Player Matchup

Danzaburou
Danzaburou
Bronze I
 
Danzaburou
Bronze I
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver IV
 
Chang'e
Silver IV
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Poseidon
Poseidon
Silver III
AmiEst2000
Poseidon
Silver III
Level 125
God Stats
4W - 7L
1,494 SR
Queue Stats
176W - 213L
961 MMR
Party 1
Achilles
Achilles
Silver II
bornot580
Achilles
Silver II
Level 78
God Stats
9W - 19L
1,181 SR
Queue Stats
172W - 194L
969 MMR
Solo
Fafnir
Fafnir
Silver V
theretrogamer777
Fafnir
Silver V
Level 127
God Stats
8W - 2L
1,727 SR
Queue Stats
291W - 338L
644 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,480 SR
1,115 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 117
1,446 SR
958 MMR
King Arthur
King Arthur
Silver V
 
King Arthur
Silver V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Bronze I
AcazarA1noob
Tiamat
Bronze I
Level 166
God Stats
16W - 23L
1,442 SR
Queue Stats
162W - 217L
543 MMR
Solo
Apollo
Apollo
Silver III
TDizak
Apollo
Silver III
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,141 MMR
Party 2
Charon
Charon
Silver V
improvized
Charon
Silver V
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 54L
820 MMR
Party 2
Ravana
Ravana
Silver IV
vijay841
Ravana
Silver IV
Level 128
God Stats
8W - 8L
1,288 SR
Queue Stats
448W - 488L
788 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
7 / 0 / 2
6,366
637
8,217
5,839
1,732
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
 
Chang'e
10
2 / 0 / 5
5,610
561
2,639
6,010
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
AmiEst2000
Poseidon
10
4 / 0 / 5
5,616
562
3,881
4,513
1,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
bornot580
Achilles
11
1 / 0 / 2
6,053
605
1,925
8,152
5,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

9
1 / 0 / 6
6,022
602
1,878
5,337
4,279
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
HerculesAgniAres

VS

Bans
BacchusNu WaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
0 / 5 / 0
3,978
398
2,426
6,953
3,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
10
0 / 1 / 0
5,407
541
2,034
4,127
2,240
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apollo
TDizak
Apollo
7
0 / 3 / 0
4,321
432
1,934
5,603
1,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
improvized
Charon
6
0 / 4 / 0
4,546
455
1,992
8,327
3,989
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
vijay841
Ravana
11
0 / 2 / 0
5,744
574
4,649
4,792
3,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
15
Kills
0
0
Deaths
15
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
0
2
8
W
Chang'e
 
Chang'e
2
0
5
4.5
L
King Arthur
 
King Arthur
0
5
0
0
L
Tiamat
0
1
0
0
W
Poseidon
AmiEst2000
Poseidon
4
0
5
6.5
L
Apollo
TDizak
Apollo
0
3
0
0
W
Achilles
bornot580
Achilles
1
0
2
2
L
Charon
improvized
Charon
0
4
0
0
W
1
0
6
4
L
Ravana
vijay841
Ravana
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,540
Damage
13,035
29,851
Taken
29,802
14,580
Mitigated
14,722
16,903
Healing
5,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,217
4,036
232
3,046
5,839
1,732
252
1,692
4,147
0
39,877
W
Chang'e
 
Chang'e
2,639
407
1,167
3,404
6,010
1,673
0
946
5,064
26,102
2,455
L
King Arthur
 
King Arthur
2,426
724
0
306
6,953
3,933
0
2,709
4,244
0
15,709
L
Tiamat
2,034
12
0
727
4,127
2,240
92
1,873
2,254
31,919
0
W
Poseidon
AmiEst2000
Poseidon
3,881
1,195
0
2,613
4,513
1,054
204
527
3,952
36,702
923
L
Apollo
TDizak
Apollo
1,934
632
0
1,735
5,603
1,559
0
1,557
4,046
0
21,600
W
Achilles
bornot580
Achilles
1,925
378
0
3,685
8,152
5,842
0
0
7,501
0
30,114
L
Charon
improvized
Charon
1,992
236
0
1,690
8,327
3,989
0
1,204
7,123
12,736
0
W
1,878
338
176
2,580
5,337
4,279
468
861
4,476
13,504
0
L
Ravana
vijay841
Ravana
4,649
782
0
1,466
4,792
3,001
0
894
3,898
0
37,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,667
Gold Earned
23,996
270
Minions Killed
206
0
Camps Cleared
0
946,158
Distance Traveled
913,074
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,366
637
72
7
0
171,271
0
W
Chang'e
5,610
561
61
6
0
204,439
4
L
King Arthur
3,978
398
22
2
0
174,849
2
L
Tiamat
5,407
541
63
6
0
209,484
0
W
Poseidon
5,616
562
63
6
0
210,172
1
L
Apollo
4,321
432
34
3
0
182,182
0
W
Achilles
6,053
605
58
6
0
185,877
4
L
Charon
4,546
455
16
2
0
153,277
2
W
Fafnir
6,022
602
16
2
0
174,399
0
L
Ravana
5,744
574
71
7
0
193,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role