Player Matchup

Fafnir
Fafnir
Karina_Simp_
Fafnir
Level 145
God Stats
3W - 0L
1,416 SR
Queue Stats
153W - 138L
1,558 Elo+
Party 1
Xbalanque
Xbalanque
SeishinBan
Xbalanque
Level 155
God Stats
3W - 0L
1,610 SR
Queue Stats
79W - 66L
1,560 Elo+
Party 1
Yu Huang
Yu Huang
Syrf
Yu Huang
Level 161
God Stats
3W - 8L
1,200 SR
Queue Stats
534W - 472L
1,546 Elo+
Party 1
Heimdallr
Heimdallr
juantiflas
Heimdallr
Level 158
God Stats
10W - 1L
1,945 SR
Queue Stats
299W - 321L
1,540 Elo+
Party 1
Horus
Horus
twoscarz
Horus
Level 32
God Stats
3W - 1L
1,680 SR
Queue Stats
123W - 118L
1,547 Elo+
Party 1
Team Averages
Level 130
1,570 SR
1,551 Elo+

VS

Team Averages
Level 140
1,391 SR
1,576 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
JamalYahir
Osiris
Level 162
God Stats
0W - 4L
1,134 SR
Queue Stats
115W - 94L
1,600 Elo+
Solo
Sol
Sol
NorthDStrider
Sol
Level 94
God Stats
8W - 14L
1,405 SR
Queue Stats
302W - 304L
1,598 Elo+
Party 2
Sylvanus
Sylvanus
RosaMano
Sylvanus
Level 128
God Stats
3W - 5L
1,387 SR
Queue Stats
370W - 362L
1,599 Elo+
Party 2
Artemis
Artemis
babylegdave
Artemis
Level 158
God Stats
8W - 8L
1,527 SR
Queue Stats
408W - 414L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
0 / 1 / 9
6,783
1,357
2,651
5,957
4,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xbalanque
SeishinBan
Xbalanque
11
4 / 2 / 5
6,631
1,326
9,001
5,083
1,904
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yu Huang
Syrf
Yu Huang
12
1 / 0 / 6
6,581
1,316
7,263
3,884
1,774
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
juantiflas
Heimdallr
11
3 / 0 / 5
6,726
1,345
4,377
3,681
1,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
twoscarz
Horus
10
2 / 2 / 4
6,394
1,279
2,010
8,099
4,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
2 / 3 / 2
5,646
1,129
3,609
7,531
8,715
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
JamalYahir
Osiris
11
1 / 2 / 2
5,653
1,131
3,616
7,018
8,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
2 / 2 / 2
5,692
1,138
4,511
4,518
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
RosaMano
Sylvanus
10
0 / 2 / 5
5,170
1,034
2,762
7,741
6,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Artemis
babylegdave
Artemis
6
0 / 1 / 1
4,517
903
1,804
1,285
447
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
10
Kills
5
5
Deaths
10
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
3
2
1
L
Osiris
JamalYahir
Osiris
1
2
2
1
W
Fafnir
0
1
9
4.5
L
2
2
2
1.5
L
Sylvanus
RosaMano
Sylvanus
0
2
5
1.25
W
Xbalanque
SeishinBan
Xbalanque
4
2
5
3.25
W
Yu Huang
Syrf
Yu Huang
1
0
6
4
L
Artemis
babylegdave
Artemis
0
1
1
0.5
W
Heimdallr
juantiflas
Heimdallr
3
0
5
5.5
W
Horus
twoscarz
Horus
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,302
Damage
16,302
26,704
Taken
28,093
14,798
Mitigated
26,302
15,188
Healing
11,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,609
600
526
1,499
7,531
8,715
0
3,242
4,289
0
7,026
L
Osiris
JamalYahir
Osiris
3,616
16
455
697
7,018
8,732
0
2,189
4,829
0
7,348
W
Fafnir
2,651
834
2,678
2,578
5,957
4,944
386
1,430
4,527
5,791
0
L
4,511
1,521
623
1,187
4,518
1,793
0
1,367
3,151
13,660
0
L
Sylvanus
RosaMano
Sylvanus
2,762
444
3,725
2,896
7,741
6,615
0
3,069
4,672
5,074
0
W
Xbalanque
SeishinBan
Xbalanque
9,001
3,916
1,051
864
5,083
1,904
251
903
4,180
0
20,384
W
Yu Huang
Syrf
Yu Huang
7,263
946
0
723
3,884
1,774
575
2,037
1,847
15,149
0
L
Artemis
babylegdave
Artemis
1,804
672
0
0
1,285
447
0
47
1,238
0
2,456
W
Heimdallr
juantiflas
Heimdallr
4,377
1,029
11
440
3,681
1,400
953
783
2,898
0
10,870
W
Horus
twoscarz
Horus
2,010
848
3,472
3,371
8,099
4,776
40
2,120
5,979
0
3,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,115
Gold Earned
26,678
78
Minions Killed
36
0
Camps Cleared
0
561,815
Distance Traveled
470,245
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,646
1,129
6
1
0
94,040
0
L
Osiris
5,653
1,131
10
2
0
137,301
0
W
Fafnir
6,783
1,357
3
1
0
103,438
0
L
Sol
5,692
1,138
15
3
0
94,186
0
L
Sylvanus
5,170
1,034
3
1
0
108,570
0
W
Xbalanque
6,631
1,326
33
7
0
104,274
0
W
Yu Huang
6,581
1,316
27
5
0
132,944
0
L
Artemis
4,517
903
2
0
0
36,148
0
W
Heimdallr
6,726
1,345
12
2
0
121,247
0
W
Horus
6,394
1,279
3
1
0
99,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role