Player Matchup

Baron Samedi
Baron Samedi
Guhdersh
Baron Samedi
Level 123
God Stats
0W - 3L
1,250 SR
Queue Stats
292W - 273L
1,522 Elo+
Solo
Xbalanque
Xbalanque
Kaeydan
Xbalanque
Level 171
God Stats
0W - 2L
1,671 SR
Queue Stats
110W - 52L
1,642 Elo+
Solo
Ne Zha
Ne Zha
Memesrdreams84
Ne Zha
Level 199
God Stats
0W - 3L
1,596 SR
Queue Stats
290W - 257L
1,580 Elo+
Party 2
Scylla
Scylla
UnDeadvPony
Scylla
Level 183
God Stats
13W - 18L
1,611 SR
Queue Stats
350W - 314L
1,558 Elo+
Party 2
Fafnir
Fafnir
raskcaIl
Fafnir
Level 174
God Stats
3W - 7L
1,603 SR
Queue Stats
470W - 410L
1,703 Elo+
Solo
Team Averages
Level 170
1,546 SR
1,601 Elo+

VS

Team Averages
Level 149
1,680 SR
1,669 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
BabyChefD
Ra
Level 127
God Stats
33W - 16L
1,739 SR
Queue Stats
698W - 243L
1,713 Elo+
Party 1
Eset
Eset
Wаѕheddd
Eset
Level 101
God Stats
2W - 1L
1,678 SR
Queue Stats
47W - 6L
1,805 Elo+
Party 1
Vamana
Vamana
ZaarMobile
Vamana
Level 158
God Stats
4W - 0L
1,719 SR
Queue Stats
152W - 65L
1,747 Elo+
Party 1
Artemis
Artemis
Zoxame
Artemis
Level 200
God Stats
7W - 2L
1,764 SR
Queue Stats
357W - 168L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Guhdersh
Baron Samedi
10
0 / 3 / 0
6,343
488
3,465
7,872
3,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Kaeydan
Xbalanque
15
5 / 3 / 1
8,547
657
12,588
9,985
3,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 6 / 0
6,599
508
4,411
11,746
4,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
11
0 / 7 / 2
6,238
480
2,098
10,252
2,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fafnir
raskcaIl
Fafnir
11
0 / 2 / 4
6,862
528
3,143
12,579
13,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
8 / 3 / 8
8,023
617
9,385
10,364
3,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

16
8 / 1 / 7
9,840
757
11,582
6,733
2,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 9
7,033
541
4,412
10,355
7,809
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
ZaarMobile
Vamana
13
2 / 1 / 4
7,726
594
7,306
11,965
7,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Zoxame
Artemis
13
2 / 2 / 2
7,039
541
6,068
9,470
2,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
7
Kills
21
21
Deaths
8
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
8
3
8
4
W
8
1
7
11.5
L
Baron Samedi
Guhdersh
Baron Samedi
0
3
0
0
L
Xbalanque
Kaeydan
Xbalanque
5
3
1
1.83
L
2
6
0
0.33
L
Scylla
0
7
2
0.14
W
1
1
9
5.5
W
Vamana
ZaarMobile
Vamana
2
1
4
4
W
Artemis
Zoxame
Artemis
2
2
2
1.5
L
Fafnir
raskcaIl
Fafnir
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,705
Damage
38,753
52,434
Taken
48,887
27,405
Mitigated
24,277
12,409
Healing
15,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
9,385
2,157
0
3,166
10,364
3,832
0
382
9,982
0
47,669
W
11,582
841
1,515
3,022
6,733
2,615
577
2,106
4,525
82,415
1,480
L
Baron Samedi
Guhdersh
Baron Samedi
3,465
610
0
2,890
7,872
3,658
0
201
7,115
35,812
0
L
Xbalanque
Kaeydan
Xbalanque
12,588
6,896
0
4,431
9,985
3,458
0
2,461
7,416
0
74,524
L
4,411
922
0
1,339
11,746
4,660
0
3,985
7,479
0
50,381
L
Scylla
2,098
89
0
783
10,252
2,593
0
4,283
5,625
42,070
0
W
4,412
1,239
189
1,524
10,355
7,809
182
1,834
8,401
19,201
1,109
W
Vamana
ZaarMobile
Vamana
7,306
2,458
0
3,564
11,965
7,380
1,212
2,709
8,718
196
57,463
W
Artemis
Zoxame
Artemis
6,068
2,330
0
2,390
9,470
2,641
0
871
8,599
0
52,767
L
Fafnir
raskcaIl
Fafnir
3,143
736
0
2,966
12,579
13,036
1
3,874
8,268
15,759
1,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,589
Gold Earned
39,661
407
Minions Killed
460
0
Camps Cleared
0
1,282,341
Distance Traveled
1,379,391
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,023
617
58
4
0
297,275
0
W
Ra
9,840
757
169
13
0
283,661
2
L
Baron Samedi
6,343
488
86
7
0
188,899
2
L
Xbalanque
8,547
657
123
9
0
252,845
1
L
Ne Zha
6,599
508
87
7
0
271,889
1
L
Scylla
6,238
480
89
7
0
264,114
0
W
Eset
7,033
541
36
3
0
262,517
4
W
Vamana
7,726
594
98
8
0
268,558
0
W
Artemis
7,039
541
99
8
0
267,380
2
L
Fafnir
6,862
528
22
2
0
304,594
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role