Player Matchup

Nemesis
Nemesis
BBooyKun
Nemesis
Level 153
God Stats
0W - 4L
1,117 SR
Queue Stats
429W - 411L
1,547 Elo+
Party 1
Geb
Geb
FakeTalesOfRegis
Geb
Level 157
God Stats
11W - 8L
1,604 SR
Queue Stats
201W - 190L
1,492 Elo+
Party 1
Artemis
Artemis
Phoenix045
Artemis
Level 115
God Stats
42W - 29L
1,652 SR
Queue Stats
265W - 267L
1,532 Elo+
Solo
Agni
Agni
TiempoPeCausa
Agni
Level 107
God Stats
1W - 1L
1,701 SR
Queue Stats
46W - 36L
1,650 Elo+
Party 1
Arachne
Arachne
gokugamer51
Arachne
Level 119
God Stats
245W - 207L
1,602 SR
Queue Stats
245W - 209L
1,569 Elo+
Solo
Team Averages
Level 130
1,535 SR
1,558 Elo+

VS

Team Averages
Level 184
1,561 SR
1,512 Elo+
Mulan
Mulan
 
Mulan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
ShaconZ
Hera
Level 249
God Stats
2W - 3L
1,472 SR
Queue Stats
124W - 126L
1,480 Elo+
Party 2
Ne Zha
Ne Zha
Zreket
Ne Zha
Level 189
God Stats
11W - 5L
1,592 SR
Queue Stats
148W - 145L
1,517 Elo+
Solo
Sylvanus
Sylvanus
caraˆˆ
Sylvanus
Level 174
God Stats
4W - 6L
1,647 SR
Queue Stats
170W - 161L
1,491 Elo+
Party 2
Ullr
Ullr
ikordi
Ullr
Level 156
God Stats
29W - 22L
1,593 SR
Queue Stats
119W - 85L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BBooyKun
Nemesis
9
0 / 5 / 3
5,207
473
2,954
9,205
2,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 2
5,008
455
2,423
9,375
5,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Artemis
Phoenix045
Artemis
11
0 / 2 / 0
5,472
497
2,269
7,144
2,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 3 / 0
6,694
609
6,454
5,356
1,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
gokugamer51
Arachne
11
3 / 5 / 0
6,341
576
7,718
15,431
5,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
5 / 2 / 2
7,203
655
8,966
10,202
9,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hera
ShaconZ
Hera
12
6 / 3 / 2
7,190
654
7,295
6,164
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Zreket
Ne Zha
12
3 / 1 / 7
6,903
628
6,843
9,002
2,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
caraˆˆ
Sylvanus
10
2 / 1 / 4
6,214
565
3,238
7,143
4,497
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
ikordi
Ullr
12
1 / 0 / 1
6,578
598
3,924
5,715
1,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
7
Kills
17
17
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
2
2
3
L
Nemesis
BBooyKun
Nemesis
0
5
3
0.3
L
0
2
2
0.5
L
Artemis
Phoenix045
Artemis
0
2
0
0
W
Hera
ShaconZ
Hera
6
3
2
2.33
L
4
3
0
1.33
W
Ne Zha
Zreket
Ne Zha
3
1
7
6.5
W
Sylvanus
caraˆˆ
Sylvanus
2
1
4
4
L
Arachne
gokugamer51
Arachne
3
5
0
0.6
W
Ullr
ikordi
Ullr
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,818
Damage
30,266
46,511
Taken
38,226
16,937
Mitigated
20,264
13,576
Healing
15,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,966
1,530
0
3,308
10,202
9,109
0
122
10,080
556
43,306
L
Nemesis
BBooyKun
Nemesis
2,954
778
0
2,213
9,205
2,701
0
3,134
6,071
0
31,371
L
2,423
99
0
1,754
9,375
5,636
0
3,508
5,867
14,100
528
L
Artemis
Phoenix045
Artemis
2,269
582
0
1,549
7,144
2,005
0
749
6,395
0
35,617
W
Hera
ShaconZ
Hera
7,295
1,440
0
625
6,164
1,857
0
3,212
2,756
50,728
0
L
6,454
218
0
580
5,356
1,503
0
2,360
2,996
44,334
407
W
Ne Zha
Zreket
Ne Zha
6,843
2,341
0
4,638
9,002
2,997
0
1,637
7,105
0
53,984
W
Sylvanus
caraˆˆ
Sylvanus
3,238
605
1,451
2,900
7,143
4,497
0
2,559
4,440
11,444
1,432
L
Arachne
gokugamer51
Arachne
7,718
4,158
0
7,480
15,431
5,092
0
715
14,716
0
35,679
W
Ullr
ikordi
Ullr
3,924
1,056
0
2,740
5,715
1,804
0
468
5,247
0
58,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,722
Gold Earned
34,088
301
Minions Killed
395
0
Camps Cleared
0
1,125,279
Distance Traveled
1,053,807
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,203
655
93
8
0
189,089
0
L
Nemesis
5,207
473
56
5
0
234,394
0
L
Geb
5,008
455
13
1
0
225,591
3
L
Artemis
5,472
497
78
7
0
220,566
0
W
Hera
7,190
654
93
8
0
205,865
2
L
Agni
6,694
609
99
9
0
232,121
1
W
Ne Zha
6,903
628
93
8
0
250,877
2
W
Sylvanus
6,214
565
18
2
0
204,934
2
L
Arachne
6,341
576
55
5
0
212,607
5
W
Ullr
6,578
598
98
9
0
203,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role