Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
CHIDORINITEMARE
Chang'e
Level 206
God Stats
2W - 1L
1,447 SR
Queue Stats
118W - 127L
1,438 Elo+
Party 2
Achilles
Achilles
GibbiestGibby
Achilles
Level 146
God Stats
2W - 0L
1,528 SR
Queue Stats
60W - 59L
1,504 Elo+
Party 2
Cernunnos
Cernunnos
SnatchyWinner76
Cernunnos
Level 168
God Stats
2W - 0L
1,473 SR
Queue Stats
57W - 53L
1,466 Elo+
Party 2
Surtr
Surtr
WarlikeVader
Surtr
Level 149
God Stats
2W - 4L
1,236 SR
Queue Stats
68W - 58L
1,518 Elo+
Party 2
Team Averages
Level 165
1,437 SR
1,485 Elo+

VS

Team Averages
Level 111
1,512 SR
1,570 Elo+
Gilgamesh
Gilgamesh
Glorizzle
Gilgamesh
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,478 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HarlyQuinn19977
Morgan Le Fay
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,715 Elo+
Party 1
Medusa
Medusa
HittingOrb
Medusa
Level 126
God Stats
3W - 2L
1,525 SR
Queue Stats
132W - 120L
1,520 Elo+
Solo
Charon
Charon
Rathalos49
Charon
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,600 Elo+
Solo
Guan Yu
Guan Yu
wasted bugs
Guan Yu
Level 156
God Stats
1W - 3L
1,533 SR
Queue Stats
23W - 21L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
5 / 2 / 13
8,756
876
12,990
5,914
2,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 3 / 12
9,564
956
10,895
12,898
4,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Achilles
GibbiestGibby
Achilles
16
8 / 3 / 12
9,544
954
10,532
16,155
24,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
SnatchyWinner76
Cernunnos
17
4 / 1 / 17
9,334
933
13,977
6,749
3,095
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 3 / 10
8,094
809
9,329
10,467
8,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Glorizzle
Gilgamesh
13
1 / 7 / 6
7,102
710
7,127
16,004
14,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Morgan Le Fay
HarlyQuinn19977
Morgan Le Fay
12
1 / 7 / 4
7,526
753
6,709
11,411
4,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Medusa
HittingOrb
Medusa
16
7 / 4 / 4
8,973
897
17,097
9,932
4,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Charon
Rathalos49
Charon
15
1 / 3 / 9
8,020
802
4,954
11,951
10,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Guan Yu
wasted bugs
Guan Yu
14
2 / 7 / 6
7,494
749
4,866
13,574
15,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
41
27
Kills
12
12
Deaths
28
64
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
2
13
5.75
W
7
3
12
4.33
W
Achilles
GibbiestGibby
Achilles
8
3
12
4.67
L
Gilgamesh
Glorizzle
Gilgamesh
1
7
6
0.57
L
Morgan Le Fay
HarlyQuinn19977
Morgan Le Fay
1
7
4
0.43
L
Medusa
HittingOrb
Medusa
7
4
4
2.25
L
Charon
Rathalos49
Charon
1
3
9
1.83
W
Cernunnos
SnatchyWinner76
Cernunnos
4
1
17
12.5
W
3
3
10
2.67
L
Guan Yu
wasted bugs
Guan Yu
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,723
Damage
40,753
52,183
Taken
62,872
44,058
Mitigated
49,780
23,818
Healing
14,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
12,990
199
358
1,342
5,914
2,554
0
1,651
4,263
26,222
0
W
10,895
864
7,226
6,313
12,898
4,917
408
2,772
10,020
20,121
727
W
Achilles
GibbiestGibby
Achilles
10,532
652
618
3,017
16,155
24,548
152
3,161
12,630
1,666
15,002
L
Gilgamesh
Glorizzle
Gilgamesh
7,127
1,019
680
1,704
16,004
14,110
0
6,621
8,790
0
15,434
L
Morgan Le Fay
HarlyQuinn19977
Morgan Le Fay
6,709
819
530
1,139
11,411
4,617
0
5,145
6,039
14,332
0
L
Medusa
HittingOrb
Medusa
17,097
5,435
1,255
846
9,932
4,342
0
2,805
6,927
0
33,643
L
Charon
Rathalos49
Charon
4,954
382
494
1,552
11,951
10,817
0
4,597
6,991
12,775
0
W
Cernunnos
SnatchyWinner76
Cernunnos
13,977
5,221
871
1,571
6,749
3,095
1,597
2,111
4,605
0
29,145
W
9,329
1,137
992
1,510
10,467
8,944
314
1,968
8,187
496
14,071
L
Guan Yu
wasted bugs
Guan Yu
4,866
639
3,720
2,945
13,574
15,894
0
5,500
7,759
0
10,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,292
Gold Earned
39,115
128
Minions Killed
133
0
Camps Cleared
0
892,919
Distance Traveled
893,975
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,756
876
23
2
0
195,472
0
W
Chang'e
9,564
956
27
3
0
165,209
0
W
Achilles
9,544
954
10
1
0
190,278
0
L
Gilgamesh
7,102
710
31
3
0
179,582
0
L
Morgan Le Fay
7,526
753
26
3
0
163,681
0
L
Medusa
8,973
897
50
5
0
171,275
0
L
Charon
8,020
802
17
2
0
195,045
0
W
Cernunnos
9,334
933
53
5
0
169,979
0
W
Surtr
8,094
809
15
2
0
171,981
0
L
Guan Yu
7,494
749
9
1
0
184,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role