Player Matchup

Medusa
Medusa
I_Miss_N64
Medusa
Level 149
God Stats
8W - 5L
1,669 SR
Queue Stats
389W - 380L
1,515 Elo+
Solo
Ganesha
Ganesha
Kakapo918dancer
Ganesha
Level 124
God Stats
9W - 7L
1,481 SR
Queue Stats
485W - 479L
1,468 Elo+
Solo
Kuzenbo
Kuzenbo
SANTOxOSCURO
Kuzenbo
Level 144
God Stats
10W - 10L
1,592 SR
Queue Stats
118W - 115L
1,548 Elo+
Solo
Neith
Neith
Siynergy
Neith
Level 68
God Stats
25W - 17L
1,629 SR
Queue Stats
232W - 253L
1,459 Elo+
Solo
Ymir
Ymir
steadyclimber
Ymir
Level 152
God Stats
4W - 8L
1,308 SR
Queue Stats
481W - 452L
1,467 Elo+
Solo
Team Averages
Level 127
1,536 SR
1,491 Elo+

VS

Team Averages
Level 114
1,437 SR
1,467 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Lil-Biscu1t
Izanami
Level 76
God Stats
15W - 25L
1,316 SR
Queue Stats
32W - 48L
1,365 Elo+
Solo
Pele
Pele
MarechalSZ
Pele
Level 128
God Stats
1W - 4L
1,215 SR
Queue Stats
11W - 13L
1,414 Elo+
Party 1
Cabrakan
Cabrakan
PedroStarkzz
Cabrakan
Level 168
God Stats
4W - 6L
1,485 SR
Queue Stats
79W - 82L
1,522 Elo+
Party 1
Hades
Hades
zXBREUXz
Hades
Level 47
God Stats
19W - 13L
1,669 SR
Queue Stats
66W - 76L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
I_Miss_N64
Medusa
10
1 / 0 / 0
5,742
718
2,163
2,912
822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 0 / 1
4,153
519
822
3,406
1,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
SANTOxOSCURO
Kuzenbo
10
2 / 0 / 0
6,195
774
1,824
3,541
1,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Neith
Siynergy
Neith
7
1 / 0 / 0
4,294
537
3,489
3,428
906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

7
0 / 2 / 1
4,351
544
1,323
5,479
3,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
5
0 / 2 / 0
3,827
478
1,349
3,143
926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Izanami
Lil-Biscu1t
Izanami
8
0 / 1 / 1
4,358
545
1,962
2,574
662
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
2 / 0 / 0
4,500
563
2,310
3,569
1,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cabrakan
PedroStarkzz
Cabrakan
7
0 / 1 / 2
4,478
560
1,876
5,406
3,691
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
zXBREUXz
Hades
9
0 / 0 / 0
4,605
576
723
3,249
1,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
4
Kills
2
2
Deaths
4
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
2
0
0
W
Medusa
I_Miss_N64
Medusa
1
0
0
1
W
0
0
1
0.5
L
Izanami
Lil-Biscu1t
Izanami
0
1
1
0.5
L
2
0
0
2
L
Cabrakan
PedroStarkzz
Cabrakan
0
1
2
1
W
Kuzenbo
SANTOxOSCURO
Kuzenbo
2
0
0
2
W
Neith
Siynergy
Neith
1
0
0
1
W
0
2
1
0.25
L
Hades
zXBREUXz
Hades
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,621
Damage
8,220
18,766
Taken
17,941
8,352
Mitigated
7,580
4,989
Healing
6,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,349
100
0
1,325
3,143
926
0
1,584
1,402
13,094
0
W
Medusa
I_Miss_N64
Medusa
2,163
1,297
0
400
2,912
822
0
980
1,932
0
43,592
W
822
0
0
243
3,406
1,338
0
0
3,406
18,565
0
L
Izanami
Lil-Biscu1t
Izanami
1,962
1,369
105
819
2,574
662
0
109
2,465
0
31,588
L
2,310
435
0
684
3,569
1,260
0
715
2,854
0
30,997
L
Cabrakan
PedroStarkzz
Cabrakan
1,876
485
0
1,299
5,406
3,691
48
1,321
4,085
6,919
0
W
Kuzenbo
SANTOxOSCURO
Kuzenbo
1,824
769
0
1,322
3,541
1,890
201
1,349
2,192
29,979
2,538
W
Neith
Siynergy
Neith
3,489
810
0
1,396
3,428
906
0
274
3,154
0
23,647
W
1,323
152
80
1,548
5,479
3,396
0
1,345
4,134
11,036
0
L
Hades
zXBREUXz
Hades
723
43
145
2,538
3,249
1,041
0
0
3,249
29,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,735
Gold Earned
21,768
230
Minions Killed
254
0
Camps Cleared
0
822,700
Distance Traveled
718,076
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,827
478
38
5
0
92,122
0
W
Medusa
5,742
718
90
11
0
161,137
0
W
Ganesha
4,153
519
23
3
0
194,674
0
L
Izanami
4,358
545
68
9
0
142,130
3
L
Pele
4,500
563
54
7
0
177,565
1
L
Cabrakan
4,478
560
18
2
0
152,950
0
W
Kuzenbo
6,195
774
67
8
0
163,445
0
W
Neith
4,294
537
32
4
0
149,540
0
W
Ymir
4,351
544
18
2
0
153,904
2
L
Hades
4,605
576
76
10
0
153,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role