Player Matchup

Nu Wa
Nu Wa
Gold V
 
Nu Wa
Gold V
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver II
Froxart
Bacchus
Silver II
Level 127
God Stats
2W - 0L
1,757 SR
Queue Stats
21W - 27L
1,243 MMR
Solo
Medusa
Medusa
Gold V
RikkiBobbyFast
Medusa
Gold V
Level 122
God Stats
48W - 50L
1,498 SR
Queue Stats
162W - 186L
1,029 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 141
1,585 SR
1,257 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,478 SR
1,207 MMR
Hun Batz
Hun Batz
Silver II
HongoLocoRojo
Hun Batz
Silver II
Level 149
God Stats
10W - 14L
1,439 SR
Queue Stats
158W - 209L
1,074 MMR
Solo
Achilles
Achilles
Silver I
J_demonkidd
Achilles
Silver I
Level 118
God Stats
5W - 9L
1,521 SR
Queue Stats
10W - 13L
1,376 MMR
Party 1
Anubis
Anubis
Silver II
Outlastharony
Anubis
Silver II
Level 50
God Stats
1W - 7L
1,476 SR
Queue Stats
19W - 28L
1,171 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
3 / 0 / 6
10,617
965
12,783
7,675
2,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
Froxart
Bacchus
15
1 / 2 / 9
9,337
849
8,249
10,717
10,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
7 / 0 / 3
10,691
972
7,372
6,104
2,269
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
CthulhuAphroditeArachneTyrNe Zha

VS

Bans
Bake KujiraHou YiArtemisAnhurDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HongoLocoRojo
Hun Batz
14
0 / 1 / 2
8,203
746
4,019
10,384
3,157
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
J_demonkidd
Achilles
14
2 / 4 / 0
8,198
745
7,185
12,413
10,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 6 / 1
8,002
727
4,405
9,166
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
11
Kills
2
2
Deaths
11
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
6
6
W
Bacchus
Froxart
Bacchus
1
2
9
2.75
L
Hun Batz
HongoLocoRojo
Hun Batz
0
1
2
1
L
Achilles
J_demonkidd
Achilles
2
4
0
0.5
L
0
6
1
0.08
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,404
Damage
15,609
24,496
Taken
31,963
15,770
Mitigated
16,935
6,984
Healing
4,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,783
5,674
0
1,642
7,675
2,577
1,555
1,725
5,721
44,339
0
W
Bacchus
Froxart
Bacchus
8,249
366
0
2,888
10,717
10,924
191
1,258
9,032
17,941
0
L
Hun Batz
HongoLocoRojo
Hun Batz
4,019
0
0
1,759
10,384
3,157
0
6,869
2,764
0
23,313
L
Achilles
J_demonkidd
Achilles
7,185
655
0
2,034
12,413
10,497
0
7,375
4,184
0
22,053
L
4,405
44
0
881
9,166
3,281
0
4,623
3,941
42,498
0
W
7,372
2,516
0
2,454
6,104
2,269
2,487
1,426
4,523
0
46,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,645
Gold Earned
24,403
171
Minions Killed
138
0
Camps Cleared
0
703,000
Distance Traveled
600,541
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,617
965
74
7
0
225,006
0
W
Bacchus
9,337
849
18
2
0
230,285
5
L
Hun Batz
8,203
746
54
5
0
218,137
4
L
Achilles
8,198
745
14
1
0
206,540
3
L
Anubis
8,002
727
70
6
0
175,864
0
W
Medusa
10,691
972
79
7
0
247,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role