Player Matchup

Bellona
Bellona
Adieru1649
Bellona
Level 66
God Stats
1W - 3L
1,486 SR
Queue Stats
126W - 86L
1,538 Elo+
Party 2
Hercules
Hercules
Draco57
Hercules
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
273W - 286L
1,580 Elo+
Solo
Ymir
Ymir
Volicitty
Ymir
Level 153
God Stats
2W - 2L
1,592 SR
Queue Stats
202W - 209L
1,582 Elo+
Solo
Danzaburou
Danzaburou
ernesale
Danzaburou
Level 199
God Stats
3W - 1L
1,918 SR
Queue Stats
271W - 120L
1,640 Elo+
Party 2
Freya
Freya
kstud12
Freya
Level 192
God Stats
2W - 3L
1,532 SR
Queue Stats
470W - 363L
1,572 Elo+
Solo
Team Averages
Level 153
1,606 SR
1,582 Elo+

VS

Team Averages
Level 144
1,617 SR
1,561 Elo+
Maui
Maui
Ghuac2
Maui
Level 148
God Stats
3W - 1L
1,658 SR
Queue Stats
88W - 88L
1,551 Elo+
Party 1
Ymir
Ymir
KingMoLak
Ymir
Level 119
God Stats
3W - 3L
1,478 SR
Queue Stats
139W - 135L
1,562 Elo+
Party 3
Nike
Nike
Rossco 1027
Nike
Level 157
God Stats
12W - 5L
1,710 SR
Queue Stats
227W - 212L
1,542 Elo+
Party 1
Hera
Hera
TheScrombler
Hera
Level 138
God Stats
3W - 3L
1,570 SR
Queue Stats
270W - 255L
1,568 Elo+
Party 1
Skadi
Skadi
iMerps
Skadi
Level 157
God Stats
2W - 0L
1,669 SR
Queue Stats
333W - 341L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Adieru1649
Bellona
9
1 / 2 / 2
5,120
1,024
1,874
6,581
4,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Hercules
Draco57
Hercules
11
1 / 1 / 2
5,184
1,037
1,964
6,103
4,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
1
0 / 0 / 0
1,240
248
0
0
0
Danzaburou
ernesale
Danzaburou
11
2 / 1 / 1
5,515
1,103
3,820
4,636
1,659
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
kstud12
Freya
11
0 / 1 / 4
5,158
1,032
2,472
3,945
1,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Ghuac2
Maui
9
0 / 2 / 5
5,335
1,067
2,510
5,549
5,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ymir
9
0 / 1 / 2
4,973
995
2,176
3,270
3,449
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 3
5,365
1,073
3,587
3,734
2,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 0 / 2
5,750
1,150
2,927
1,288
503
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
iMerps
Skadi
11
2 / 0 / 3
5,948
1,190
8,413
2,825
1,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
4
Kills
5
5
Deaths
4
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bellona
Adieru1649
Bellona
1
2
2
1
L
Hercules
Draco57
Hercules
1
1
2
2
W
Maui
Ghuac2
Maui
0
2
5
1.25
W
Ymir
0
1
2
1
W
1
1
3
2.5
W
2
0
2
3
L
Ymir
0
0
0
0
L
Danzaburou
ernesale
Danzaburou
2
1
1
2.5
W
Skadi
iMerps
Skadi
2
0
3
3.5
L
Freya
kstud12
Freya
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,130
Damage
19,613
21,265
Taken
16,666
11,424
Mitigated
13,434
9,574
Healing
2,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Adieru1649
Bellona
1,874
0
388
1,608
6,581
4,360
0
3,009
3,572
0
2,251
L
Hercules
Draco57
Hercules
1,964
167
1,181
3,005
6,103
4,110
0
1,588
4,515
0
5,196
W
Maui
Ghuac2
Maui
2,510
60
0
581
5,549
5,329
0
557
4,781
4,224
0
W
Ymir
2,176
54
806
640
3,270
3,449
0
593
2,541
3,394
151
W
3,587
32
0
0
3,734
2,932
0
851
2,743
0
6,794
W
2,927
442
0
0
1,288
503
76
107
1,181
9,294
0
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
ernesale
Danzaburou
3,820
527
580
1,988
4,636
1,659
0
1,806
2,830
0
13,369
W
Skadi
iMerps
Skadi
8,413
1,615
0
0
2,825
1,221
10
281
2,435
0
21,424
L
Freya
kstud12
Freya
2,472
713
0
824
3,945
1,295
0
1,059
2,886
9,632
206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,217
Gold Earned
27,371
46
Minions Killed
62
0
Camps Cleared
0
414,544
Distance Traveled
484,719
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,120
1,024
0
0
0
109,228
0
L
Hercules
5,184
1,037
11
2
0
104,591
0
W
Maui
5,335
1,067
1
0
0
106,565
0
W
Ymir
4,973
995
6
1
0
92,009
0
W
Nike
5,365
1,073
6
1
0
98,117
0
W
Hera
5,750
1,150
19
4
0
82,467
0
L
Ymir
1,240
248
0
0
0
0
0
L
Danzaburou
5,515
1,103
23
5
0
97,007
0
W
Skadi
5,948
1,190
30
6
0
105,561
0
L
Freya
5,158
1,032
12
2
0
103,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role