xbalanque
Xbalanque
COMPADRE_PAYASO
Xbalanque
Level 63
God Stats
58W - 64L
1,374 SR
Queue Stats
123W - 160L
1,256 Elo+
Solo
Ah Puch
Ah Puch
Fraya2
Ah Puch
Level 81
God Stats
9W - 10L
1,445 SR
Queue Stats
231W - 223L
1,399 Elo+
Solo
Terra
Terra
TheShogunHobo
Terra
Level 62
God Stats
2W - 5L
1,260 SR
Queue Stats
205W - 222L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
5 / 2 / 0
9,840
757
9,917
14,771
4,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Eathless
Aphrodite
15
1 / 1 / 3
8,921
686
1,969
10,020
5,839
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Susano
13
0 / 7 / 4
8,475
652
6,214
13,385
3,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
COMPADRE_PAYASO
Xbalanque
16
2 / 4 / 4
10,026
771
10,786
10,570
3,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Ah Puch
Fraya2
Ah Puch
17
4 / 1 / 5
10,906
839
17,254
7,516
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
4 / 1 / 3
10,301
792
4,304
7,649
3,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
6
Kills
10
10
Deaths
6
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
5
2
0
2.5
W
Xbalanque
COMPADRE_PAYASO
Xbalanque
2
4
4
1
L
Aphrodite
Eathless
Aphrodite
1
1
3
2.5
W
Ah Puch
Fraya2
Ah Puch
4
1
5
6.5
L
Susano
0
7
4
0.29
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,100
Damage
32,344
38,176
Taken
25,735
14,670
Mitigated
10,089
11,690
Healing
4,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
9,917
4,186
427
1,793
14,771
4,877
511
8,172
6,412
0
32,578
W
Xbalanque
COMPADRE_PAYASO
Xbalanque
10,786
6,692
0
0
10,570
3,955
829
860
9,710
0
27,587
L
Aphrodite
Eathless
Aphrodite
1,969
576
3,536
5,031
10,020
5,839
0
5,948
3,907
16,876
0
W
Ah Puch
Fraya2
Ah Puch
17,254
219
157
2,368
7,516
2,600
73
642
6,874
53,064
1,381
L
Susano
6,214
1,013
412
491
13,385
3,954
0
7,039
6,214
0
25,218
W
4,304
511
674
921
7,649
3,534
424
509
7,140
15,115
272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,236
Gold Earned
31,233
159
Minions Killed
148
0
Camps Cleared
0
678,870
Distance Traveled
677,925
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,840
757
69
5
0
246,111
0
W
Xbalanque
10,026
771
43
3
0
211,351
0
L
Aphrodite
8,921
686
49
4
0
226,367
0
W
Ah Puch
10,906
839
73
6
0
236,702
5
L
Susano
8,475
652
41
3
0
206,392
0
W
Terra
10,301
792
32
2
0
229,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role