Player Matchup

Hel
Hel
Gifted Z3ro
Hel
Level 156
God Stats
28W - 23L
1,587 SR
Queue Stats
382W - 411L
1,491 Elo+
Party 1
Hou Yi
Hou Yi
PapiJahh
Hou Yi
Level 89
God Stats
27W - 27L
1,543 SR
Queue Stats
508W - 500L
1,508 Elo+
Solo
He Bo
He Bo
PoseidonSupport
He Bo
Level 138
God Stats
0W - 1L
1,715 SR
Queue Stats
191W - 161L
1,561 Elo+
Solo
Poseidon
Poseidon
Super Abridged
Poseidon
Level 112
God Stats
7W - 4L
1,672 SR
Queue Stats
382W - 400L
1,516 Elo+
Party 1
Geb
Geb
callbugs
Geb
Level 109
God Stats
23W - 13L
1,698 SR
Queue Stats
310W - 331L
1,508 Elo+
Party 1
Team Averages
Level 121
1,643 SR
1,517 Elo+

VS

Team Averages
Level 155
1,470 SR
1,504 Elo+
Cu Chulainn
Cu Chulainn
Beowulftime
Cu Chulainn
Level 143
God Stats
4W - 8L
1,306 SR
Queue Stats
327W - 314L
1,521 Elo+
Party 2
Cerberus
Cerberus
DT704743
Cerberus
Level 105
God Stats
2W - 1L
1,555 SR
Queue Stats
86W - 84L
1,495 Elo+
Solo
Anubis
Anubis
Looozid
Anubis
Level 205
God Stats
30W - 30L
1,528 SR
Queue Stats
545W - 564L
1,496 Elo+
Party 3
Thor
Thor
VaniszH
Thor
Level 192
God Stats
532W - 553L
1,542 SR
Queue Stats
685W - 764L
1,493 Elo+
Party 3
Heimdallr
Heimdallr
mothra123fan
Heimdallr
Level 129
God Stats
12W - 17L
1,419 SR
Queue Stats
177W - 157L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 2
9,091
568
6,595
9,030
2,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
PapiJahh
Hou Yi
13
0 / 4 / 4
7,574
473
9,042
10,476
3,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 6 / 2
7,142
446
2,549
11,509
3,331
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
15
5 / 5 / 3
8,484
530
6,295
11,221
3,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 4 / 3
6,831
427
7,979
10,209
5,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Beowulftime
Cu Chulainn
15
6 / 3 / 4
9,604
600
8,674
11,475
6,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
DT704743
Cerberus
12
0 / 2 / 6
7,573
473
3,829
12,778
8,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Anubis
Looozid
Anubis
17
2 / 3 / 5
9,623
601
6,561
8,247
2,764
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thor
VaniszH
Thor
17
10 / 3 / 3
9,683
605
9,012
10,757
3,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
mothra123fan
Heimdallr
15
2 / 3 / 5
8,406
525
8,049
9,943
3,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
13
Kills
20
20
Deaths
14
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Beowulftime
Cu Chulainn
6
3
4
2.67
W
Cerberus
DT704743
Cerberus
0
2
6
1.5
L
5
1
2
6
W
Anubis
Looozid
Anubis
2
3
5
1.5
L
Hou Yi
PapiJahh
Hou Yi
0
4
4
0.5
L
1
6
2
0.33
L
Poseidon
5
5
3
1.3
W
Thor
VaniszH
Thor
10
3
3
3.83
L
2
4
3
0.88
W
Heimdallr
mothra123fan
Heimdallr
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,460
Damage
36,125
52,445
Taken
53,200
18,432
Mitigated
24,352
14,248
Healing
20,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Beowulftime
Cu Chulainn
8,674
753
0
1,913
11,475
6,614
52
3,217
8,177
0
59,131
W
Cerberus
DT704743
Cerberus
3,829
168
218
4,365
12,778
8,268
0
4,700
7,530
23,428
873
L
6,595
517
1,183
5,369
9,030
2,883
485
2,342
6,688
63,045
0
W
Anubis
Looozid
Anubis
6,561
303
0
3,599
8,247
2,764
0
5,073
2,820
79,158
1,923
L
Hou Yi
PapiJahh
Hou Yi
9,042
4,618
0
3,475
10,476
3,572
0
1,376
9,100
0
55,134
L
2,549
69
0
2,960
11,509
3,331
0
1,358
10,151
37,067
0
L
Poseidon
6,295
1,305
0
521
11,221
3,145
0
2,611
8,610
60,185
0
W
Thor
VaniszH
Thor
9,012
2,192
0
5,121
10,757
3,454
303
5,134
5,381
0
76,158
L
7,979
1,361
0
740
10,209
5,501
0
2,410
7,799
25,452
42
W
Heimdallr
mothra123fan
Heimdallr
8,049
4,016
0
5,003
9,943
3,252
0
3,521
5,916
0
58,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,122
Gold Earned
44,889
403
Minions Killed
518
0
Camps Cleared
0
1,629,640
Distance Traveled
1,551,786
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,604
600
90
6
0
315,787
4
W
Cerberus
7,573
473
73
5
0
285,963
4
L
Hel
9,091
568
128
8
0
361,841
0
W
Anubis
9,623
601
142
9
0
288,846
0
L
Hou Yi
7,574
473
97
6
0
277,117
1
L
He Bo
7,142
446
54
3
0
282,627
0
L
Poseidon
8,484
530
91
6
0
372,775
2
W
Thor
9,683
605
119
7
0
345,626
0
L
Geb
6,831
427
33
2
0
335,280
3
W
Heimdallr
8,406
525
94
6
0
315,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role