Player Matchup

Thoth
Thoth
Finch111
Thoth
Level 128
God Stats
1W - 2L
1,517 SR
Queue Stats
144W - 153L
1,419 Elo+
Party 2
Anhur
Anhur
GorgeousLolita
Anhur
Level 127
God Stats
1W - 2L
1,483 SR
Queue Stats
141W - 148L
1,419 Elo+
Party 2
Thanatos
Thanatos
Lotucat
Thanatos
Level 211
God Stats
7W - 14L
1,305 SR
Queue Stats
859W - 879L
1,450 Elo+
Solo
Xing Tian
Xing Tian
Onkyoo62
Xing Tian
Level 158
God Stats
3W - 3L
1,685 SR
Queue Stats
338W - 364L
1,469 Elo+
Solo
Raijin
Raijin
kiddolocke
Raijin
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 153L
1,419 Elo+
Party 2
Team Averages
Level 150
1,498 SR
1,435 Elo+

VS

Team Averages
Level 90
1,501 SR
1,440 Elo+
Discordia
Discordia
 
Discordia
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
MafiaisSofia
Apollo
Level 69
God Stats
2W - 0L
1,497 SR
Queue Stats
114W - 140L
1,436 Elo+
Party 1
Chiron
Chiron
MrAhaap
Chiron
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 112L
1,449 Elo+
Party 1
Xing Tian
Xing Tian
Rhaz DevilRings
Xing Tian
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,380 Elo+
Solo
Athena
Athena
changer91
Athena
Level 103
God Stats
2W - 1L
1,506 SR
Queue Stats
163W - 161L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Finch111
Thoth
15
3 / 4 / 7
8,858
886
6,293
7,797
3,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
3 / 6 / 4
8,205
821
5,530
9,457
2,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Thanatos
Lotucat
Thanatos
15
5 / 5 / 5
8,786
879
10,293
10,923
3,816
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
Onkyoo62
Xing Tian
15
1 / 1 / 9
7,790
779
13,369
17,909
10,034
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
kiddolocke
Raijin
11
1 / 5 / 6
7,413
741
5,473
7,416
2,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
1 / 0 / 13
7,808
781
12,291
4,344
1,815
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Apollo
14
3 / 4 / 8
7,851
785
4,880
8,184
3,708
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chiron
MrAhaap
Chiron
17
15 / 3 / 4
9,932
993
18,968
11,880
5,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Mace

Mace

+10
Physical Power

Xing Tian
Rhaz DevilRings
Xing Tian
14
2 / 3 / 11
7,559
756
6,839
12,889
12,370
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
changer91
Athena
13
0 / 3 / 15
7,833
783
5,503
13,061
10,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
72
13
Kills
21
21
Deaths
13
31
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
0
13
7.5
L
Thoth
Finch111
Thoth
3
4
7
1.63
L
3
6
4
0.83
L
Thanatos
Lotucat
Thanatos
5
5
5
1.5
W
Apollo
3
4
8
1.75
W
Chiron
MrAhaap
Chiron
15
3
4
5.67
L
Xing Tian
Onkyoo62
Xing Tian
1
1
9
5.5
W
Xing Tian
Rhaz DevilRings
Xing Tian
2
3
11
2.5
W
Athena
changer91
Athena
0
3
15
2.5
L
Raijin
kiddolocke
Raijin
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,958
Damage
48,481
53,502
Taken
50,358
22,838
Mitigated
34,111
19,341
Healing
18,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
12,291
961
458
321
4,344
1,815
215
1,535
2,763
21,194
0
L
Thoth
Finch111
Thoth
6,293
555
900
1,472
7,797
3,203
0
2,860
4,937
25,313
591
L
5,530
2,288
279
1,273
9,457
2,913
0
4,345
5,112
0
14,655
L
Thanatos
Lotucat
Thanatos
10,293
1,128
326
4,900
10,923
3,816
0
3,459
7,464
0
15,144
W
Apollo
4,880
3,413
773
1,309
8,184
3,708
0
5,051
3,006
0
15,150
W
Chiron
MrAhaap
Chiron
18,968
7,824
1,905
2,506
11,880
5,397
0
4,952
6,676
0
33,731
L
Xing Tian
Onkyoo62
Xing Tian
13,369
236
467
8,466
17,909
10,034
0
10,136
7,773
19,504
1,165
W
Xing Tian
Rhaz DevilRings
Xing Tian
6,839
647
1,777
2,055
12,889
12,370
0
6,129
6,383
9,426
910
W
Athena
changer91
Athena
5,503
1,506
3,436
3,895
13,061
10,821
21
5,649
7,181
9,456
0
L
Raijin
kiddolocke
Raijin
5,473
601
318
940
7,416
2,872
0
3,469
3,947
9,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,052
Gold Earned
40,983
106
Minions Killed
81
0
Camps Cleared
0
878,085
Distance Traveled
973,231
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,808
781
12
1
0
202,008
0
L
Thoth
8,858
886
40
4
0
156,971
0
L
Anhur
8,205
821
23
2
0
161,423
5
L
Thanatos
8,786
879
12
1
0
188,123
0
W
Apollo
7,851
785
24
2
0
183,093
0
W
Chiron
9,932
993
30
3
0
181,969
0
L
Xing Tian
7,790
779
17
2
0
221,766
0
W
Xing Tian
7,559
756
10
1
0
196,417
1
W
Athena
7,833
783
5
1
0
209,744
0
L
Raijin
7,413
741
14
1
0
149,802
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role