Player Matchup

Serqet
Serqet
A_Smilly_Face
Serqet
Level 152
God Stats
1W - 5L
1,268 SR
Queue Stats
38W - 62L
1,387 Elo+
Party 1
Zhong Kui
Zhong Kui
Bakin_Baconn
Zhong Kui
Level 157
God Stats
4W - 3L
1,492 SR
Queue Stats
18W - 28L
1,389 Elo+
Party 1
Erlang Shen
Erlang Shen
Seraphim2117
Erlang Shen
Level 123
God Stats
28W - 27L
1,546 SR
Queue Stats
384W - 398L
1,504 Elo+
Party 1
Cerberus
Cerberus
WetBraiin
Cerberus
Level 158
God Stats
4W - 2L
1,759 SR
Queue Stats
252W - 236L
1,499 Elo+
Solo
Artemis
Artemis
sootlife_92
Artemis
Level 177
God Stats
6W - 8L
1,417 SR
Queue Stats
440W - 467L
1,479 Elo+
Party 1
Team Averages
Level 153
1,496 SR
1,452 Elo+

VS

Team Averages
Level 129
1,589 SR
1,531 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Bèèlll
Nox
Level 118
God Stats
5W - 8L
1,375 SR
Queue Stats
222W - 209L
1,551 Elo+
Solo
Awilix
Awilix
EmuMaster0
Awilix
Level 110
God Stats
17W - 11L
1,768 SR
Queue Stats
190W - 172L
1,562 Elo+
Solo
Nut
Nut
KCisZoinkd
Nut
Level 142
God Stats
14W - 12L
1,512 SR
Queue Stats
101W - 103L
1,497 Elo+
Solo
Mulan
Mulan
WWxStark33
Mulan
Level 129
God Stats
16W - 6L
1,791 SR
Queue Stats
222W - 216L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 4
5,807
581
4,162
8,403
2,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Bakin_Baconn
Zhong Kui
11
4 / 0 / 0
6,358
636
3,703
4,652
2,785
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Seraphim2117
Erlang Shen
10
1 / 5 / 2
6,073
607
5,064
10,520
9,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cerberus
WetBraiin
Cerberus
9
2 / 2 / 3
5,776
578
4,400
7,866
3,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
sootlife_92
Artemis
10
0 / 5 / 0
5,591
559
3,022
6,504
1,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
3 / 1 / 4
6,191
619
2,599
6,188
4,444
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 1 / 0
5,972
597
1,497
3,815
1,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
EmuMaster0
Awilix
12
2 / 2 / 2
5,782
578
3,434
7,239
1,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
5 / 1 / 3
6,706
671
5,629
4,815
1,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
11
4 / 3 / 3
6,678
668
8,695
10,467
7,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
8
Kills
15
15
Deaths
8
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
4
5
L
1
3
4
1
L
Zhong Kui
Bakin_Baconn
Zhong Kui
4
0
0
4
W
1
1
0
1
W
Awilix
EmuMaster0
Awilix
2
2
2
1.5
W
5
1
3
6.5
L
Erlang Shen
Seraphim2117
Erlang Shen
1
5
2
0.4
W
Mulan
4
3
3
1.83
L
Cerberus
WetBraiin
Cerberus
2
2
3
1.75
L
Artemis
sootlife_92
Artemis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,351
Damage
21,854
37,945
Taken
32,524
20,653
Mitigated
16,395
14,123
Healing
11,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,599
510
58
2,340
6,188
4,444
116
2,023
4,165
26,061
684
L
4,162
1,152
0
4,108
8,403
2,778
0
0
8,403
0
34,864
L
Zhong Kui
Bakin_Baconn
Zhong Kui
3,703
438
0
3,330
4,652
2,785
85
1,010
3,642
36,008
2,128
W
1,497
0
0
500
3,815
1,071
0
1,580
2,235
40,819
1,823
W
Awilix
EmuMaster0
Awilix
3,434
964
0
2,666
7,239
1,924
0
1,683
5,556
0
37,864
W
5,629
3,875
0
1,742
4,815
1,506
1,045
1,922
2,761
0
38,516
L
Erlang Shen
Seraphim2117
Erlang Shen
5,064
3,158
0
2,671
10,520
9,474
0
0
10,520
0
34,727
W
Mulan
8,695
2,559
0
3,696
10,467
7,450
0
749
9,160
0
36,523
L
Cerberus
WetBraiin
Cerberus
4,400
287
0
2,967
7,866
3,857
0
1,619
6,247
18,393
0
L
Artemis
sootlife_92
Artemis
3,022
1,349
0
1,047
6,504
1,759
552
1,070
5,434
0
37,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,605
Gold Earned
31,329
305
Minions Killed
336
0
Camps Cleared
0
1,005,960
Distance Traveled
1,079,956
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,191
619
43
4
0
227,615
3
L
Serqet
5,807
581
65
7
0
236,220
0
L
Zhong Kui
6,358
636
62
6
0
201,561
0
W
Nox
5,972
597
80
8
0
232,365
0
W
Awilix
5,782
578
74
7
0
255,411
0
W
Nut
6,706
671
69
7
0
184,128
0
L
Erlang Shen
6,073
607
71
7
0
203,633
2
W
Mulan
6,678
668
70
7
0
180,437
3
L
Cerberus
5,776
578
29
3
0
207,052
1
L
Artemis
5,591
559
78
8
0
157,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role