Player Matchup

Cabrakan
Cabrakan
BaKff
Cabrakan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,407 Elo+
Party 1
Mercury
Mercury
Esim1
Mercury
Level 4
God Stats
0W - 1L
1,296 SR
Queue Stats
5W - 9L
1,319 Elo+
Party 1
Anubis
Anubis
SlimyShrimp
Anubis
Level 156
God Stats
3W - 6L
1,364 SR
Queue Stats
182W - 175L
1,603 Elo+
Solo
Team Averages
Level 74
1,387 SR
1,443 Elo+

VS

Team Averages
Level 102
1,580 SR
1,557 Elo+
Chernobog
Chernobog
Bracunots
Chernobog
Level 98
God Stats
4W - 0L
1,747 SR
Queue Stats
95W - 78L
1,472 Elo+
Solo
Charon
Charon
Luckod
Charon
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,712 Elo+
Solo
Merlin
Merlin
Songeta54
Merlin
Level 67
God Stats
4W - 3L
1,495 SR
Queue Stats
113W - 102L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BaKff
Cabrakan
15
1 / 4 / 3
9,271
662
4,370
13,583
20,853
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Mercury
Esim1
Mercury
16
1 / 5 / 4
9,906
708
4,087
10,948
4,235
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
16
3 / 7 / 2
11,038
788
12,898
14,443
6,526
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Bracunots
Chernobog
18
4 / 4 / 8
11,583
827
15,930
13,084
3,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
Luckod
Charon
18
5 / 1 / 10
12,007
858
8,653
7,862
5,821
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Songeta54
Merlin
20
6 / 0 / 8
12,673
905
8,472
5,271
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
5
Kills
15
16
Deaths
5
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BaKff
Cabrakan
1
4
3
0.63
W
Chernobog
Bracunots
Chernobog
4
4
8
2
L
Mercury
Esim1
Mercury
1
5
4
0.6
W
Charon
Luckod
Charon
5
1
10
10
L
Anubis
3
7
2
0.57
W
Merlin
Songeta54
Merlin
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,355
Damage
33,055
38,974
Taken
26,217
31,614
Mitigated
11,061
3,660
Healing
3,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BaKff
Cabrakan
4,370
754
0
0
13,583
20,853
0
4,665
8,918
11,933
1,218
W
Chernobog
Bracunots
Chernobog
15,930
11,141
0
3,417
13,084
3,523
2,136
10,280
2,738
0
51,739
L
Mercury
Esim1
Mercury
4,087
1,755
0
250
10,948
4,235
0
4,939
6,009
0
25,135
W
Charon
Luckod
Charon
8,653
1,157
0
260
7,862
5,821
564
4,450
3,412
12,477
1,368
L
Anubis
12,898
429
0
3,410
14,443
6,526
0
6,514
7,929
65,349
0
W
Merlin
Songeta54
Merlin
8,472
0
0
212
5,271
1,717
796
2,414
2,813
58,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,215
Gold Earned
36,263
162
Minions Killed
169
0
Camps Cleared
0
701,110
Distance Traveled
745,444
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,271
662
10
1
0
242,188
0
W
Chernobog
11,583
827
51
4
0
233,297
0
L
Mercury
9,906
708
51
4
0
264,866
0
W
Charon
12,007
858
13
1
0
255,601
4
L
Anubis
11,038
788
101
7
0
194,056
0
W
Merlin
12,673
905
105
8
0
256,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role