Player Matchup

Chaac
Chaac
 
Chaac
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
elL1ssar
Discordia
Level 117
God Stats
13W - 10L
1,568 SR
Queue Stats
63W - 70L
1,412 Elo+
Solo
Pele
Pele
kasak1PL
Pele
Level 129
God Stats
5W - 3L
1,606 SR
Queue Stats
469W - 456L
1,537 Elo+
Solo
Team Averages
Level 103
1,558 SR
1,483 Elo+

VS

Team Averages
Level 127
1,559 SR
1,452 Elo+
Neith
Neith
lukembawa
Neith
Level 106
God Stats
1W - 2L
1,467 SR
Queue Stats
15W - 19L
1,424 Elo+
Party 1
Amaterasu
Amaterasu
maxitooo
Amaterasu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,424 Elo+
Party 1
Charon
Charon
zLuCa_-HS
Charon
Level 149
God Stats
0W - 1L
1,709 SR
Queue Stats
114W - 113L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
3 / 0 / 4
8,335
834
6,514
8,336
6,711
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
elL1ssar
Discordia
13
0 / 2 / 6
7,340
734
8,393
4,247
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
15
4 / 0 / 3
8,791
879
6,654
5,839
2,151
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
lukembawa
Neith
12
0 / 2 / 2
6,932
693
3,837
5,411
2,338
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
maxitooo
Amaterasu
11
0 / 4 / 1
6,855
686
3,088
9,869
5,399
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
zLuCa_-HS
Charon
14
2 / 1 / 0
7,391
739
7,158
9,790
8,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
7
Kills
2
2
Deaths
7
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
4
5
W
Discordia
elL1ssar
Discordia
0
2
6
1.5
W
Pele
4
0
3
5.5
L
Neith
lukembawa
Neith
0
2
2
0.5
L
Amaterasu
maxitooo
Amaterasu
0
4
1
0.13
L
Charon
zLuCa_-HS
Charon
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,561
Damage
14,083
18,422
Taken
25,070
10,169
Mitigated
16,278
4,431
Healing
2,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,514
842
0
2,187
8,336
6,711
0
2,052
5,808
0
24,859
W
Discordia
elL1ssar
Discordia
8,393
39
0
780
4,247
1,307
0
2,393
1,518
21,214
553
W
Pele
6,654
2,792
0
1,464
5,839
2,151
0
1,726
3,867
0
33,003
L
Neith
lukembawa
Neith
3,837
871
0
1,059
5,411
2,338
0
1,579
3,417
0
17,207
L
Amaterasu
maxitooo
Amaterasu
3,088
723
0
595
9,869
5,399
0
2,552
6,772
0
20,018
L
Charon
zLuCa_-HS
Charon
7,158
835
0
725
9,790
8,541
0
2,573
6,489
21,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,466
Gold Earned
21,178
135
Minions Killed
101
0
Camps Cleared
0
600,799
Distance Traveled
522,826
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,335
834
47
5
0
213,373
2
W
Discordia
7,340
734
39
4
0
187,364
4
W
Pele
8,791
879
49
5
0
200,062
0
L
Neith
6,932
693
42
4
0
156,945
0
L
Amaterasu
6,855
686
41
4
0
186,625
0
L
Charon
7,391
739
18
2
0
179,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role