Player Matchup

Medusa
Medusa
Diamond I
Marihuan0x
Medusa
Diamond I
Level 125
God Stats
10W - 11L
1,659 SR
Queue Stats
772W - 458L
2,566 MMR
Party 2
Hera
Hera
Platinum IV
OsmosisXCVII
Hera
Platinum IV
Level 124
God Stats
10W - 11L
1,552 SR
Queue Stats
209W - 232L
1,616 MMR
Party 2
Mulan
Mulan
Diamond I
xJabia
Mulan
Diamond I
Level 158
God Stats
99W - 60L
1,729 SR
Queue Stats
482W - 336L
2,285 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,647 SR
2,156 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,546 SR
2,020 MMR
Nemesis
Nemesis
Grandmaster
 
Nemesis
Grandmaster
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Puch
Ah Puch
Gold V
GoldisBronze
Ah Puch
Gold V
Level 128
God Stats
5W - 13L
1,281 SR
Queue Stats
1,142W - 1,409L
1,509 MMR
Solo
Kumbhakarna
Kumbhakarna
Grandmaster
Рurрle
Kumbhakarna
Grandmaster
Level 104
God Stats
6W - 3L
1,857 SR
Queue Stats
493W - 272L
3,052 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Marihuan0x
Medusa
19
4 / 2 / 9
11,803
908
10,784
13,919
4,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
5 / 2 / 10
11,671
898
9,093
6,474
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
xJabia
Mulan
17
6 / 2 / 8
11,233
864
11,709
14,861
14,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Bans
FafnirKuzenboSerqetCthulhuCerberus

VS

Bans
CamazotzBaron SamediXing TianScyllaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
1 / 5 / 2
10,205
785
9,591
10,918
6,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ah Puch
GoldisBronze
Ah Puch
15
1 / 6 / 3
10,029
771
7,084
9,771
3,233
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kumbhakarna
Рurрle
Kumbhakarna
16
4 / 4 / 0
10,451
804
9,512
14,201
11,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
15
Kills
6
6
Deaths
15
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
5
2
0.4
L
Ah Puch
GoldisBronze
Ah Puch
1
6
3
0.42
W
Medusa
Marihuan0x
Medusa
4
2
9
4.25
W
5
2
10
5
W
Mulan
xJabia
Mulan
6
2
8
5
L
Kumbhakarna
Рurрle
Kumbhakarna
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,586
Damage
26,187
35,254
Taken
34,890
21,038
Mitigated
20,340
11,389
Healing
4,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
9,591
1,435
0
2,007
10,918
6,001
0
3,736
6,805
0
22,523
L
Ah Puch
GoldisBronze
Ah Puch
7,084
254
0
2,019
9,771
3,233
38
835
8,723
46,380
382
W
Medusa
Marihuan0x
Medusa
10,784
3,750
0
4,273
13,919
4,331
2,597
5,478
7,709
0
70,149
W
9,093
2,715
0
1,360
6,474
1,998
1,385
3,855
2,340
31,037
0
W
Mulan
xJabia
Mulan
11,709
1,142
0
5,756
14,861
14,709
240
5,726
8,361
0
23,209
L
Kumbhakarna
Рurрle
Kumbhakarna
9,512
715
0
436
14,201
11,106
0
4,609
9,103
35,229
784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,707
Gold Earned
30,685
189
Minions Killed
167
0
Camps Cleared
0
733,895
Distance Traveled
723,352
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,205
785
29
2
0
246,482
0
L
Ah Puch
10,029
771
78
6
0
221,604
1
W
Medusa
11,803
908
112
9
0
237,382
0
W
Hera
11,671
898
51
4
0
246,190
0
W
Mulan
11,233
864
26
2
0
250,323
2
L
Kumbhakarna
10,451
804
60
5
0
255,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role