Player Matchup

Thor
Thor
JulzyVert
Thor
Level 3
God Stats
0W - 2L
1,325 SR
Queue Stats
11W - 26L
1,425 Elo+
Party 2
Artemis
Artemis
SunWuDon
Artemis
Level 128
God Stats
0W - 5L
1,259 SR
Queue Stats
10W - 20L
1,358 Elo+
Party 2
Jormungandr
Jormungandr
peaked_chop4
Jormungandr
Level 52
God Stats
2W - 2L
1,589 SR
Queue Stats
74W - 55L
1,568 Elo+
Solo
Team Averages
Level 61
1,391 SR
1,450 Elo+

VS

Team Averages
Level 47
1,464 SR
1,379 Elo+
Skadi
Skadi
KitKar07
Skadi
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 97L
1,379 Elo+
Party 1
Chang'e
Chang'e
LoreLibrary5941
Chang'e
Level 89
God Stats
5W - 7L
1,391 SR
Queue Stats
257W - 250L
1,465 Elo+
Solo
Guan Yu
Guan Yu
TheREAL_Magnus
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
0 / 6 / 0
8,381
599
1,248
8,550
2,645
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Artemis
SunWuDon
Artemis
16
1 / 3 / 2
9,871
705
10,287
11,711
4,156
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Jormungandr
peaked_chop4
Jormungandr
17
3 / 2 / 1
11,031
788
14,693
17,358
14,879
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
KitKar07
Skadi
18
6 / 1 / 5
11,512
822
14,785
10,364
4,309
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 1 / 7
11,488
821
9,448
10,861
4,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
2 / 2 / 9
11,167
798
7,797
16,471
18,149
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
11
11
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thor
0
6
0
0
W
Skadi
KitKar07
Skadi
6
1
5
8.5
W
3
1
7
6.5
L
Artemis
SunWuDon
Artemis
1
3
2
0.67
W
2
2
9
3.25
L
Jormungandr
peaked_chop4
Jormungandr
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,228
Damage
32,030
37,619
Taken
37,696
21,680
Mitigated
26,517
3,471
Healing
21,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
1,248
116
0
94
8,550
2,645
363
898
7,509
0
4,419
W
Skadi
KitKar07
Skadi
14,785
7,437
0
2,850
10,364
4,309
1,912
3,975
6,294
0
47,747
W
9,448
1,115
2,752
4,325
10,861
4,059
756
4,598
6,054
39,230
0
L
Artemis
SunWuDon
Artemis
10,287
3,044
0
527
11,711
4,156
1,128
2,909
8,440
0
31,430
W
7,797
1,027
4,081
7,938
16,471
18,149
471
4,529
11,665
361
34,711
L
Jormungandr
peaked_chop4
Jormungandr
14,693
2,193
0
2,850
17,358
14,879
228
4,750
11,955
44,322
1,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,283
Gold Earned
34,167
115
Minions Killed
172
0
Camps Cleared
0
600,824
Distance Traveled
796,562
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,381
599
11
1
0
149,484
0
W
Skadi
11,512
822
58
4
0
258,821
0
W
Chang'e
11,488
821
77
6
0
256,143
5
L
Artemis
9,871
705
41
3
0
236,889
1
W
Guan Yu
11,167
798
37
3
0
281,598
0
L
Jormungandr
11,031
788
63
5
0
214,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role