Player Matchup

Hun Batz
Hun Batz
ChilledRage0
Hun Batz
Level 157
God Stats
2W - 0L
1,488 SR
Queue Stats
71W - 73L
1,565 Elo+
Party 1
Fafnir
Fafnir
Invincaman
Fafnir
Level 156
God Stats
1W - 2L
1,149 SR
Queue Stats
158W - 164L
1,524 Elo+
Solo
Izanami
Izanami
MesrGrimm
Izanami
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,636 Elo+
Party 1
Bake Kujira
Bake Kujira
StayClassy015
Bake Kujira
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 97L
1,453 Elo+
Solo
Ra
Ra
ThePlatypus420
Ra
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 35L
1,531 Elo+
Party 1
Team Averages
Level 141
1,427 SR
1,542 Elo+

VS

Team Averages
Level 145
1,564 SR
1,541 Elo+
Khepri
Khepri
ApplePanda01
Khepri
Level 149
God Stats
1W - 2L
1,547 SR
Queue Stats
68W - 58L
1,562 Elo+
Solo
Sylvanus
Sylvanus
Northess
Sylvanus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 217L
1,536 Elo+
Solo
Chaac
Chaac
SmokeyMo845
Chaac
Level 152
God Stats
11W - 3L
1,836 SR
Queue Stats
243W - 251L
1,511 Elo+
Party 2
Neith
Neith
TheLprchn
Neith
Level 129
God Stats
2W - 4L
1,317 SR
Queue Stats
219W - 208L
1,522 Elo+
Party 2
Nox
Nox
eroticguz
Nox
Level 149
God Stats
12W - 7L
1,618 SR
Queue Stats
451W - 456L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ChilledRage0
Hun Batz
16
2 / 1 / 10
9,518
793
11,618
11,424
5,905
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
Invincaman
Fafnir
15
1 / 3 / 11
9,472
789
6,334
15,113
22,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Izanami
MesrGrimm
Izanami
17
3 / 3 / 5
10,091
841
12,070
9,927
4,128
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bake Kujira
StayClassy015
Bake Kujira
17
4 / 4 / 6
10,175
848
5,401
14,700
14,414
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 1 / 8
10,141
845
10,336
8,709
4,078
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
7
1 / 1 / 0
6,867
572
772
3,216
1,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
Northess
Sylvanus
16
3 / 3 / 7
8,377
698
6,987
11,645
15,584
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
3 / 3 / 6
8,475
706
11,621
14,281
14,218
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Neith
TheLprchn
Neith
17
3 / 2 / 6
9,224
769
13,919
8,590
3,804
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 5 / 9
8,550
713
13,183
10,498
6,591
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
39
14
Kills
11
12
Deaths
14
40
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
1
0
1
W
Hun Batz
ChilledRage0
Hun Batz
2
1
10
7
W
Fafnir
Invincaman
Fafnir
1
3
11
2.17
W
Izanami
MesrGrimm
Izanami
3
3
5
1.83
L
Sylvanus
Northess
Sylvanus
3
3
7
2.17
L
3
3
6
2
W
Bake Kujira
StayClassy015
Bake Kujira
4
4
6
1.75
L
Neith
TheLprchn
Neith
3
2
6
3
W
4
1
8
8
L
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,759
Damage
46,482
59,873
Taken
48,230
51,374
Mitigated
41,725
27,682
Healing
17,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
772
63
466
389
3,216
1,528
0
1,764
1,387
1,241
0
W
Hun Batz
ChilledRage0
Hun Batz
11,618
1,779
1,163
2,699
11,424
5,905
1,170
5,427
5,997
0
24,378
W
Fafnir
Invincaman
Fafnir
6,334
1,996
309
2,390
15,113
22,849
1,196
4,378
10,735
11,933
1,228
W
Izanami
MesrGrimm
Izanami
12,070
8,049
633
1,512
9,927
4,128
3,428
3,543
6,384
0
32,429
L
Sylvanus
Northess
Sylvanus
6,987
879
3,384
2,348
11,645
15,584
0
5,037
6,506
14,635
140
L
11,621
972
1,198
3,957
14,281
14,218
0
6,529
7,752
1,363
19,770
W
Bake Kujira
StayClassy015
Bake Kujira
5,401
3,183
1,009
1,065
14,700
14,414
658
5,667
9,033
11,882
567
L
Neith
TheLprchn
Neith
13,919
2,827
27
2,825
8,590
3,804
0
4,523
3,995
0
34,636
W
10,336
634
12,526
4,376
8,709
4,078
845
2,752
5,957
37,151
0
L
13,183
1,094
1,355
1,298
10,498
6,591
0
3,039
7,422
28,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,397
Gold Earned
41,493
168
Minions Killed
116
0
Camps Cleared
0
1,230,351
Distance Traveled
843,600
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,867
572
2
0
0
60,821
0
W
Hun Batz
9,518
793
26
2
0
267,843
0
W
Fafnir
9,472
789
19
2
0
205,011
0
W
Izanami
10,091
841
64
5
0
228,687
0
L
Sylvanus
8,377
698
10
1
0
152,612
0
L
Chaac
8,475
706
19
2
0
215,455
0
W
Bake Kujira
10,175
848
9
1
0
240,637
0
L
Neith
9,224
769
40
3
0
203,721
0
W
Ra
10,141
845
50
4
0
288,173
0
L
Nox
8,550
713
45
4
0
210,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role