Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
BBOLii3 4L
Mercury
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,488 Elo+
Solo
Izanami
Izanami
Jakelilpen
Izanami
Level 56
God Stats
0W - 2L
1,286 SR
Queue Stats
74W - 92L
1,412 Elo+
Solo
Ix Chel
Ix Chel
PlayfulVix3n-
Ix Chel
Level 158
God Stats
1W - 3L
1,290 SR
Queue Stats
52W - 52L
1,526 Elo+
Solo
Ymir
Ymir
TemptingBark846
Ymir
Level 125
God Stats
3W - 3L
1,564 SR
Queue Stats
82W - 88L
1,467 Elo+
Solo
Team Averages
Level 86
1,428 SR
1,479 Elo+

VS

Team Averages
Level 108
1,514 SR
1,424 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
NYDREW32
Arachne
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,253 Elo+
Party 1
Rama
Rama
RiskySnisky
Rama
Level 148
God Stats
1W - 1L
1,517 SR
Queue Stats
151W - 134L
1,481 Elo+
Solo
Gilgamesh
Gilgamesh
RockyBear01
Gilgamesh
Level 182
God Stats
1W - 1L
1,500 SR
Queue Stats
260W - 261L
1,416 Elo+
Party 1
Artio
Artio
joatson2005
Artio
Level 67
God Stats
16W - 10L
1,555 SR
Queue Stats
251W - 239L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
1 / 1 / 0
4,111
514
3,420
6,397
1,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mercury
BBOLii3 4L
Mercury
5
0 / 2 / 0
3,683
460
847
3,550
958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Jakelilpen
Izanami
8
0 / 3 / 2
4,403
550
2,157
4,747
1,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
9
0 / 0 / 0
4,730
591
2,825
3,135
792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
3 / 0 / 0
5,330
666
3,563
6,723
3,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
1 / 0 / 1
5,088
636
3,810
2,432
624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
NYDREW32
Arachne
9
1 / 0 / 1
4,987
623
1,144
6,438
2,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
1 / 2 / 1
5,226
653
2,731
4,556
1,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
RockyBear01
Gilgamesh
8
2 / 1 / 0
4,621
578
3,602
6,542
3,625
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 1 / 0
5,432
679
3,748
6,366
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
4
Kills
6
6
Deaths
4
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
1
0
1
W
Nu Wa
 
Nu Wa
1
0
1
1.5
L
Mercury
BBOLii3 4L
Mercury
0
2
0
0
L
Izanami
Jakelilpen
Izanami
0
3
2
0.33
W
Arachne
NYDREW32
Arachne
1
0
1
1.5
L
Ix Chel
0
0
0
0
W
1
2
1
0.75
W
Gilgamesh
RockyBear01
Gilgamesh
2
1
0
2
L
3
0
0
3
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,812
Damage
15,035
24,552
Taken
26,334
7,919
Mitigated
10,307
8,485
Healing
10,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,420
1,161
0
2,997
6,397
1,759
0
2,832
3,033
0
20,890
W
Nu Wa
 
Nu Wa
3,810
1,610
0
426
2,432
624
0
1,438
994
29,033
1,836
L
Mercury
BBOLii3 4L
Mercury
847
508
0
353
3,550
958
0
708
2,786
0
11,263
L
Izanami
Jakelilpen
Izanami
2,157
1,520
0
523
4,747
1,235
0
189
4,558
0
27,852
W
Arachne
NYDREW32
Arachne
1,144
931
0
2,884
6,438
2,189
0
1,049
5,389
0
37,536
L
Ix Chel
2,825
272
69
957
3,135
792
0
1,702
1,433
37,934
0
W
2,731
2,010
0
2,153
4,556
1,249
0
1,247
3,309
0
32,033
W
Gilgamesh
RockyBear01
Gilgamesh
3,602
1,328
0
1,525
6,542
3,625
0
2,776
3,766
0
17,381
L
3,563
1,275
1,590
1,996
6,723
3,175
0
1,211
5,512
15,477
0
W
3,748
194
0
3,672
6,366
2,620
0
0
6,366
26,656
3,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,257
Gold Earned
25,354
216
Minions Killed
259
0
Camps Cleared
0
718,492
Distance Traveled
796,953
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,111
514
31
4
0
113,408
0
W
Nu Wa
5,088
636
56
7
0
150,235
0
L
Mercury
3,683
460
29
4
0
132,601
0
L
Izanami
4,403
550
54
7
0
144,889
2
W
Arachne
4,987
623
68
9
0
179,225
0
L
Ix Chel
4,730
591
78
10
0
151,081
1
W
Rama
5,226
653
66
8
0
140,491
0
W
Gilgamesh
4,621
578
14
2
0
168,458
0
L
Ymir
5,330
666
24
3
0
176,513
5
W
Artio
5,432
679
55
7
0
158,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role