Player Matchup

Scylla
Scylla
 
Scylla
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Astroglyph
Eset
Level 103
God Stats
3W - 4L
1,631 SR
Queue Stats
146W - 144L
1,496 Elo+
Party 1
Skadi
Skadi
Kbizzle3454
Skadi
Level 36
God Stats
11W - 19L
1,407 SR
Queue Stats
39W - 50L
1,421 Elo+
Solo
Janus
Janus
Stacksreaper151
Janus
Level 91
God Stats
1W - 1L
1,843 SR
Queue Stats
182W - 162L
1,509 Elo+
Party 1
Surtr
Surtr
vKING LOUIEv
Surtr
Level 118
God Stats
4W - 5L
1,193 SR
Queue Stats
192W - 193L
1,461 Elo+
Solo
Team Averages
Level 94
1,515 SR
1,477 Elo+

VS

Team Averages
Level 92
1,594 SR
1,456 Elo+
Kukulkan
Kukulkan
GeTT x PoWNeD
Kukulkan
Level 104
God Stats
3W - 2L
1,529 SR
Queue Stats
142W - 133L
1,456 Elo+
Solo
Arachne
Arachne
MrsBerry
Arachne
Level 124
God Stats
33W - 16L
1,651 SR
Queue Stats
108W - 90L
1,516 Elo+
Party 2
Apollo
Apollo
Pwnage983
Apollo
Level 116
God Stats
24W - 12L
1,514 SR
Queue Stats
187W - 189L
1,473 Elo+
Solo
Nu Wa
Nu Wa
SquirtIsPee73
Nu Wa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,349 Elo+
Party 2
Agni
Agni
temp-222995016
Agni
Level 100
God Stats
1W - 0L
1,776 SR
Queue Stats
110W - 92L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
4 / 2 / 0
6,623
602
4,232
5,263
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 5 / 5
5,889
535
4,985
8,159
2,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 3 / 1
5,970
543
2,189
5,201
1,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

7
1 / 7 / 1
4,714
429
1,445
6,450
2,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 3 / 1
6,781
616
3,341
8,975
5,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GeTT x PoWNeD
Kukulkan
11
2 / 3 / 1
6,312
574
2,680
5,433
1,545
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
MrsBerry
Arachne
10
11 / 4 / 4
6,962
633
8,808
9,627
2,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Apollo
Pwnage983
Apollo
12
3 / 0 / 5
6,954
632
3,867
3,062
975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 2 / 6
6,450
586
6,130
6,988
1,802
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 2 / 1
6,579
598
3,326
4,712
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
10
Kills
19
20
Deaths
11
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
2
0
2
L
0
5
5
0.5
W
Kukulkan
GeTT x PoWNeD
Kukulkan
2
3
1
0.83
L
2
3
1
0.83
W
Arachne
MrsBerry
Arachne
11
4
4
3.25
W
Apollo
Pwnage983
Apollo
3
0
5
5.5
W
3
2
6
3
L
1
7
1
0.21
W
0
2
1
0.25
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,192
Damage
24,811
34,048
Taken
29,822
13,010
Mitigated
8,408
6,559
Healing
11,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,232
574
0
750
5,263
1,600
0
3,426
1,837
40,052
0
L
4,985
463
0
2,525
8,159
2,150
0
1,903
6,256
46,491
0
W
Kukulkan
GeTT x PoWNeD
Kukulkan
2,680
390
0
1,960
5,433
1,545
0
1,123
4,120
41,141
0
L
2,189
915
0
1,137
5,201
1,274
0
1,178
4,023
0
22,593
W
Arachne
MrsBerry
Arachne
8,808
5,684
0
3,616
9,627
2,613
288
4,876
4,589
0
28,611
W
Apollo
Pwnage983
Apollo
3,867
2,422
0
1,438
3,062
975
463
1,124
1,934
0
38,714
W
6,130
1,183
0
2,909
6,988
1,802
362
1,367
5,488
41,245
0
L
1,445
140
0
0
6,450
2,681
0
1,343
5,107
14,441
0
W
3,326
222
0
1,535
4,712
1,473
777
2,238
2,474
47,681
1,935
L
3,341
859
0
2,147
8,975
5,305
0
4,286
4,689
841
38,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,977
Gold Earned
33,257
320
Minions Killed
349
0
Camps Cleared
0
1,000,366
Distance Traveled
1,066,559
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,623
602
81
7
0
203,276
0
L
Eset
5,889
535
96
9
0
225,301
2
W
Kukulkan
6,312
574
79
7
0
183,907
0
L
Skadi
5,970
543
44
4
0
211,208
2
W
Arachne
6,962
633
41
4
0
239,552
0
W
Apollo
6,954
632
82
7
0
220,638
0
W
Nu Wa
6,450
586
51
5
0
207,019
0
L
Janus
4,714
429
27
2
0
163,997
0
W
Agni
6,579
598
96
9
0
215,443
0
L
Surtr
6,781
616
72
7
0
196,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role