Player Matchup

Sol
Sol
FearForHydra
Sol
Level 69
God Stats
2W - 2L
1,363 SR
Queue Stats
27W - 49L
1,407 Elo+
Party 2
Chronos
Chronos
GeTT x PoWNeD
Chronos
Level 103
God Stats
9W - 7L
1,550 SR
Queue Stats
182W - 168L
1,458 Elo+
Party 1
Bacchus
Bacchus
Kingconquer27
Bacchus
Level 44
God Stats
8W - 7L
1,630 SR
Queue Stats
95W - 122L
1,427 Elo+
Party 2
Anubis
Anubis
Xavius
Anubis
Level 149
God Stats
358W - 325L
1,612 SR
Queue Stats
459W - 464L
1,545 Elo+
Solo
Osiris
Osiris
XxxKillersXxx71
Osiris
Level 68
God Stats
2W - 3L
1,360 SR
Queue Stats
233W - 260L
1,385 Elo+
Party 1
Team Averages
Level 87
1,503 SR
1,444 Elo+

VS

Team Averages
Level 110
1,598 SR
1,472 Elo+
Ra
Ra
 
Ra
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
 
Hades
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Akash_T360
Anubis
Level 69
God Stats
19W - 8L
1,621 SR
Queue Stats
70W - 68L
1,460 Elo+
Party 3
Neith
Neith
Khyzar
Neith
Level 86
God Stats
48W - 37L
1,562 SR
Queue Stats
97W - 98L
1,407 Elo+
Solo
Thanatos
Thanatos
RekageUltra
Thanatos
Level 103
God Stats
9W - 1L
1,806 SR
Queue Stats
130W - 133L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,539
708
2,346
2,566
480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos
7
1 / 2 / 0
3,484
697
2,012
3,757
740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
5
0 / 1 / 1
3,558
712
915
3,401
2,271
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
Xavius
Anubis
2
0 / 1 / 0
2,688
538
85
711
133
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

6
0 / 2 / 0
3,059
612
936
4,610
1,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
1 / 0 / 0
4,114
823
1,831
1,730
430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hades
 
Hades
6
1 / 1 / 1
3,481
696
1,536
3,711
1,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
Akash_T360
Anubis
7
2 / 1 / 1
4,727
945
1,482
2,419
764
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
Khyzar
Neith
6
1 / 0 / 1
3,522
704
1,709
2,118
503
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
RekageUltra
Thanatos
7
2 / 0 / 1
3,955
791
1,317
4,212
1,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
2
Kills
7
7
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
0
1
W
Hades
 
Hades
1
1
1
1.5
W
Anubis
Akash_T360
Anubis
2
1
1
2.5
L
1
1
0
1
L
Chronos
1
2
0
0.5
W
Neith
Khyzar
Neith
1
0
1
1.5
L
Bacchus
0
1
1
0.5
W
Thanatos
RekageUltra
Thanatos
2
0
1
2.5
L
Anubis
Xavius
Anubis
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,294
Damage
7,875
15,045
Taken
14,190
5,314
Mitigated
4,680
5,060
Healing
7,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,831
395
0
1,373
1,730
430
0
0
1,730
17,562
0
W
Hades
 
Hades
1,536
147
206
673
3,711
1,678
0
2,222
1,489
11,860
248
W
Anubis
Akash_T360
Anubis
1,482
147
0
1,254
2,419
764
0
1,491
928
23,452
0
L
2,346
1,125
0
1,418
2,566
480
0
450
2,088
20,109
0
L
Chronos
2,012
481
0
974
3,757
740
0
1,132
2,597
10,558
1,945
W
Neith
Khyzar
Neith
1,709
715
0
1,435
2,118
503
0
948
1,170
0
12,334
L
Bacchus
915
103
0
1,348
3,401
2,271
0
897
2,423
6,698
0
W
Thanatos
RekageUltra
Thanatos
1,317
500
0
2,977
4,212
1,305
0
590
3,622
0
22,566
L
Anubis
Xavius
Anubis
85
85
0
110
711
133
0
380
331
3,880
0
L
936
320
0
1,210
4,610
1,690
0
1,618
2,779
0
11,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,328
Gold Earned
19,799
105
Minions Killed
186
0
Camps Cleared
0
413,374
Distance Traveled
522,615
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,114
823
49
10
0
72,029
0
W
Hades
3,481
696
23
5
0
102,361
0
W
Anubis
4,727
945
49
10
0
90,652
1
L
Sol
3,539
708
39
8
0
94,985
0
L
Chronos
3,484
697
32
6
0
105,822
0
W
Neith
3,522
704
21
4
0
120,235
2
L
Bacchus
3,558
712
11
2
0
114,703
2
W
Thanatos
3,955
791
44
9
0
137,338
0
L
Anubis
2,688
538
4
1
0
17,359
0
L
Osiris
3,059
612
19
4
0
80,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role