Player Matchup

Fenrir
Fenrir
Diamond IV
 
Fenrir
Diamond IV
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Diamond V
Fizlongpong
Heimdallr
Diamond V
Level 84
God Stats
2W - 0L
1,856 SR
Queue Stats
130W - 114L
1,777 MMR
Party 1
Yu Huang
Yu Huang
Diamond V
Hulk04
Yu Huang
Diamond V
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 25L
2,074 MMR
Solo
Arachne
Arachne
Diamond III
Jіnx
Arachne
Diamond III
Level 135
God Stats
1W - 0L
1,641 SR
Queue Stats
52W - 16L
2,032 MMR
Solo
Odin
Odin
Platinum III
Kio717
Odin
Platinum III
Level 159
God Stats
5W - 6L
1,518 SR
Queue Stats
867W - 862L
1,914 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 134
1,603 SR
1,859 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,557 SR
1,639 MMR
Rama
Rama
Diamond IV
 
Rama
Diamond IV
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond IV
 
Sylvanus
Diamond IV
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Diamond II
 
He Bo
Diamond II
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Platinum I
Metelitsa
Nu Wa
Platinum I
Level 158
God Stats
15W - 22L
1,496 SR
Queue Stats
203W - 194L
1,897 MMR
Solo
Amaterasu
Amaterasu
Platinum III
jboys1970
Amaterasu
Platinum III
Level 164
God Stats
2W - 2L
1,787 SR
Queue Stats
174W - 157L
1,796 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
1 / 0 / 0
3,560
712
992
3,475
1,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Fizlongpong
Heimdallr
6
0 / 1 / 1
3,421
684
2,369
3,943
1,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Hulk04
Yu Huang
8
0 / 0 / 0
4,034
807
1,359
1,421
344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
Jіnx
Arachne
7
0 / 0 / 0
3,773
755
1,725
2,236
1,389
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
Kio717
Odin
6
0 / 0 / 1
3,562
712
1,405
3,183
1,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
AwilixMaman BrigitteThanatosBellonaSusano

VS

Bans
UllrCamazotzLancelotKumbhakarnaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
6
1 / 1 / 0
3,777
755
2,334
3,599
916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
 
Sylvanus
6
0 / 0 / 1
3,726
745
2,390
3,899
2,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

He Bo
 
He Bo
3
0 / 0 / 0
2,843
569
0
593
86
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
Metelitsa
Nu Wa
7
0 / 0 / 0
3,839
768
1,277
2,139
452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
jboys1970
Amaterasu
7
0 / 0 / 0
4,195
839
1,179
3,258
1,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
1
Kills
1
1
Deaths
1
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
0
0
1
L
Rama
 
Rama
1
1
0
1
L
Sylvanus
 
Sylvanus
0
0
1
0.5
L
He Bo
 
He Bo
0
0
0
0
W
Heimdallr
Fizlongpong
Heimdallr
0
1
1
0.5
W
Yu Huang
Hulk04
Yu Huang
0
0
0
0
W
Arachne
Jіnx
Arachne
0
0
0
0
W
Odin
Kio717
Odin
0
0
1
0.5
L
Nu Wa
Metelitsa
Nu Wa
0
0
0
0
L
Amaterasu
jboys1970
Amaterasu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,850
Damage
7,180
14,258
Taken
13,488
5,505
Mitigated
5,717
5,741
Healing
6,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
992
223
0
793
3,475
1,282
0
369
3,073
0
18,283
L
Rama
 
Rama
2,334
2,023
0
1,102
3,599
916
0
0
3,599
0
20,030
L
Sylvanus
 
Sylvanus
2,390
1,036
360
2,419
3,899
2,740
0
0
3,899
10,143
0
L
He Bo
 
He Bo
0
0
0
382
593
86
0
0
593
6,169
0
W
Heimdallr
Fizlongpong
Heimdallr
2,369
1,077
0
1,335
3,943
1,018
13
1,492
2,451
0
16,410
W
Yu Huang
Hulk04
Yu Huang
1,359
0
0
722
1,421
344
10
614
807
29,949
0
W
Arachne
Jіnx
Arachne
1,725
1,392
0
1,375
2,236
1,389
0
166
1,883
0
16,584
W
Odin
Kio717
Odin
1,405
212
0
1,516
3,183
1,472
0
1,026
2,157
0
9,857
L
Nu Wa
Metelitsa
Nu Wa
1,277
301
0
299
2,139
452
0
1,215
780
23,479
674
L
Amaterasu
jboys1970
Amaterasu
1,179
720
0
1,892
3,258
1,523
0
0
3,258
461
22,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,350
Gold Earned
18,380
205
Minions Killed
178
0
Camps Cleared
0
584,197
Distance Traveled
511,386
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,560
712
33
7
0
128,688
1
L
Rama
3,777
755
31
6
0
106,694
0
L
Sylvanus
3,726
745
21
4
0
103,721
0
L
He Bo
2,843
569
17
3
0
53,939
0
W
Heimdallr
3,421
684
41
8
0
106,654
0
W
Yu Huang
4,034
807
73
15
0
105,225
0
W
Arachne
3,773
755
41
8
0
128,150
0
W
Odin
3,562
712
17
3
0
115,480
0
L
Nu Wa
3,839
768
47
9
0
125,475
0
L
Amaterasu
4,195
839
62
12
0
121,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role