Player Matchup

Danzaburou
Danzaburou
Platinum V
 
Danzaburou
Platinum V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum IV
 
Fenrir
Platinum IV
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum IV
 
Ares
Platinum IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum III
Jungle-Solo
Chang'e
Platinum III
Level 155
God Stats
2W - 1L
1,564 SR
Queue Stats
354W - 346L
1,813 MMR
Solo
Ravana
Ravana
Platinum V
OnlyFuns
Ravana
Platinum V
Level 228
God Stats
30W - 24L
1,670 SR
Queue Stats
659W - 683L
1,699 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 173
1,547 SR
1,602 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 161
1,611 SR
1,731 MMR
Arachne
Arachne
Silver I
Juanpag2720
Arachne
Silver I
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,644 MMR
Solo
Vulcan
Vulcan
Gold II
MUMMIFY
Vulcan
Gold II
Level 255
God Stats
3W - 2L
1,763 SR
Queue Stats
84W - 85L
1,694 MMR
Solo
Amaterasu
Amaterasu
Platinum IV
Scordus
Amaterasu
Platinum IV
Level 157
God Stats
3W - 2L
1,646 SR
Queue Stats
114W - 101L
1,777 MMR
Party 1
Charon
Charon
Platinum I
anthonio17
Charon
Platinum I
Level 175
God Stats
0W - 3L
1,640 SR
Queue Stats
134W - 118L
1,897 MMR
Party 1
Anhur
Anhur
Gold II
jhonghost28
Anhur
Gold II
Level 128
God Stats
2W - 3L
1,508 SR
Queue Stats
324W - 338L
1,642 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
4 / 0 / 2
7,872
656
7,572
8,315
4,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fenrir
 
Fenrir
11
5 / 1 / 3
6,588
549
7,165
8,703
3,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
 
Ares
10
1 / 0 / 4
6,470
539
4,523
5,650
3,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
Jungle-Solo
Chang'e
12
2 / 0 / 2
6,965
580
8,110
8,133
2,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
OnlyFuns
Ravana
11
3 / 2 / 0
7,063
589
8,875
7,245
3,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
King ArthurSerqetLancelotAo Kuang

VS

Bans
JormungandrCthulhuBake KujiraNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Juanpag2720
Arachne
10
0 / 2 / 0
5,605
467
1,989
11,408
3,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Vulcan
MUMMIFY
Vulcan
10
0 / 5 / 1
5,823
485
5,772
8,797
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Scordus
Amaterasu
13
3 / 2 / 0
7,170
598
6,298
13,529
8,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
anthonio17
Charon
9
0 / 3 / 1
5,596
466
3,653
12,227
5,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 3 / 0
5,676
473
3,234
7,998
2,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
15
Kills
3
3
Deaths
15
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
0
2
5
W
Fenrir
 
Fenrir
5
1
3
6.5
W
Ares
 
Ares
1
0
4
3
L
Arachne
Juanpag2720
Arachne
0
2
0
0
W
Chang'e
Jungle-Solo
Chang'e
2
0
2
3
L
Vulcan
MUMMIFY
Vulcan
0
5
1
0.1
W
Ravana
OnlyFuns
Ravana
3
2
0
1.5
L
Amaterasu
Scordus
Amaterasu
3
2
0
1.5
L
Charon
anthonio17
Charon
0
3
1
0.17
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,245
Damage
20,946
38,046
Taken
53,959
17,616
Mitigated
21,941
13,667
Healing
16,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,572
2,512
0
2,902
8,315
4,873
0
1,111
7,204
0
66,738
W
Fenrir
 
Fenrir
7,165
1,462
0
3,376
8,703
3,247
655
972
7,637
0
43,615
W
Ares
 
Ares
4,523
448
0
1,602
5,650
3,842
392
2,202
3,407
21,135
2,858
L
Arachne
Juanpag2720
Arachne
1,989
1,287
0
3,898
11,408
3,881
0
1,903
9,421
0
42,636
W
Chang'e
Jungle-Solo
Chang'e
8,110
1,047
440
3,149
8,133
2,445
156
4,718
3,415
48,708
958
L
Vulcan
MUMMIFY
Vulcan
5,772
779
0
1,982
8,797
1,864
0
5,049
3,328
38,550
0
W
Ravana
OnlyFuns
Ravana
8,875
3,300
0
2,198
7,245
3,209
400
422
6,521
357
47,105
L
Amaterasu
Scordus
Amaterasu
6,298
2,304
0
5,728
13,529
8,171
0
303
12,600
0
50,986
L
Charon
anthonio17
Charon
3,653
719
1,560
2,146
12,227
5,874
0
3,649
8,420
19,384
0
L
3,234
1,134
0
1,300
7,998
2,151
0
708
7,290
0
37,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,958
Gold Earned
29,870
406
Minions Killed
317
0
Camps Cleared
0
1,132,015
Distance Traveled
1,211,809
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,872
656
109
9
0
224,329
0
W
Fenrir
6,588
549
76
6
0
262,336
1
W
Ares
6,470
539
35
3
0
190,109
3
L
Arachne
5,605
467
71
6
0
274,363
0
W
Chang'e
6,965
580
109
9
0
247,063
0
L
Vulcan
5,823
485
67
6
0
234,284
0
W
Ravana
7,063
589
77
6
0
208,178
2
L
Amaterasu
7,170
598
76
6
0
261,630
4
L
Charon
5,596
466
31
3
0
219,507
0
L
Anhur
5,676
473
72
6
0
222,025
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role