Player Matchup

Discordia
Discordia
 
Discordia
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Raider1199
Neith
Level 60
God Stats
23W - 16L
1,578 SR
Queue Stats
223W - 291L
1,359 Elo+
Party 1
Artio
Artio
craiger1983
Artio
Level 67
God Stats
3W - 1L
1,813 SR
Queue Stats
3W - 1L
1,683 Elo+
Solo
Team Averages
Level 70
1,631 SR
1,514 Elo+

VS

Team Averages
Level 96
1,514 SR
1,251 Elo+
Hercules
Hercules
HeavyHeartless
Hercules
Level 118
God Stats
14W - 37L
1,387 SR
Queue Stats
14W - 37L
1,203 Elo+
Party 2
Raijin
Raijin
Sagabor
Raijin
Level 133
God Stats
0W - 1L
1,486 SR
Queue Stats
32W - 39L
1,399 Elo+
Solo
Mulan
Mulan
SpisKukost
Mulan
Level 37
God Stats
0W - 3L
1,668 SR
Queue Stats
7W - 24L
1,150 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
3 / 6 / 7
8,104
810
8,614
8,151
2,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
15
9 / 7 / 3
9,200
920
10,869
10,378
3,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 5 / 11
7,481
748
4,219
11,685
10,225
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
8 / 2 / 7
10,028
1,003
11,106
11,593
6,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
Sagabor
Raijin
14
3 / 6 / 11
9,604
960
8,671
8,581
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Mulan
13
7 / 5 / 6
9,269
927
7,324
13,866
8,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
42
12
Kills
18
18
Deaths
13
21
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
6
7
1.08
L
Hercules
8
2
7
5.75
W
Neith
9
7
3
1.5
L
Raijin
Sagabor
Raijin
3
6
11
1.42
L
Mulan
7
5
6
2
W
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,702
Damage
27,101
30,214
Taken
34,040
16,658
Mitigated
17,821
1,980
Healing
8,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,614
136
0
470
8,151
2,496
341
3,574
4,557
19,319
0
L
Hercules
11,106
3,831
538
4,161
11,593
6,728
298
4,529
6,766
0
21,734
W
Neith
10,869
4,733
0
1,015
10,378
3,937
616
1,753
8,613
0
20,996
L
Raijin
Sagabor
Raijin
8,671
377
0
779
8,581
2,515
292
3,044
5,155
23,603
723
L
Mulan
7,324
933
630
2,443
13,866
8,578
0
3,900
9,492
0
20,629
W
4,219
625
0
495
11,685
10,225
150
3,024
8,649
6,598
230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,785
Gold Earned
28,901
55
Minions Killed
92
0
Camps Cleared
0
488,249
Distance Traveled
535,207
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,104
810
31
3
0
161,749
0
L
Hercules
10,028
1,003
22
2
0
205,974
0
W
Neith
9,200
920
17
2
0
164,163
0
L
Raijin
9,604
960
51
5
0
155,513
0
L
Mulan
9,269
927
19
2
0
173,720
0
W
Artio
7,481
748
7
1
0
162,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role