Player Matchup

Ymir
Ymir
 
Ymir
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Psythro
Thoth
Level 154
God Stats
1W - 0L
1,817 SR
Queue Stats
18W - 14L
1,551 Elo+
Party 1
Hercules
Hercules
Skippercool
Hercules
Level 170
God Stats
1W - 0L
1,630 SR
Queue Stats
15W - 17L
1,493 Elo+
Party 1
Thor
Thor
emmaisemo
Thor
Level 66
God Stats
2W - 0L
1,701 SR
Queue Stats
17W - 6L
1,696 Elo+
Party 1
Merlin
Merlin
westwindsor
Merlin
Level 155
God Stats
1W - 0L
1,733 SR
Queue Stats
3W - 2L
1,570 Elo+
Party 1
Team Averages
Level 143
1,676 SR
1,562 Elo+

VS

Team Averages
Level 142
1,616 SR
1,608 Elo+
Cernunnos
Cernunnos
LionClaw
Cernunnos
Level 149
God Stats
20W - 15L
1,699 SR
Queue Stats
142W - 130L
1,635 Elo+
Solo
Kuzenbo
Kuzenbo
LordMalex2906
Kuzenbo
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,718 Elo+
Solo
Loki
Loki
Paquirris
Loki
Level 165
God Stats
84W - 56L
1,582 SR
Queue Stats
193W - 172L
1,565 Elo+
Solo
Eset
Eset
SeamenDeamon
Eset
Level 129
God Stats
0W - 3L
1,655 SR
Queue Stats
406W - 360L
1,537 Elo+
Solo
Mulan
Mulan
Universe1ys
Mulan
Level 100
God Stats
5W - 5L
1,645 SR
Queue Stats
368W - 349L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 2 / 4
7,508
939
3,640
9,253
8,362
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
Psythro
Thoth
12
1 / 3 / 4
7,055
882
7,240
6,487
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Skippercool
Hercules
13
3 / 2 / 5
7,521
940
4,937
10,028
9,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Thor
13
6 / 4 / 4
7,932
992
8,153
9,299
4,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
14
0 / 1 / 5
7,469
934
4,048
4,033
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LionClaw
Cernunnos
13
1 / 3 / 4
7,117
890
5,923
7,216
2,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kuzenbo
13
3 / 0 / 7
7,545
943
8,077
9,218
11,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Loki
11
2 / 0 / 2
6,692
837
1,251
1,640
354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 4 / 4
7,036
880
5,249
7,132
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 5 / 3
7,387
923
4,239
8,438
3,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
31
12
Kills
11
12
Deaths
12
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
2
4
2
L
Cernunnos
LionClaw
Cernunnos
1
3
4
1
L
Kuzenbo
3
0
7
6.5
L
Loki
2
0
2
3
W
Thoth
Psythro
Thoth
1
3
4
1
L
2
4
4
1
W
Hercules
Skippercool
Hercules
3
2
5
2.75
L
3
5
3
0.9
W
Thor
6
4
4
2
W
Merlin
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,018
Damage
24,739
39,100
Taken
33,644
26,370
Mitigated
20,683
6,481
Healing
4,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,640
1,054
0
1,209
9,253
8,362
0
4,084
4,997
6,001
1,084
L
Cernunnos
LionClaw
Cernunnos
5,923
2,314
0
730
7,216
2,416
0
3,369
3,394
0
17,763
L
Kuzenbo
8,077
3,459
0
2,116
9,218
11,292
0
3,369
4,935
17,106
0
L
Loki
1,251
341
0
350
1,640
354
0
169
1,401
0
6,999
W
Thoth
Psythro
Thoth
7,240
122
0
338
6,487
1,912
0
2,263
4,002
20,182
0
L
5,249
487
368
685
7,132
2,896
0
3,534
2,926
16,856
0
W
Hercules
Skippercool
Hercules
4,937
1,436
0
3,020
10,028
9,727
0
1,929
7,904
0
14,501
L
4,239
789
0
265
8,438
3,725
0
2,289
5,479
0
10,907
W
Thor
8,153
1,030
0
308
9,299
4,918
0
3,613
5,463
0
17,176
W
Merlin
4,048
24
0
1,606
4,033
1,451
703
489
3,408
26,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,485
Gold Earned
35,777
177
Minions Killed
125
0
Camps Cleared
0
778,314
Distance Traveled
730,034
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,508
939
7
1
0
155,700
0
L
Cernunnos
7,117
890
32
4
0
172,403
0
L
Kuzenbo
7,545
943
19
2
0
178,139
0
L
Loki
6,692
837
15
2
0
71,111
0
W
Thoth
7,055
882
38
5
0
152,916
0
L
Eset
7,036
880
36
5
0
164,400
0
W
Hercules
7,521
940
24
3
0
172,671
0
L
Mulan
7,387
923
23
3
0
143,981
1
W
Thor
7,932
992
27
3
0
140,018
0
W
Merlin
7,469
934
81
10
0
157,009
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role