Player Matchup

Hercules
Hercules
Arzeku
Hercules
Level 106
God Stats
13W - 8L
1,707 SR
Queue Stats
186W - 175L
1,492 Elo+
Party 1
Cernunnos
Cernunnos
Averseuncl
Cernunnos
Level 191
God Stats
4W - 6L
1,474 SR
Queue Stats
355W - 367L
1,511 Elo+
Party 1
Janus
Janus
DrSteampnk
Janus
Level 162
God Stats
19W - 32L
1,388 SR
Queue Stats
878W - 893L
1,494 Elo+
Solo
Cabrakan
Cabrakan
SoldatGAY
Cabrakan
Level 131
God Stats
0W - 1L
1,720 SR
Queue Stats
23W - 19L
1,499 Elo+
Solo
Atlas
Atlas
atlasgamer
Atlas
Level 158
God Stats
18W - 13L
1,603 SR
Queue Stats
243W - 265L
1,466 Elo+
Party 1
Team Averages
Level 150
1,578 SR
1,492 Elo+

VS

Team Averages
Level 115
1,545 SR
1,500 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
 
Discordia
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
FazeJarviPRO
Bacchus
Level 136
God Stats
3W - 2L
1,499 SR
Queue Stats
115W - 122L
1,513 Elo+
Solo
Fenrir
Fenrir
Kenimee
Fenrir
Level 149
God Stats
42W - 22L
1,715 SR
Queue Stats
384W - 358L
1,536 Elo+
Party 2
Nu Wa
Nu Wa
SeriousGeorge
Nu Wa
Level 120
God Stats
102W - 95L
1,512 SR
Queue Stats
102W - 96L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Arzeku
Hercules
11
2 / 2 / 2
5,664
944
4,236
7,394
5,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Averseuncl
Cernunnos
10
1 / 1 / 1
5,586
931
2,087
5,453
1,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
11
0 / 2 / 2
5,643
941
3,459
4,465
1,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
SoldatGAY
Cabrakan
7
0 / 0 / 0
4,848
808
0
163
67
Atlas
10
2 / 2 / 1
5,597
933
3,362
7,802
4,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 1 / 4
6,237
1,040
5,731
3,808
1,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Discordia
 
Discordia
10
1 / 2 / 2
5,697
950
4,954
3,313
955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
FazeJarviPRO
Bacchus
11
1 / 1 / 3
5,927
988
4,766
4,653
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Kenimee
Fenrir
10
2 / 0 / 5
6,090
1,015
2,184
4,958
1,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

11
1 / 1 / 6
5,848
975
4,165
2,280
646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
7
7
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
1
4
4
W
Discordia
 
Discordia
1
2
2
1
L
Hercules
Arzeku
Hercules
2
2
2
1.5
L
Cernunnos
Averseuncl
Cernunnos
1
1
1
1.5
L
Janus
0
2
2
0.5
W
Bacchus
FazeJarviPRO
Bacchus
1
1
3
2.5
W
Fenrir
Kenimee
Fenrir
2
0
5
4.5
W
1
1
6
4
L
Cabrakan
SoldatGAY
Cabrakan
0
0
0
0
L
Atlas
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,144
Damage
21,800
25,277
Taken
19,012
11,868
Mitigated
7,234
4,968
Healing
2,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,731
1,198
0
621
3,808
1,122
119
1,169
2,554
0
19,200
W
Discordia
 
Discordia
4,954
52
0
0
3,313
955
346
611
2,598
15,016
0
L
Hercules
Arzeku
Hercules
4,236
326
0
2,510
7,394
5,134
0
3,523
3,787
0
12,194
L
Cernunnos
Averseuncl
Cernunnos
2,087
739
0
778
5,453
1,281
0
3,549
1,846
0
12,271
L
Janus
3,459
215
0
0
4,465
1,043
0
3,316
947
11,885
296
W
Bacchus
FazeJarviPRO
Bacchus
4,766
185
0
266
4,653
2,628
0
1,676
2,788
11,625
0
W
Fenrir
Kenimee
Fenrir
2,184
432
0
940
4,958
1,883
0
1,921
2,788
0
5,794
W
4,165
1,217
0
334
2,280
646
517
639
1,570
11,937
0
L
Cabrakan
SoldatGAY
Cabrakan
0
0
0
0
163
67
0
163
0
0
0
L
Atlas
3,362
1,148
0
1,680
7,802
4,343
0
2,876
4,812
8,027
993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,338
Gold Earned
29,799
81
Minions Killed
112
0
Camps Cleared
0
489,166
Distance Traveled
692,725
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,237
1,040
44
7
0
139,504
0
W
Discordia
5,697
950
17
3
0
135,264
2
L
Hercules
5,664
944
14
2
0
127,274
0
L
Cernunnos
5,586
931
28
5
0
116,681
0
L
Janus
5,643
941
29
5
0
125,777
0
W
Bacchus
5,927
988
20
3
0
128,020
0
W
Fenrir
6,090
1,015
8
1
0
156,310
0
W
Nu Wa
5,848
975
23
4
0
133,627
0
L
Cabrakan
4,848
808
0
0
0
0
0
L
Atlas
5,597
933
10
2
0
119,434
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role