Player Matchup

Apollo
Apollo
Gold IV
ForgottenKing25
Apollo
Gold IV
Level 159
God Stats
4W - 6L
1,319 SR
Queue Stats
647W - 652L
1,466 MMR
Solo
Sol
Sol
Gold IV
Lasher_The_Don
Sol
Gold IV
Level 88
God Stats
13W - 13L
1,430 SR
Queue Stats
170W - 175L
1,465 MMR
Solo
Hel
Hel
Bronze III
Samu_naranja
Hel
Bronze III
Level 127
God Stats
0W - 1L
1,392 SR
Queue Stats
5W - 11L
1,395 MMR
Party 1
Surtr
Surtr
Gold V
haha_idgaf2
Surtr
Gold V
Level 88
God Stats
15W - 16L
1,487 SR
Queue Stats
105W - 116L
1,427 MMR
Solo
Thor
Thor
Bronze III
matiboh
Thor
Bronze III
Level 48
God Stats
0W - 1L
1,743 SR
Queue Stats
2W - 6L
1,500 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 102
1,474 SR
1,450 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 140
1,518 SR
1,450 MMR
Kali
Kali
Bronze IV
ASweetDovekie
Kali
Bronze IV
Level 88
God Stats
1W - 0L
1,501 SR
Queue Stats
6W - 4L
1,509 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
AlanMalik
Baron Samedi
Silver III
Level 140
God Stats
1W - 2L
1,539 SR
Queue Stats
2W - 8L
1,439 MMR
Party 2
Mulan
Mulan
Silver II
Alexischido
Mulan
Silver II
Level 110
God Stats
2W - 2L
1,486 SR
Queue Stats
7W - 14L
1,390 MMR
Party 2
Cupid
Cupid
Gold IV
shadyxD
Cupid
Gold IV
Level 267
God Stats
12W - 8L
1,521 SR
Queue Stats
293W - 287L
1,507 MMR
Solo
Xbalanque
Xbalanque
Gold IV
地底語wクエーwww
Xbalanque
Gold IV
Level 97
God Stats
6W - 2L
1,546 SR
Queue Stats
352W - 354L
1,405 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 2
8,476
530
7,994
16,192
6,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
4 / 2 / 1
8,048
503
9,298
9,894
2,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
1 / 7 / 3
7,529
471
3,800
16,244
10,402
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 2 / 2
8,523
533
9,066
14,394
16,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thor
matiboh
Thor
11
1 / 5 / 2
6,706
419
5,728
15,213
4,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AwilixHeraKumbhakarnaAres

VS

Bans
ArachneAo KuangPoseidonOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 6
7,722
483
4,118
10,544
4,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
AlanMalik
Baron Samedi
15
2 / 2 / 7
8,654
541
12,887
8,094
3,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
1 / 2 / 1
8,300
519
5,900
11,929
11,855
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cupid
shadyxD
Cupid
16
4 / 2 / 3
9,100
569
11,470
10,239
3,612
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
11 / 1 / 3
11,372
711
18,080
13,149
6,280
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
9
Kills
20
20
Deaths
9
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
W
Baron Samedi
AlanMalik
Baron Samedi
2
2
7
2.75
W
1
2
1
0.75
L
2
4
2
0.75
L
4
2
1
2.25
L
1
7
3
0.36
L
1
2
2
1
L
Thor
matiboh
Thor
1
5
2
0.4
W
Cupid
shadyxD
Cupid
4
2
3
2.75
W
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,886
Damage
52,455
71,937
Taken
53,955
40,192
Mitigated
29,315
27,292
Healing
26,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,118
1,200
0
5,694
10,544
4,045
122
3,788
6,677
0
42,181
W
Baron Samedi
AlanMalik
Baron Samedi
12,887
550
733
3,409
8,094
3,523
558
3,037
5,057
56,117
502
W
5,900
898
0
3,542
11,929
11,855
0
1,300
9,876
0
47,069
L
7,994
4,143
0
5,354
16,192
6,317
1,128
1,838
14,252
0
74,489
L
9,298
4,051
0
4,129
9,894
2,796
0
3,299
6,108
57,758
4,060
L
3,800
169
3,553
5,680
16,244
10,402
0
3,935
11,982
26,997
81
L
9,066
2,839
0
2,765
14,394
16,180
0
0
14,394
1,760
55,245
L
Thor
matiboh
Thor
5,728
895
0
5,811
15,213
4,497
0
2,544
12,399
0
34,814
W
Cupid
shadyxD
Cupid
11,470
6,647
228
5,934
10,239
3,612
1,469
2,154
8,085
0
65,899
W
18,080
11,036
0
7,162
13,149
6,280
3,650
3,921
9,183
0
78,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,282
Gold Earned
45,148
433
Minions Killed
484
0
Camps Cleared
0
1,490,566
Distance Traveled
1,533,630
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,722
483
63
4
0
348,587
7
W
Baron Samedi
8,654
541
102
6
0
305,315
4
W
Mulan
8,300
519
101
6
0
279,870
2
L
Apollo
8,476
530
127
8
0
308,372
1
L
Sol
8,048
503
103
6
0
271,566
2
L
Hel
7,529
471
41
3
0
296,790
0
L
Surtr
8,523
533
104
7
0
284,813
2
L
Thor
6,706
419
58
4
0
329,025
0
W
Cupid
9,100
569
105
7
0
284,763
2
W
Xbalanque
11,372
711
113
7
0
315,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role