Player Matchup

Ix Chel
Ix Chel
AridPuppet3
Ix Chel
Level 188
God Stats
1W - 4L
1,264 SR
Queue Stats
623W - 640L
1,614 Elo+
Solo
Hades
Hades
EyeCanzer
Hades
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,543 Elo+
Solo
Artemis
Artemis
Midnoche
Artemis
Level 158
God Stats
1W - 4L
1,357 SR
Queue Stats
474W - 494L
1,538 Elo+
Solo
Danzaburou
Danzaburou
SuGG Medic
Danzaburou
Level 102
God Stats
8W - 7L
1,526 SR
Queue Stats
518W - 516L
1,469 Elo+
Solo
Anubis
Anubis
ToLo3131
Anubis
Level 86
God Stats
13W - 31L
1,311 SR
Queue Stats
618W - 720L
1,508 Elo+
Solo
Team Averages
Level 111
1,392 SR
1,535 Elo+

VS

Team Averages
Level 121
1,559 SR
1,488 Elo+
Chang'e
Chang'e
 
Chang'e
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
JimmyDanglerSr
Zeus
Level 129
God Stats
18W - 6L
1,747 SR
Queue Stats
411W - 402L
1,510 Elo+
Solo
Hun Batz
Hun Batz
SaggyShroom
Hun Batz
Level 159
God Stats
3W - 1L
1,469 SR
Queue Stats
241W - 228L
1,487 Elo+
Solo
Nut
Nut
TribridSnow
Nut
Level 107
God Stats
12W - 7L
1,579 SR
Queue Stats
170W - 183L
1,450 Elo+
Solo
Cthulhu
Cthulhu
fulcuri
Cthulhu
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 98L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AridPuppet3
Ix Chel
14
3 / 2 / 2
7,468
934
5,572
7,857
3,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
EyeCanzer
Hades
7
0 / 3 / 1
5,218
652
642
3,220
1,016
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artemis
Midnoche
Artemis
11
1 / 4 / 3
5,954
744
7,701
6,968
2,160
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
SuGG Medic
Danzaburou
14
2 / 3 / 3
7,287
911
5,989
7,197
2,612
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
ToLo3131
Anubis
11
0 / 4 / 4
6,106
763
3,915
6,226
2,989
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
0 / 0 / 8
8,194
1,024
1,570
5,690
5,104
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
1 / 1 / 9
7,646
956
9,378
5,646
1,891
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Hun Batz
SaggyShroom
Hun Batz
15
7 / 1 / 3
8,486
1,061
8,882
7,926
5,404
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
7 / 1 / 6
8,746
1,093
6,524
5,408
2,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
fulcuri
Cthulhu
12
1 / 4 / 10
8,047
1,006
3,287
10,081
9,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
6
Kills
16
16
Deaths
7
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
0
8
4
L
Ix Chel
AridPuppet3
Ix Chel
3
2
2
2
L
Hades
EyeCanzer
Hades
0
3
1
0.17
W
1
1
9
5.5
L
Artemis
Midnoche
Artemis
1
4
3
0.63
W
Hun Batz
SaggyShroom
Hun Batz
7
1
3
8.5
L
Danzaburou
SuGG Medic
Danzaburou
2
3
3
1.17
L
Anubis
ToLo3131
Anubis
0
4
4
0.5
W
7
1
6
10
W
Cthulhu
fulcuri
Cthulhu
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,819
Damage
29,641
31,468
Taken
34,751
12,236
Mitigated
24,325
9,999
Healing
16,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
1,570
34
6,776
3,610
5,690
5,104
346
2,241
3,449
5,768
905
L
Ix Chel
AridPuppet3
Ix Chel
5,572
902
2,433
2,895
7,857
3,459
0
2,719
5,138
19,064
0
L
Hades
EyeCanzer
Hades
642
72
0
66
3,220
1,016
0
920
2,300
1,210
0
W
9,378
218
368
2,130
5,646
1,891
0
2,079
3,567
19,381
617
L
Artemis
Midnoche
Artemis
7,701
2,621
0
1,217
6,968
2,160
0
3,122
3,846
0
11,434
W
Hun Batz
SaggyShroom
Hun Batz
8,882
1,363
1,284
1,079
7,926
5,404
1,042
2,937
4,989
0
22,795
L
Danzaburou
SuGG Medic
Danzaburou
5,989
1,809
389
1,217
7,197
2,612
0
4,425
2,772
0
13,350
L
Anubis
ToLo3131
Anubis
3,915
0
396
1,386
6,226
2,989
0
2,154
4,072
11,468
0
W
6,524
1,960
0
0
5,408
2,364
1,983
1,208
4,200
0
16,705
W
Cthulhu
fulcuri
Cthulhu
3,287
0
424
1,004
10,081
9,562
50
1,664
8,417
9,261
1,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,033
Gold Earned
41,119
67
Minions Killed
112
0
Camps Cleared
0
521,139
Distance Traveled
774,462
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,194
1,024
19
2
0
142,038
0
L
Ix Chel
7,468
934
28
4
0
117,422
0
L
Hades
5,218
652
1
0
0
64,772
0
W
Zeus
7,646
956
21
3
0
161,041
0
L
Artemis
5,954
744
5
1
0
108,029
0
W
Hun Batz
8,486
1,061
35
4
0
168,100
0
L
Danzaburou
7,287
911
19
2
0
136,357
0
L
Anubis
6,106
763
14
2
0
94,559
0
W
Nut
8,746
1,093
31
4
0
145,316
0
W
Cthulhu
8,047
1,006
6
1
0
157,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role