Player Matchup

Khepri
Khepri
 
Khepri
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
Danzel11
Rama
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 66L
1,494 Elo+
Solo
Bellona
Bellona
JeiTrubleJei
Bellona
Level 24
God Stats
5W - 0L
1,803 SR
Queue Stats
30W - 17L
1,586 Elo+
Party 3
Cabrakan
Cabrakan
LeMaitreCavi
Cabrakan
Level 68
God Stats
2W - 0L
1,782 SR
Queue Stats
77W - 35L
1,616 Elo+
Party 2
Nu Wa
Nu Wa
LeMaitreDenis
Nu Wa
Level 112
God Stats
1W - 0L
1,493 SR
Queue Stats
53W - 27L
1,602 Elo+
Party 2
Team Averages
Level 79
1,615 SR
1,559 Elo+

VS

Team Averages
Level 143
1,437 SR
1,465 Elo+
Thoth
Thoth
 
Thoth
Level 245
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Buer420
Loki
Level 69
God Stats
4W - 5L
1,305 SR
Queue Stats
108W - 116L
1,403 Elo+
Party 4
Izanami
Izanami
VoiceEnable0
Izanami
Level 42
God Stats
0W - 2L
1,348 SR
Queue Stats
36W - 58L
1,418 Elo+
Solo
Bellona
Bellona
aford709
Bellona
Level 141
God Stats
0W - 3L
1,260 SR
Queue Stats
150W - 141L
1,467 Elo+
Party 4
Ganesha
Ganesha
gurisp
Ganesha
Level 220
God Stats
1W - 3L
1,771 SR
Queue Stats
593W - 577L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 2 / 5
5,372
537
1,928
6,470
4,192
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
9
1 / 2 / 2
5,568
557
3,766
5,761
1,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
JeiTrubleJei
Bellona
12
7 / 0 / 1
7,365
737
7,370
7,807
5,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
LeMaitreCavi
Cabrakan
11
4 / 0 / 3
6,238
624
3,590
4,557
3,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 2 / 2
5,782
578
3,064
3,661
794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
2 / 2 / 0
5,474
547
3,524
4,419
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
Buer420
Loki
7
0 / 4 / 0
4,276
428
861
6,089
1,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
VoiceEnable0
Izanami
11
4 / 1 / 0
6,522
652
7,525
3,991
1,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
aford709
Bellona
8
0 / 4 / 0
4,614
461
1,904
8,697
6,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ganesha
gurisp
Ganesha
8
0 / 2 / 4
5,626
563
1,190
7,932
5,928
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
13
Kills
6
6
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
2
5
1.25
L
Thoth
 
Thoth
2
2
0
1
L
Loki
Buer420
Loki
0
4
0
0
W
Rama
1
2
2
1
W
Bellona
JeiTrubleJei
Bellona
7
0
1
7.5
W
Cabrakan
LeMaitreCavi
Cabrakan
4
0
3
5.5
W
1
2
2
1
L
Izanami
VoiceEnable0
Izanami
4
1
0
4
L
Bellona
aford709
Bellona
0
4
0
0
L
Ganesha
gurisp
Ganesha
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,718
Damage
15,004
28,256
Taken
31,128
15,034
Mitigated
16,761
10,469
Healing
7,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
1,928
167
0
2,588
6,470
4,192
199
286
6,184
14,271
0
L
Thoth
 
Thoth
3,524
122
0
1,172
4,419
1,371
0
3,002
1,417
31,764
0
L
Loki
Buer420
Loki
861
248
0
875
6,089
1,483
0
1,375
4,638
0
26,264
W
Rama
3,766
2,777
0
1,297
5,761
1,557
0
666
5,095
0
31,123
W
Bellona
JeiTrubleJei
Bellona
7,370
1,906
0
3,777
7,807
5,481
571
0
7,399
0
44,852
W
Cabrakan
LeMaitreCavi
Cabrakan
3,590
988
0
2,232
4,557
3,010
228
740
3,817
43,412
1,833
W
3,064
1,150
0
575
3,661
794
0
2,927
734
33,738
0
L
Izanami
VoiceEnable0
Izanami
7,525
5,940
0
1,430
3,991
1,321
0
971
3,020
0
54,234
L
Bellona
aford709
Bellona
1,904
462
0
2,102
8,697
6,658
0
225
7,788
0
22,847
L
Ganesha
gurisp
Ganesha
1,190
185
0
2,212
7,932
5,928
0
2,991
4,941
10,211
1,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,325
Gold Earned
26,512
303
Minions Killed
257
0
Camps Cleared
0
968,680
Distance Traveled
944,098
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,372
537
10
1
0
217,979
1
L
Thoth
5,474
547
52
5
0
171,752
4
L
Loki
4,276
428
45
5
0
207,177
0
W
Rama
5,568
557
76
8
0
182,831
3
W
Bellona
7,365
737
87
9
0
196,492
2
W
Cabrakan
6,238
624
75
8
0
202,308
0
W
Nu Wa
5,782
578
55
6
0
169,070
0
L
Izanami
6,522
652
114
11
0
186,714
0
L
Bellona
4,614
461
41
4
0
184,806
2
L
Ganesha
5,626
563
5
1
0
193,649
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role