Player Matchup

Ares
Ares
ChefAmigo
Ares
Level 128
God Stats
2W - 2L
1,638 SR
Queue Stats
83W - 64L
1,591 Elo+
Party 2
Hel
Hel
Chr1st1mon
Hel
Level 194
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 83L
1,612 Elo+
Party 2
Tyr
Tyr
Emerie
Tyr
Level 155
God Stats
3W - 3L
1,571 SR
Queue Stats
218W - 148L
1,579 Elo+
Party 2
Hou Yi
Hou Yi
HeckingFrickly
Hou Yi
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 49L
1,626 Elo+
Solo
Freya
Freya
NoNoNolan87
Freya
Level 138
God Stats
1W - 2L
1,569 SR
Queue Stats
226W - 194L
1,547 Elo+
Solo
Team Averages
Level 128
1,556 SR
1,591 Elo+

VS

Team Averages
Level 132
1,576 SR
1,555 Elo+
Discordia
Discordia
Karina_Simp_
Discordia
Level 145
God Stats
1W - 5L
1,313 SR
Queue Stats
153W - 138L
1,555 Elo+
Party 1
Maui
Maui
RevuedGoose
Maui
Level 165
God Stats
1W - 2L
1,537 SR
Queue Stats
138W - 148L
1,577 Elo+
Solo
Artemis
Artemis
SeishinBan
Artemis
Level 155
God Stats
2W - 3L
1,224 SR
Queue Stats
79W - 66L
1,558 Elo+
Party 1
Cerberus
Cerberus
Syrf
Cerberus
Level 161
God Stats
6W - 0L
1,984 SR
Queue Stats
534W - 472L
1,542 Elo+
Party 1
Aphrodite
Aphrodite
twoscarz
Aphrodite
Level 32
God Stats
3W - 0L
1,822 SR
Queue Stats
123W - 118L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
3 / 5 / 6
8,422
766
8,033
16,960
18,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

15
1 / 7 / 9
7,835
712
6,936
14,681
7,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
Emerie
Tyr
15
2 / 4 / 8
8,067
733
11,223
15,298
17,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 3 / 4
8,832
803
10,108
9,706
3,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
0 / 4 / 9
7,847
713
9,884
12,100
5,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Karina_Simp_
Discordia
16
5 / 1 / 11
10,136
921
9,206
5,581
2,690
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 2 / 14
10,001
909
4,372
14,289
18,486
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
SeishinBan
Artemis
18
11 / 2 / 11
11,023
1,002
28,727
11,595
6,399
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Syrf
Cerberus
14
2 / 4 / 16
9,594
872
9,343
14,696
15,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
twoscarz
Aphrodite
16
3 / 1 / 17
9,900
900
9,217
10,940
6,993
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
92
10
Kills
23
23
Deaths
10
36
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Ares
3
5
6
1.2
L
1
7
9
0.79
L
Tyr
Emerie
Tyr
2
4
8
1.5
L
4
3
4
2
W
Discordia
Karina_Simp_
Discordia
5
1
11
10.5
L
0
4
9
1.13
W
2
2
14
4.5
W
Artemis
SeishinBan
Artemis
11
2
11
8.25
W
Cerberus
Syrf
Cerberus
2
4
16
2.5
W
Aphrodite
twoscarz
Aphrodite
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,184
Damage
60,865
68,745
Taken
57,101
52,060
Mitigated
50,205
23,715
Healing
28,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
8,033
328
0
1,291
16,960
18,850
0
7,218
9,742
10,862
0
L
6,936
108
10,100
6,168
14,681
7,234
0
7,106
7,575
19,339
0
L
Tyr
Emerie
Tyr
11,223
504
0
1,545
15,298
17,174
0
5,442
9,856
0
15,429
L
10,108
1,960
0
1,330
9,706
3,614
80
5,737
3,969
0
20,044
W
Discordia
Karina_Simp_
Discordia
9,206
149
144
1,256
5,581
2,690
1,641
2,808
2,680
26,306
0
L
9,884
2,899
748
2,533
12,100
5,188
50
4,907
7,193
28,217
1,292
W
4,372
662
1,123
2,629
14,289
18,486
467
6,410
7,754
6,324
1,945
W
Artemis
SeishinBan
Artemis
28,727
13,813
1,706
2,459
11,595
6,399
3,228
5,242
6,222
0
52,812
W
Cerberus
Syrf
Cerberus
9,343
495
687
3,822
14,696
15,637
230
6,526
7,843
15,309
460
W
Aphrodite
twoscarz
Aphrodite
9,217
1,205
8,464
5,973
10,940
6,993
1,247
3,539
7,295
16,402
148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,003
Gold Earned
50,654
104
Minions Killed
144
0
Camps Cleared
0
942,011
Distance Traveled
1,129,772
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,422
766
3
0
0
183,559
0
L
Hel
7,835
712
25
2
0
209,460
0
L
Tyr
8,067
733
12
1
0
209,472
0
L
Hou Yi
8,832
803
22
2
0
159,397
0
W
Discordia
10,136
921
27
2
0
221,455
0
L
Freya
7,847
713
42
4
0
180,123
0
W
Maui
10,001
909
18
2
0
232,173
0
W
Artemis
11,023
1,002
57
5
0
212,762
0
W
Cerberus
9,594
872
23
2
0
229,739
0
W
Aphrodite
9,900
900
19
2
0
233,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role