Player Matchup

Sun Wukong
Sun Wukong
Cameron7418
Sun Wukong
Level 149
God Stats
4W - 3L
1,544 SR
Queue Stats
60W - 51L
1,567 Elo+
Party 2
Khepri
Khepri
DagtheHunter9
Khepri
Level 142
God Stats
15W - 8L
1,675 SR
Queue Stats
56W - 46L
1,577 Elo+
Party 2
Apollo
Apollo
Kurruptin
Apollo
Level 77
God Stats
9W - 9L
1,586 SR
Queue Stats
90W - 108L
1,508 Elo+
Solo
Nu Wa
Nu Wa
Zephyr314
Nu Wa
Level 84
God Stats
6W - 0L
1,849 SR
Queue Stats
48W - 30L
1,608 Elo+
Party 2
Cupid
Cupid
coveya
Cupid
Level 176
God Stats
2W - 1L
1,309 SR
Queue Stats
56W - 46L
1,577 Elo+
Party 2
Team Averages
Level 126
1,593 SR
1,568 Elo+

VS

Team Averages
Level 60
1,473 SR
1,430 Elo+
Kukulkan
Kukulkan
Junitopirana
Kukulkan
Level 58
God Stats
160W - 133L
1,562 SR
Queue Stats
177W - 170L
1,498 Elo+
Solo
Tiamat
Tiamat
LolaBunny516
Tiamat
Level 57
God Stats
1W - 4L
1,482 SR
Queue Stats
20W - 47L
1,336 Elo+
Party 1
Ganesha
Ganesha
Mulattress
Ganesha
Level 88
God Stats
20W - 22L
1,498 SR
Queue Stats
518W - 499L
1,583 Elo+
Solo
Achilles
Achilles
SquishyLeo
Achilles
Level 89
God Stats
3W - 2L
1,656 SR
Queue Stats
47W - 44L
1,483 Elo+
Solo
Apollo
Apollo
kanakii
Apollo
Level 9
God Stats
1W - 11L
1,167 SR
Queue Stats
3W - 17L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cameron7418
Sun Wukong
11
1 / 0 / 5
5,778
1,156
5,026
2,474
2,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
2 / 0 / 7
6,950
1,390
3,333
3,929
3,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
Kurruptin
Apollo
11
3 / 0 / 4
6,391
1,278
4,085
2,642
1,105
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Nu Wa
Zephyr314
Nu Wa
11
2 / 0 / 5
6,158
1,232
4,896
1,581
834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
coveya
Cupid
11
1 / 1 / 6
6,044
1,209
6,211
2,921
1,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Team 1 Tickets

404

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Junitopirana
Kukulkan
8
0 / 0 / 0
3,454
691
0
212
64
Tiamat
11
0 / 2 / 1
5,779
1,156
1,989
3,268
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Mulattress
Ganesha
11
0 / 1 / 1
6,244
1,249
3,950
11,414
7,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
SquishyLeo
Achilles
9
1 / 1 / 0
5,599
1,120
3,703
6,011
4,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
kanakii
Apollo
10
0 / 5 / 1
5,440
1,088
1,804
6,513
2,189
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
9
Kills
1
1
Deaths
9
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Cameron7418
Sun Wukong
1
0
5
3.5
W
2
0
7
5.5
L
Kukulkan
Junitopirana
Kukulkan
0
0
0
0
W
Apollo
Kurruptin
Apollo
3
0
4
5
L
Tiamat
0
2
1
0.25
L
Ganesha
Mulattress
Ganesha
0
1
1
0.5
L
Achilles
SquishyLeo
Achilles
1
1
0
1
W
Nu Wa
Zephyr314
Nu Wa
2
0
5
4.5
W
Cupid
coveya
Cupid
1
1
6
4
L
Apollo
kanakii
Apollo
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,551
Damage
11,446
13,547
Taken
27,418
8,257
Mitigated
16,659
3,478
Healing
3,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Cameron7418
Sun Wukong
5,026
508
0
864
2,474
2,139
0
1,078
1,320
0
9,208
W
3,333
797
0
739
3,929
3,107
0
1,269
2,584
6,944
0
L
Kukulkan
Junitopirana
Kukulkan
0
0
0
0
212
64
0
212
0
0
0
W
Apollo
Kurruptin
Apollo
4,085
2,584
0
729
2,642
1,105
0
988
1,621
0
16,473
L
Tiamat
1,989
291
0
346
3,268
1,693
0
1,055
2,149
14,375
0
L
Ganesha
Mulattress
Ganesha
3,950
272
0
1,780
11,414
7,966
0
3,765
7,459
14,151
1,054
L
Achilles
SquishyLeo
Achilles
3,703
682
0
768
6,011
4,747
0
1,664
4,268
0
10,539
W
Nu Wa
Zephyr314
Nu Wa
4,896
1,690
0
250
1,581
834
0
908
639
14,882
0
W
Cupid
coveya
Cupid
6,211
3,684
162
734
2,921
1,072
0
1,131
1,720
0
13,607
L
Apollo
kanakii
Apollo
1,804
1,407
0
953
6,513
2,189
0
1,533
4,842
0
12,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,321
Gold Earned
26,516
94
Minions Killed
87
6
Camps Cleared
5
480,018
Distance Traveled
348,977
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,778
1,156
16
3
1
108,544
0
W
Khepri
6,950
1,390
11
2
1
101,866
0
L
Kukulkan
3,454
691
0
0
0
0
0
W
Apollo
6,391
1,278
25
5
4
91,452
0
L
Tiamat
5,779
1,156
47
9
3
96,564
0
L
Ganesha
6,244
1,249
1
0
0
87,910
0
L
Achilles
5,599
1,120
15
3
2
100,696
0
W
Nu Wa
6,158
1,232
17
3
0
85,042
0
W
Cupid
6,044
1,209
25
5
0
93,114
0
L
Apollo
5,440
1,088
24
5
0
63,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role