Player Matchup

Aphrodite
Aphrodite
Diamond III
 
Aphrodite
Diamond III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Diamond III
ClayCity
Ishtar
Diamond III
Level 196
God Stats
11W - 5L
1,691 SR
Queue Stats
332W - 268L
2,471 MMR
Solo
Camazotz
Camazotz
Diamond III
TheHappyBean
Camazotz
Diamond III
Level 142
God Stats
3W - 7L
1,503 SR
Queue Stats
272W - 242L
2,265 MMR
Solo
Hercules
Hercules
Diamond IV
TheNark
Hercules
Diamond IV
Level 159
God Stats
3W - 8L
1,478 SR
Queue Stats
225W - 205L
2,208 MMR
Solo
Kuzenbo
Kuzenbo
Diamond V
wharfratcat
Kuzenbo
Diamond V
Level 146
God Stats
1W - 4L
1,355 SR
Queue Stats
78W - 77L
2,158 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 154
1,505 SR
2,120 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 151
1,530 SR
1,924 MMR
Cu Chulainn
Cu Chulainn
Diamond IV
 
Cu Chulainn
Diamond IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Masters
 
Hou Yi
Masters
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Platinum IV
Gerlex
Agni
Platinum IV
Level 152
God Stats
2W - 3L
1,310 SR
Queue Stats
55W - 46L
2,030 MMR
Solo
Sylvanus
Sylvanus
Diamond I
Skippercool
Sylvanus
Diamond I
Level 170
God Stats
29W - 20L
1,704 SR
Queue Stats
373W - 324L
2,523 MMR
Party 1
Ymir
Ymir
Diamond V
nameh3r32-2
Ymir
Diamond V
Level 197
God Stats
13W - 8L
1,637 SR
Queue Stats
501W - 491L
2,070 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 1 / 0
5,786
579
3,763
5,417
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
ClayCity
Ishtar
11
1 / 3 / 0
5,834
583
8,298
9,369
2,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
TheHappyBean
Camazotz
10
1 / 2 / 1
5,402
540
3,626
8,783
2,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
TheNark
Hercules
10
0 / 2 / 0
5,064
506
3,993
11,055
5,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
wharfratcat
Kuzenbo
6
0 / 4 / 0
4,608
461
2,876
8,462
6,448
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Zhong KuiAresAwilixBake Kujira

VS

Bans
JormungandrLancelotSobekAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
1 / 0 / 3
7,263
726
9,200
8,655
5,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
 
Hou Yi
12
4 / 2 / 2
6,901
690
8,270
10,782
3,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
Gerlex
Agni
11
1 / 0 / 2
6,127
613
4,658
3,705
1,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sylvanus
Skippercool
Sylvanus
13
6 / 0 / 3
6,888
689
5,048
6,348
3,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 0 / 5
6,157
616
4,436
7,217
5,662
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
12
12
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
1
0
0
W
Cu Chulainn
 
Cu Chulainn
1
0
3
2.5
W
Hou Yi
 
Hou Yi
4
2
2
2.5
L
Ishtar
ClayCity
Ishtar
1
3
0
0.33
W
Agni
Gerlex
Agni
1
0
2
2
W
Sylvanus
Skippercool
Sylvanus
6
0
3
7.5
L
Camazotz
TheHappyBean
Camazotz
1
2
1
0.75
L
Hercules
TheNark
Hercules
0
2
0
0
W
0
0
5
2.5
L
Kuzenbo
wharfratcat
Kuzenbo
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,556
Damage
31,612
43,086
Taken
36,707
18,701
Mitigated
19,467
18,955
Healing
14,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,763
68
1,885
3,328
5,417
1,657
0
3,597
1,820
37,206
702
W
Cu Chulainn
 
Cu Chulainn
9,200
2,111
0
2,628
8,655
5,673
0
276
7,924
8,714
53,820
W
Hou Yi
 
Hou Yi
8,270
4,485
0
5,555
10,782
3,878
0
398
10,384
0
47,293
L
Ishtar
ClayCity
Ishtar
8,298
5,903
0
2,975
9,369
2,679
0
2,416
6,953
0
43,774
W
Agni
Gerlex
Agni
4,658
357
0
378
3,705
1,228
0
2,016
1,689
43,739
0
W
Sylvanus
Skippercool
Sylvanus
5,048
1,463
414
4,096
6,348
3,026
0
854
5,458
36,605
12,652
L
Camazotz
TheHappyBean
Camazotz
3,626
552
0
4,932
8,783
2,111
0
2,495
6,288
0
33,853
L
Hercules
TheNark
Hercules
3,993
1,965
0
4,961
11,055
5,806
0
2,154
8,901
0
32,938
W
4,436
1,380
0
1,653
7,217
5,662
0
3,006
4,211
20,760
3,624
L
Kuzenbo
wharfratcat
Kuzenbo
2,876
1,212
0
874
8,462
6,448
0
4,575
3,887
12,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,694
Gold Earned
33,336
323
Minions Killed
381
0
Camps Cleared
0
1,114,110
Distance Traveled
1,105,754
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,786
579
98
10
0
212,458
2
W
Cu Chulainn
7,263
726
99
10
0
217,495
2
W
Hou Yi
6,901
690
82
8
0
206,960
2
L
Ishtar
5,834
583
89
9
0
191,066
3
W
Agni
6,127
613
92
9
0
229,362
3
W
Sylvanus
6,888
689
81
8
0
229,894
0
L
Camazotz
5,402
540
67
7
0
249,864
2
L
Hercules
5,064
506
55
6
0
225,994
3
W
Ymir
6,157
616
27
3
0
222,043
4
L
Kuzenbo
4,608
461
14
1
0
234,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role