Player Matchup

Atlas
Atlas
 
Atlas
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
FireLvGhost
Nox
Level 153
God Stats
4W - 6L
1,392 SR
Queue Stats
442W - 450L
1,517 Elo+
Solo
Baron Samedi
Baron Samedi
mrLul
Baron Samedi
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,128 Elo+
Solo
Team Averages
Level 125
1,478 SR
1,429 Elo+

VS

Team Averages
Level 114
1,500 SR
1,490 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
AB0RWINT0UR
Da Ji
Level 148
God Stats
22W - 21L
1,575 SR
Queue Stats
974W - 1,038L
1,457 Elo+
Solo
Sun Wukong
Sun Wukong
Draagoon111
Sun Wukong
Level 89
God Stats
42W - 48L
1,556 SR
Queue Stats
374W - 370L
1,508 Elo+
Solo
Yemoja
Yemoja
Mella Neteru
Yemoja
Level 68
God Stats
12W - 23L
1,341 SR
Queue Stats
112W - 142L
1,486 Elo+
Solo
Guan Yu
Guan Yu
monopolydevil
Guan Yu
Level 107
God Stats
618W - 514L
1,526 SR
Queue Stats
1,000W - 1,036L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
2 / 1 / 4
7,173
1,435
3,268
4,598
2,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Rama
 
Rama
11
1 / 2 / 2
6,670
1,334
2,239
4,136
1,272
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Fenrir
 
Fenrir
11
2 / 1 / 3
6,501
1,300
3,871
5,028
3,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 3 / 5
6,453
1,291
3,214
4,388
1,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
mrLul
Baron Samedi
11
0 / 1 / 6
6,227
1,245
3,446
2,033
797
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

350

VS

Team 2 Tickets

358

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
1 / 0 / 5
6,507
1,301
2,659
1,807
833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 3 / 2
7,950
1,590
6,739
6,606
3,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
Draagoon111
Sun Wukong
11
1 / 2 / 6
6,763
1,353
6,637
7,764
5,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
11
0 / 1 / 5
6,340
1,268
1,348
2,398
1,194
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Guan Yu
10
0 / 0 / 0
5,328
1,066
0
0
0

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
26
6
Kills
8
8
Deaths
6
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
1
4
4
W
Rama
 
Rama
1
2
2
1
W
Fenrir
 
Fenrir
2
1
3
3.5
L
Aphrodite
 
Aphrodite
1
0
5
3.5
L
6
3
2
2.33
L
Sun Wukong
Draagoon111
Sun Wukong
1
2
6
2
W
1
3
5
1.17
L
Yemoja
0
1
5
2.5
L
Guan Yu
0
0
0
0
W
Baron Samedi
mrLul
Baron Samedi
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,038
Damage
17,383
20,183
Taken
18,575
9,089
Mitigated
10,242
4,348
Healing
4,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,268
1,027
1,550
813
4,598
2,232
0
1,575
3,023
6,784
0
W
Rama
 
Rama
2,239
1,726
0
0
4,136
1,272
0
1,388
2,748
0
21,550
W
Fenrir
 
Fenrir
3,871
805
0
698
5,028
3,161
0
551
4,477
0
6,651
L
Aphrodite
 
Aphrodite
2,659
150
1,136
1,513
1,807
833
0
1,464
343
14,023
0
L
6,739
1,364
0
340
6,606
3,134
0
2,610
3,922
0
14,240
L
Sun Wukong
Draagoon111
Sun Wukong
6,637
1,029
0
810
7,764
5,081
0
3,795
3,854
0
19,792
W
3,214
114
0
30
4,388
1,627
0
199
4,189
8,340
1,818
L
Yemoja
1,348
157
384
74
2,398
1,194
0
1,322
1,076
9,614
0
L
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
mrLul
Baron Samedi
3,446
297
783
474
2,033
797
0
294
1,739
14,455
401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,024
Gold Earned
32,888
108
Minions Killed
89
5
Camps Cleared
5
498,766
Distance Traveled
377,895
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,173
1,435
9
2
0
105,242
0
W
Rama
6,670
1,334
49
10
1
97,761
0
W
Fenrir
6,501
1,300
10
2
3
94,163
0
L
Aphrodite
6,507
1,301
30
6
0
74,274
0
L
Da Ji
7,950
1,590
10
2
1
117,711
0
L
Sun Wukong
6,763
1,353
31
6
3
110,494
0
W
Nox
6,453
1,291
19
4
1
93,101
0
L
Yemoja
6,340
1,268
18
4
1
75,416
0
L
Guan Yu
5,328
1,066
0
0
0
0
0
W
Baron Samedi
6,227
1,245
21
4
0
108,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role