Player Matchup

Athena
Athena
Silver I
 
Athena
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Silver V
 
Xbalanque
Silver V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver I
MrSovietPriest
Nu Wa
Silver I
Level 145
God Stats
23W - 23L
1,496 SR
Queue Stats
337W - 350L
1,279 MMR
Solo
Neith
Neith
Silver I
pepere7
Neith
Silver I
Level 120
God Stats
25W - 33L
1,464 SR
Queue Stats
330W - 343L
1,224 MMR
Solo
Arachne
Arachne
Silver III
xHANDRAx
Arachne
Silver III
Level 62
God Stats
13W - 10L
1,455 SR
Queue Stats
80W - 85L
951 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,483 SR
1,291 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,494 SR
1,141 MMR
Lancelot
Lancelot
Silver V
 
Lancelot
Silver V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver I
JohnGolld
Kukulkan
Silver I
Level 157
God Stats
14W - 22L
1,386 SR
Queue Stats
438W - 432L
1,291 MMR
Solo
Loki
Loki
Silver II
Jzillaaaaa
Loki
Silver II
Level 124
God Stats
12W - 11L
1,541 SR
Queue Stats
581W - 619L
942 MMR
Solo
Geb
Geb
Silver V
RyuST1902
Geb
Silver V
Level 75
God Stats
2W - 2L
1,566 SR
Queue Stats
33W - 57L
846 MMR
Solo
Sol
Sol
Silver II
alan_21cp
Sol
Silver II
Level 109
God Stats
1W - 1L
1,475 SR
Queue Stats
18W - 26L
1,126 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
1 / 0 / 3
6,187
619
2,982
6,932
4,531
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Xbalanque
 
Xbalanque
10
1 / 2 / 1
5,907
591
1,678
6,497
1,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 1 / 3
6,496
650
6,712
4,797
1,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
pepere7
Neith
11
2 / 0 / 1
6,343
634
6,946
5,919
2,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
xHANDRAx
Arachne
10
1 / 3 / 5
5,752
575
3,583
7,669
2,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
Ao KuangAnubisAwilixKuzenboScylla

VS

Bans
Xing TianBacchusSerqetNe ZhaSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
1 / 1 / 1
5,094
509
6,078
7,842
5,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
JohnGolld
Kukulkan
9
2 / 3 / 2
5,664
566
5,243
5,779
1,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
1 / 2 / 2
5,041
504
2,976
7,909
2,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 1 / 1
5,800
580
2,947
9,620
5,839
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
3,458
346
0
590
129

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
7
Kills
6
6
Deaths
7
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
3
2.5
W
Xbalanque
 
Xbalanque
1
2
1
0.75
L
Lancelot
 
Lancelot
1
1
1
1.5
L
Kukulkan
JohnGolld
Kukulkan
2
3
2
1
L
1
2
2
1
W
2
1
3
3.5
L
2
1
1
2.5
L
0
0
0
0
W
Neith
pepere7
Neith
2
0
1
2.5
W
Arachne
xHANDRAx
Arachne
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,901
Damage
17,244
31,814
Taken
31,740
12,796
Mitigated
15,605
9,757
Healing
7,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,982
989
0
1,265
6,932
4,531
76
1,408
5,440
20,025
0
W
Xbalanque
 
Xbalanque
1,678
595
0
3,256
6,497
1,937
322
953
5,464
0
29,482
L
Lancelot
 
Lancelot
6,078
888
0
537
7,842
5,626
0
1,377
6,400
0
28,964
L
Kukulkan
JohnGolld
Kukulkan
5,243
363
0
1,501
5,779
1,660
0
3,079
2,354
29,896
1,141
L
2,976
360
0
3,662
7,909
2,351
0
1,123
6,654
0
34,390
W
6,712
1,202
0
1,488
4,797
1,340
143
2,043
2,498
35,099
0
L
2,947
194
0
1,789
9,620
5,839
0
2,789
6,638
18,985
1,007
L
0
0
0
0
590
129
0
512
0
0
0
W
Neith
pepere7
Neith
6,946
2,941
0
2,387
5,919
2,048
1,601
1,145
4,694
0
46,919
W
Arachne
xHANDRAx
Arachne
3,583
3,293
0
1,361
7,669
2,940
115
1,857
5,742
0
33,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,685
Gold Earned
25,057
294
Minions Killed
185
0
Camps Cleared
0
989,123
Distance Traveled
908,011
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,187
619
26
3
0
224,123
0
W
Xbalanque
5,907
591
56
6
0
149,396
0
L
Lancelot
5,094
509
41
4
0
229,755
0
L
Kukulkan
5,664
566
51
5
0
199,787
0
L
Loki
5,041
504
68
7
0
237,115
0
W
Nu Wa
6,496
650
70
7
0
196,784
0
L
Geb
5,800
580
25
3
0
241,354
2
L
Sol
3,458
346
0
0
0
0
0
W
Neith
6,343
634
79
8
0
175,072
1
W
Arachne
5,752
575
63
6
0
243,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role