Player Matchup

Shiva
Shiva
Gold V
BigBulgyDad
Shiva
Gold V
Level 87
God Stats
26W - 19L
1,592 SR
Queue Stats
123W - 112L
1,403 MMR
Party 1
Raijin
Raijin
Platinum IV
Drαx
Raijin
Platinum IV
Level 200
God Stats
1W - 2L
1,540 SR
Queue Stats
37W - 25L
1,673 MMR
Party 1
Hun Batz
Hun Batz
Gold V
LittleEzka
Hun Batz
Gold V
Level 69
God Stats
4W - 3L
1,689 SR
Queue Stats
48W - 41L
1,465 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,607 SR
1,514 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 175
1,551 SR
1,496 MMR
Mulan
Mulan
Gold V
 
Mulan
Gold V
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum III
HEAVENS_KNIGHT_-
Ah Muzen Cab
Platinum III
Level 194
God Stats
22W - 24L
1,598 SR
Queue Stats
301W - 342L
1,498 MMR
Solo
Ra
Ra
Silver II
Hobbithu3BR
Ra
Silver II
Level 155
God Stats
4W - 4L
1,556 SR
Queue Stats
14W - 17L
1,491 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 12
9,372
852
5,974
11,649
11,250
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
Drαx
Raijin
17
5 / 2 / 8
10,859
987
9,067
9,129
3,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
LittleEzka
Hun Batz
17
9 / 3 / 4
11,546
1,050
13,960
11,584
6,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Ne ZhaAchillesHorusCthulhuBaron Samedi

VS

Bans
ChaacAphroditeNikeThothAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
2 / 7 / 4
9,199
836
7,653
14,659
13,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
HEAVENS_KNIGHT_-
Ah Muzen Cab
15
2 / 3 / 4
9,307
846
10,448
10,895
4,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 4 / 2
8,616
783
2,834
7,317
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
14
Kills
6
6
Deaths
14
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
7
4
0.57
W
0
1
12
6
W
Raijin
Drαx
Raijin
5
2
8
4.5
L
Ah Muzen Cab
HEAVENS_KNIGHT_-
Ah Muzen Cab
2
3
4
1.33
L
2
4
2
0.75
W
Hun Batz
LittleEzka
Hun Batz
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,001
Damage
20,935
32,362
Taken
32,871
21,385
Mitigated
20,147
8,096
Healing
5,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,653
611
0
1,337
14,659
13,186
0
4,567
9,182
1,062
18,753
W
5,974
785
870
2,339
11,649
11,250
682
1,964
8,813
0
20,586
W
Raijin
Drαx
Raijin
9,067
420
186
2,198
9,129
3,445
85
554
8,052
45,809
611
L
Ah Muzen Cab
HEAVENS_KNIGHT_-
Ah Muzen Cab
10,448
2,251
0
1,592
10,895
4,820
0
2,382
8,138
0
32,470
L
2,834
34
562
2,079
7,317
2,141
0
1,179
5,689
18,203
0
W
Hun Batz
LittleEzka
Hun Batz
13,960
3,430
0
2,503
11,584
6,690
3,184
628
10,082
0
47,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,777
Gold Earned
27,122
195
Minions Killed
124
0
Camps Cleared
0
654,455
Distance Traveled
519,150
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,199
836
34
3
0
170,651
0
W
Shiva
9,372
852
38
3
0
236,016
0
W
Raijin
10,859
987
91
8
0
189,270
0
L
Ah Muzen Cab
9,307
846
56
5
0
189,067
0
L
Ra
8,616
783
34
3
0
159,432
3
W
Hun Batz
11,546
1,050
66
6
0
229,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role