Player Matchup

Artemis
Artemis
Accxssorize
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 52L
1,483 Elo+
Party 1
Fenrir
Fenrir
GlacierZero557
Fenrir
Level 135
God Stats
1W - 2L
1,683 SR
Queue Stats
55W - 59L
1,495 Elo+
Party 1
Hel
Hel
OPumpKingO
Hel
Level 122
God Stats
3W - 1L
1,885 SR
Queue Stats
74W - 79L
1,505 Elo+
Party 1
Tyr
Tyr
chbxN
Tyr
Level 122
God Stats
1W - 1L
1,707 SR
Queue Stats
8W - 15L
1,410 Elo+
Party 2
Bellona
Bellona
puchainaloca13
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,293 Elo+
Party 2
Team Averages
Level 85
1,655 SR
1,437 Elo+

VS

Team Averages
Level 98
1,477 SR
1,352 Elo+
Vamana
Vamana
Ianrwags
Vamana
Level 106
God Stats
1W - 0L
1,660 SR
Queue Stats
7W - 9L
1,310 Elo+
Party 3
Achilles
Achilles
JumpmanCee-
Achilles
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,344 Elo+
Party 3
Sol
Sol
SchmeckleMaker
Sol
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,189 Elo+
Party 3
Yemoja
Yemoja
Sylocate
Yemoja
Level 142
God Stats
2W - 1L
1,416 SR
Queue Stats
129W - 122L
1,525 Elo+
Solo
Zeus
Zeus
barsonissexy
Zeus
Level 66
God Stats
2W - 2L
1,310 SR
Queue Stats
5W - 5L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Accxssorize
Artemis
12
0 / 9 / 5
7,690
592
11,175
14,482
5,733
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
6 / 4 / 8
9,363
720
12,478
25,205
19,714
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
2 / 5 / 11
9,269
713
12,038
23,674
10,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tyr
chbxN
Tyr
18
6 / 3 / 8
10,079
775
11,678
16,656
14,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
2 / 7 / 6
8,479
652
8,314
19,836
20,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Ianrwags
Vamana
19
10 / 3 / 14
11,674
898
19,694
25,409
31,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
JumpmanCee-
Achilles
17
4 / 4 / 19
10,485
807
14,004
19,814
30,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

19
7 / 3 / 18
11,924
917
25,386
12,100
5,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yemoja
Sylocate
Yemoja
14
0 / 4 / 16
9,175
706
5,623
15,465
14,864
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

18
7 / 2 / 12
11,401
877
27,553
6,657
3,057
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
107
16
Kills
28
28
Deaths
16
38
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Artemis
Accxssorize
Artemis
0
9
5
0.28
L
6
4
8
2.5
W
Vamana
Ianrwags
Vamana
10
3
14
5.67
W
Achilles
JumpmanCee-
Achilles
4
4
19
3.38
L
2
5
11
1.5
W
7
3
18
5.33
W
Yemoja
Sylocate
Yemoja
0
4
16
2
W
7
2
12
6.5
L
Tyr
chbxN
Tyr
6
3
8
3.33
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,683
Damage
92,260
99,853
Taken
79,445
70,786
Mitigated
85,748
42,495
Healing
30,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Accxssorize
Artemis
11,175
4,527
52
395
14,482
5,733
0
6,951
7,298
0
20,226
L
12,478
2,072
493
4,973
25,205
19,714
0
14,758
9,529
0
18,653
W
Vamana
Ianrwags
Vamana
19,694
6,289
1,057
4,454
25,409
31,782
972
5,970
19,192
0
36,335
W
Achilles
JumpmanCee-
Achilles
14,004
1,134
1,604
2,652
19,814
30,782
439
2,327
17,169
0
17,743
L
12,038
42
17,069
15,117
23,674
10,310
0
12,441
10,679
25,386
0
W
25,386
6,745
574
4,188
12,100
5,263
3,666
876
11,064
50,000
0
W
Yemoja
Sylocate
Yemoja
5,623
991
10,658
2,268
15,465
14,864
34
2,456
12,808
11,147
0
W
27,553
2,688
1,367
1,499
6,657
3,057
1,135
409
6,248
51,699
0
L
Tyr
chbxN
Tyr
11,678
570
897
1,576
16,656
14,910
0
11,286
5,099
0
22,126
L
8,314
1,546
289
1,634
19,836
20,119
0
13,126
6,255
0
18,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,880
Gold Earned
54,659
114
Minions Killed
149
0
Camps Cleared
0
1,219,955
Distance Traveled
1,290,246
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,690
592
20
2
0
197,184
0
L
Fenrir
9,363
720
8
1
0
239,928
0
W
Vamana
11,674
898
49
4
0
273,536
0
W
Achilles
10,485
807
9
1
0
263,026
0
L
Hel
9,269
713
39
3
0
259,814
0
W
Sol
11,924
917
35
3
0
249,056
0
W
Yemoja
9,175
706
6
0
0
246,651
0
W
Zeus
11,401
877
50
4
0
257,977
0
L
Tyr
10,079
775
26
2
0
266,677
0
L
Bellona
8,479
652
21
2
0
256,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role