Player Matchup

Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
GALAXYFROGdotOrg
Khepri
Level 208
God Stats
3W - 2L
1,624 SR
Queue Stats
92W - 69L
1,618 Elo+
Solo
Kali
Kali
coveredchief
Kali
Level 99
God Stats
1W - 3L
1,508 SR
Queue Stats
175W - 157L
1,508 Elo+
Solo
Team Averages
Level 159
1,526 SR
1,525 Elo+

VS

Team Averages
Level 118
1,626 SR
1,567 Elo+
Susano
Susano
 
Susano
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AnubisWillEndYou
Anubis
Level 21
God Stats
3W - 1L
1,851 SR
Queue Stats
4W - 1L
1,729 Elo+
Party 2
Cthulhu
Cthulhu
IamTheApHA
Cthulhu
Level 85
God Stats
7W - 12L
1,362 SR
Queue Stats
258W - 239L
1,519 Elo+
Party 2
Fafnir
Fafnir
MYBUSSYSTINKS
Fafnir
Level 126
God Stats
4W - 1L
1,667 SR
Queue Stats
531W - 485L
1,552 Elo+
Party 2
Danzaburou
Danzaburou
Tzvetan
Danzaburou
Level 149
God Stats
13W - 9L
1,751 SR
Queue Stats
157W - 166L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
2 / 2 / 0
3,374
675
2,418
3,450
893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
 
Ao Kuang
5
0 / 3 / 0
3,120
624
500
3,981
652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Janus
 
Janus
1
0 / 0 / 0
2,422
484
0
0
0
5
1 / 2 / 2
3,392
678
1,316
4,478
1,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 0 / 0
3,367
673
583
4,055
1,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
5
2 / 1 / 1
3,487
697
1,257
3,713
868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 0 / 1
4,715
943
1,768
1,853
657
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
IamTheApHA
Cthulhu
4
0 / 2 / 4
3,186
637
2,979
3,497
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 0 / 0
3,602
720
936
751
380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Tzvetan
Danzaburou
7
3 / 1 / 1
3,966
793
3,384
3,684
891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
4
Kills
7
7
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
2
0
1
L
Ao Kuang
 
Ao Kuang
0
3
0
0
L
Janus
 
Janus
0
0
0
0
W
Susano
 
Susano
2
1
1
2.5
W
2
0
1
2.5
L
1
2
2
1
W
Cthulhu
IamTheApHA
Cthulhu
0
2
4
1
W
0
0
0
0
W
Danzaburou
Tzvetan
Danzaburou
3
1
1
3.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,817
Damage
10,324
15,964
Taken
13,498
4,664
Mitigated
4,408
5,061
Healing
5,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,418
1,970
0
1,460
3,450
893
0
1,081
2,087
0
15,621
L
Ao Kuang
 
Ao Kuang
500
45
0
1,327
3,981
652
0
1,768
2,213
10,087
725
L
Janus
 
Janus
0
0
0
0
0
0
0
0
0
0
0
W
Susano
 
Susano
1,257
256
0
2,143
3,713
868
0
249
3,464
0
13,009
W
1,768
179
0
1,377
1,853
657
0
246
1,607
28,356
0
L
1,316
303
184
1,247
4,478
1,879
0
1,138
3,039
4,290
887
W
Cthulhu
IamTheApHA
Cthulhu
2,979
583
0
780
3,497
1,612
0
587
2,910
7,890
0
W
936
164
0
307
751
380
0
0
751
10,488
379
W
Danzaburou
Tzvetan
Danzaburou
3,384
1,273
0
1,213
3,684
891
0
430
3,254
0
19,701
L
583
368
0
843
4,055
1,240
0
884
3,031
0
14,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,675
Gold Earned
18,956
93
Minions Killed
146
0
Camps Cleared
0
398,857
Distance Traveled
480,009
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,374
675
27
5
0
93,411
0
L
Ao Kuang
3,120
624
25
5
0
98,016
0
L
Janus
2,422
484
0
0
0
0
0
W
Susano
3,487
697
23
5
0
103,931
0
W
Anubis
4,715
943
61
12
0
91,751
0
L
Khepri
3,392
678
10
2
0
95,813
3
W
Cthulhu
3,186
637
7
1
0
105,721
3
W
Fafnir
3,602
720
24
5
0
87,923
0
W
Danzaburou
3,966
793
31
6
0
90,683
0
L
Kali
3,367
673
31
6
0
111,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role