Player Matchup

Charon
Charon
 
Charon
Level 235
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
 
Chernobog
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Hypnosis5683
Sun Wukong
Level 84
God Stats
0W - 2L
1,436 SR
Queue Stats
104W - 115L
1,479 Elo+
Party 2
Pele
Pele
LighOfDeath
Pele
Level 208
God Stats
10W - 14L
1,479 SR
Queue Stats
119W - 127L
1,476 Elo+
Solo
Persephone
Persephone
WhisperingAcorn
Persephone
Level 159
God Stats
6W - 2L
1,670 SR
Queue Stats
39W - 28L
1,651 Elo+
Party 1
Team Averages
Level 162
1,517 SR
1,521 Elo+

VS

Team Averages
Level 133
1,532 SR
1,501 Elo+
Fafnir
Fafnir
 
Fafnir
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Lethal0ne
Guan Yu
Level 191
God Stats
28W - 21L
1,513 SR
Queue Stats
148W - 136L
1,510 Elo+
Solo
Cernunnos
Cernunnos
Sigurdian
Cernunnos
Level 143
God Stats
15W - 8L
1,670 SR
Queue Stats
133W - 101L
1,572 Elo+
Solo
Nox
Nox
temp-8187357
Nox
Level 109
God Stats
30W - 44L
1,477 SR
Queue Stats
592W - 582L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
0 / 1 / 2
6,270
1,254
6,538
6,252
4,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chernobog
 
Chernobog
10
0 / 5 / 1
5,807
1,161
2,338
7,468
1,884
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Hypnosis5683
Sun Wukong
11
0 / 1 / 1
6,019
1,204
5,263
5,907
3,880
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 0 / 0
5,262
1,052
0
0
0
Persephone
WhisperingAcorn
Persephone
11
2 / 0 / 0
6,705
1,341
9,597
3,081
823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

340

VS

Team 2 Tickets

375

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
0 / 0 / 5
6,953
1,391
1,948
5,205
5,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
 
Aphrodite
12
2 / 1 / 5
6,592
1,318
4,614
5,504
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Guan Yu
Lethal0ne
Guan Yu
12
3 / 0 / 4
6,920
1,384
7,125
7,442
6,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
Sigurdian
Cernunnos
11
1 / 1 / 2
6,349
1,270
5,473
5,837
1,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

10
1 / 0 / 1
5,827
1,165
1,546
3,318
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
7
7
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
1
2
1
L
Chernobog
 
Chernobog
0
5
1
0.1
W
Fafnir
 
Fafnir
0
0
5
2.5
W
Aphrodite
 
Aphrodite
2
1
5
4.5
L
Sun Wukong
Hypnosis5683
Sun Wukong
0
1
1
0.5
W
Guan Yu
Lethal0ne
Guan Yu
3
0
4
5
L
0
0
0
0
W
Cernunnos
Sigurdian
Cernunnos
1
1
2
2
L
Persephone
WhisperingAcorn
Persephone
2
0
0
2
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,736
Damage
20,706
22,708
Taken
27,306
10,649
Mitigated
17,191
2,071
Healing
11,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
6,538
918
0
1,173
6,252
4,062
0
2,836
3,035
14,335
0
L
Chernobog
 
Chernobog
2,338
1,034
0
76
7,468
1,884
0
2,943
4,261
0
13,805
W
Fafnir
 
Fafnir
1,948
578
0
1,372
5,205
5,603
0
3,330
1,607
4,803
0
W
Aphrodite
 
Aphrodite
4,614
363
1,785
2,289
5,504
2,501
0
3,503
1,865
22,171
578
L
Sun Wukong
Hypnosis5683
Sun Wukong
5,263
657
0
349
5,907
3,880
0
1,805
3,989
0
16,794
W
Guan Yu
Lethal0ne
Guan Yu
7,125
598
3,000
2,980
7,442
6,094
0
4,236
2,904
1,199
10,170
L
0
0
0
0
0
0
0
0
0
0
0
W
Cernunnos
Sigurdian
Cernunnos
5,473
2,819
0
0
5,837
1,975
0
2,255
3,484
0
20,771
L
Persephone
WhisperingAcorn
Persephone
9,597
195
0
473
3,081
823
0
1,007
2,074
24,010
0
W
1,546
0
0
0
3,318
1,018
0
1,949
1,311
6,769
731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,063
Gold Earned
32,641
111
Minions Killed
115
5
Camps Cleared
5
404,128
Distance Traveled
528,313
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,270
1,254
17
3
1
103,333
0
L
Chernobog
5,807
1,161
28
6
0
85,885
0
W
Fafnir
6,953
1,391
8
2
0
105,079
0
W
Aphrodite
6,592
1,318
42
8
2
104,124
0
L
Sun Wukong
6,019
1,204
14
3
4
114,734
0
W
Guan Yu
6,920
1,384
12
2
1
126,761
0
L
Pele
5,262
1,052
0
0
0
0
0
W
Cernunnos
6,349
1,270
41
8
2
97,946
0
L
Persephone
6,705
1,341
52
10
0
100,176
0
W
Nox
5,827
1,165
12
2
0
94,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role