Player Matchup

Sol
Sol
TTGGODLY
Sol
Level 51
God Stats
21W - 21L
1,476 SR
Queue Stats
163W - 178L
1,461 Elo+
Party 1
Neith
Neith
TTGiFlex4u
Neith
Level 7
God Stats
6W - 7L
1,346 SR
Queue Stats
96W - 96L
1,182 Elo+
Party 1
Zeus
Zeus
thaaverageduck
Zeus
Level 46
God Stats
14W - 20L
1,089 SR
Queue Stats
196W - 196L
1,443 Elo+
Party 1
Team Averages
Level 35
1,304 SR
1,362 Elo+

VS

Team Averages
Level 84
1,390 SR
1,368 Elo+
Tsukuyomi
Tsukuyomi
aaQ-Q_
Tsukuyomi
Level 126
God Stats
9W - 9L
1,424 SR
Queue Stats
78W - 100L
1,350 Elo+
Party 2
Baba Yaga
Baba Yaga
liftedi
Baba Yaga
Level 23
God Stats
0W - 5L
1,195 SR
Queue Stats
27W - 44L
1,307 Elo+
Party 2
Cerberus
Cerberus
war4br3akfast
Cerberus
Level 103
God Stats
48W - 50L
1,551 SR
Queue Stats
614W - 613L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 5
8,273
827
6,313
6,146
1,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
14
4 / 0 / 3
8,841
884
5,906
6,150
1,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 5 / 3
7,908
791
5,636
6,142
1,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
aaQ-Q_
Tsukuyomi
13
2 / 2 / 2
7,393
739
3,679
5,568
2,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
liftedi
Baba Yaga
12
1 / 5 / 2
7,339
734
2,528
6,378
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
war4br3akfast
Cerberus
14
4 / 2 / 2
7,934
793
7,559
11,473
12,609
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
8
Kills
7
7
Deaths
9
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
W
Neith
4
0
3
5.5
L
Tsukuyomi
aaQ-Q_
Tsukuyomi
2
2
2
1.5
L
Baba Yaga
liftedi
Baba Yaga
1
5
2
0.4
W
2
5
3
0.7
L
Cerberus
war4br3akfast
Cerberus
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,855
Damage
13,766
18,438
Taken
23,419
4,270
Mitigated
17,075
3,224
Healing
2,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,313
2,329
0
1,767
6,146
1,591
958
3,139
3,007
21,501
1,368
W
Neith
5,906
2,592
0
1,457
6,150
1,463
390
3,565
2,585
0
21,566
L
Tsukuyomi
aaQ-Q_
Tsukuyomi
3,679
347
0
1,534
5,568
2,114
0
2,046
3,439
0
16,902
L
Baba Yaga
liftedi
Baba Yaga
2,528
138
0
242
6,378
2,352
0
3,251
3,060
14,508
430
W
5,636
1,427
0
0
6,142
1,216
0
3,205
2,937
24,789
676
L
Cerberus
war4br3akfast
Cerberus
7,559
550
0
1,217
11,473
12,609
0
6,035
5,198
15,854
55

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,022
Gold Earned
22,666
130
Minions Killed
73
0
Camps Cleared
0
491,533
Distance Traveled
501,195
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,273
827
42
4
0
168,281
0
W
Neith
8,841
884
38
4
0
175,499
0
L
Tsukuyomi
7,393
739
23
2
0
172,979
0
L
Baba Yaga
7,339
734
20
2
0
148,815
0
W
Zeus
7,908
791
50
5
0
147,753
0
L
Cerberus
7,934
793
30
3
0
179,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role