Player Matchup

Kumbhakarna
Kumbhakarna
Silver III
Jericho Vll
Kumbhakarna
Silver III
Level 126
God Stats
4W - 6L
1,613 SR
Queue Stats
22W - 32L
1,450 MMR
Party 1
Ah Puch
Ah Puch
Bronze IV
SavageYouna
Ah Puch
Bronze IV
Level 156
God Stats
1W - 1L
1,682 SR
Queue Stats
25W - 28L
1,515 MMR
Party 1
Medusa
Medusa
Bronze V
artic_lunarsky
Medusa
Bronze V
Level 89
God Stats
1W - 2L
1,490 SR
Queue Stats
9W - 19L
1,294 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 124
1,595 SR
1,420 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 145
1,529 SR
1,441 MMR
Sun Wukong
Sun Wukong
Platinum II
COCREAPER7
Sun Wukong
Platinum II
Level 126
God Stats
2W - 1L
1,520 SR
Queue Stats
255W - 309L
1,388 MMR
Solo
Merlin
Merlin
Gold V
Pvt Mans
Merlin
Gold V
Level 154
God Stats
30W - 40L
1,465 SR
Queue Stats
55W - 78L
1,418 MMR
Solo
Skadi
Skadi
Gold I
prettiee1794
Skadi
Gold I
Level 156
God Stats
47W - 41L
1,604 SR
Queue Stats
330W - 410L
1,517 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Jericho Vll
Kumbhakarna
15
2 / 3 / 3
8,594
781
5,177
14,716
8,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
SavageYouna
Ah Puch
14
2 / 6 / 2
8,463
769
7,039
9,225
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 3
8,422
766
5,447
9,647
2,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
HeraFafnirAchillesXing TianThoth

VS

Bans
Ne ZhaGaneshaGilgameshGebDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
COCREAPER7
Sun Wukong
15
2 / 4 / 6
9,454
859
7,350
13,157
11,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Pvt Mans
Merlin
18
5 / 0 / 7
10,670
970
12,127
6,166
2,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
6 / 2 / 6
11,004
1,000
8,251
7,374
2,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
6
Kills
13
13
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
COCREAPER7
Sun Wukong
2
4
6
1.25
L
Kumbhakarna
Jericho Vll
Kumbhakarna
2
3
3
1.17
W
Merlin
Pvt Mans
Merlin
5
0
7
8.5
L
Ah Puch
SavageYouna
Ah Puch
2
6
2
0.5
L
2
4
3
0.88
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,663
Damage
27,728
33,588
Taken
26,697
13,891
Mitigated
16,188
5,028
Healing
3,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
COCREAPER7
Sun Wukong
7,350
392
0
2,234
13,157
11,457
0
5,311
7,306
0
20,521
L
Kumbhakarna
Jericho Vll
Kumbhakarna
5,177
549
0
2,895
14,716
8,317
0
4,840
9,371
21,317
0
W
Merlin
Pvt Mans
Merlin
12,127
392
0
533
6,166
2,175
1,001
3,049
2,967
62,249
0
L
Ah Puch
SavageYouna
Ah Puch
7,039
257
0
1,054
9,225
2,623
0
3,019
5,923
25,477
499
L
5,447
1,653
298
781
9,647
2,951
0
4,126
5,249
0
25,954
W
8,251
3,461
0
580
7,374
2,556
2,228
2,878
4,316
0
35,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,479
Gold Earned
31,128
119
Minions Killed
176
0
Camps Cleared
0
557,008
Distance Traveled
646,993
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,454
859
30
3
0
218,490
0
L
Kumbhakarna
8,594
781
26
2
0
200,266
3
W
Merlin
10,670
970
93
8
0
207,543
2
L
Ah Puch
8,463
769
51
5
0
170,493
1
L
Medusa
8,422
766
42
4
0
186,249
0
W
Skadi
11,004
1,000
53
5
0
220,960
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role