Player Matchup

Sylvanus
Sylvanus
Karina_Simp_
Sylvanus
Level 145
God Stats
3W - 1L
1,936 SR
Queue Stats
153W - 138L
1,577 Elo+
Party 1
Persephone
Persephone
SeishinBan
Persephone
Level 155
God Stats
1W - 2L
1,554 SR
Queue Stats
79W - 66L
1,580 Elo+
Party 1
Chiron
Chiron
Syrf
Chiron
Level 161
God Stats
5W - 3L
1,583 SR
Queue Stats
534W - 472L
1,566 Elo+
Party 1
Athena
Athena
juantiflas
Athena
Level 158
God Stats
8W - 10L
1,664 SR
Queue Stats
299W - 321L
1,560 Elo+
Party 1
Poseidon
Poseidon
twoscarz
Poseidon
Level 32
God Stats
0W - 2L
1,291 SR
Queue Stats
123W - 118L
1,567 Elo+
Party 1
Team Averages
Level 130
1,606 SR
1,570 Elo+

VS

Team Averages
Level 156
1,569 SR
1,526 Elo+
Discordia
Discordia
Armads1827
Discordia
Level 162
God Stats
6W - 1L
1,768 SR
Queue Stats
384W - 375L
1,552 Elo+
Party 2
Merlin
Merlin
DanoKrum
Merlin
Level 120
God Stats
15W - 7L
1,665 SR
Queue Stats
406W - 437L
1,515 Elo+
Solo
Sol
Sol
Pidofriend
Sol
Level 167
God Stats
3W - 2L
1,553 SR
Queue Stats
409W - 419L
1,519 Elo+
Solo
Sylvanus
Sylvanus
WorldRunnR
Sylvanus
Level 176
God Stats
10W - 7L
1,501 SR
Queue Stats
484W - 495L
1,498 Elo+
Party 2
Skadi
Skadi
xXTheImmortalXx
Skadi
Level 153
God Stats
8W - 14L
1,357 SR
Queue Stats
966W - 985L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Karina_Simp_
Sylvanus
14
2 / 4 / 6
8,084
674
3,695
14,693
10,456
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Persephone
SeishinBan
Persephone
13
0 / 4 / 7
8,448
704
12,927
8,955
2,958
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Syrf
Chiron
17
4 / 3 / 6
9,548
796
13,066
13,077
5,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Athena
juantiflas
Athena
14
1 / 4 / 6
8,301
692
2,813
11,245
11,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
twoscarz
Poseidon
15
4 / 5 / 2
8,585
715
10,004
8,918
3,023
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Armads1827
Discordia
18
8 / 2 / 11
11,686
974
16,010
10,500
3,417
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Merlin
DanoKrum
Merlin
17
2 / 1 / 12
10,236
853
9,983
8,286
2,778
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 3 / 6
10,082
840
9,208
10,640
2,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
WorldRunnR
Sylvanus
15
1 / 5 / 17
9,341
778
5,588
15,372
14,214
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 1 / 12
10,033
836
10,700
7,475
2,473
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
78
11
Kills
20
20
Deaths
12
27
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Discordia
Armads1827
Discordia
8
2
11
6.75
W
Merlin
DanoKrum
Merlin
2
1
12
8
L
Sylvanus
Karina_Simp_
Sylvanus
2
4
6
1.25
W
6
3
6
3
L
Persephone
SeishinBan
Persephone
0
4
7
0.88
L
Chiron
Syrf
Chiron
4
3
6
2.33
W
Sylvanus
WorldRunnR
Sylvanus
1
5
17
1.9
L
Athena
juantiflas
Athena
1
4
6
1
L
Poseidon
twoscarz
Poseidon
4
5
2
1
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,505
Damage
51,489
56,888
Taken
52,273
33,033
Mitigated
25,723
18,605
Healing
19,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Armads1827
Discordia
16,010
613
699
2,964
10,500
3,417
1,683
6,409
4,091
35,738
0
W
Merlin
DanoKrum
Merlin
9,983
604
186
1,068
8,286
2,778
1,117
4,819
3,467
30,201
203
L
Sylvanus
Karina_Simp_
Sylvanus
3,695
260
7,046
4,540
14,693
10,456
108
10,455
4,238
4,645
0
W
9,208
2,510
0
3,294
10,640
2,841
1,914
5,483
5,157
27,619
539
L
Persephone
SeishinBan
Persephone
12,927
273
97
991
8,955
2,958
174
6,722
2,211
28,093
0
L
Chiron
Syrf
Chiron
13,066
1,439
1,766
2,721
13,077
5,055
0
9,732
3,345
0
31,932
W
Sylvanus
WorldRunnR
Sylvanus
5,588
585
5,254
4,229
15,372
14,214
309
7,981
7,391
6,118
762
L
Athena
juantiflas
Athena
2,813
398
247
270
11,245
11,541
60
5,867
5,378
4,666
316
L
Poseidon
twoscarz
Poseidon
10,004
1,200
0
927
8,918
3,023
422
7,898
1,020
27,300
53
W
10,700
2,809
1,102
819
7,475
2,473
1,871
4,378
3,097
317
27,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,966
Gold Earned
51,378
120
Minions Killed
173
0
Camps Cleared
0
1,069,070
Distance Traveled
1,158,159
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,686
974
50
4
0
269,254
0
W
Merlin
10,236
853
48
4
0
231,652
0
L
Sylvanus
8,084
674
7
1
0
202,175
0
W
Sol
10,082
840
35
3
0
214,142
0
L
Persephone
8,448
704
35
3
0
230,626
0
L
Chiron
9,548
796
46
4
0
235,728
0
W
Sylvanus
9,341
778
8
1
0
220,934
0
L
Athena
8,301
692
1
0
0
237,636
0
L
Poseidon
8,585
715
31
3
0
162,905
0
W
Skadi
10,033
836
32
3
0
222,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role