Player Matchup

Thor
Thor
 
Thor
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
DeIIows
Terra
Level 159
God Stats
21W - 7L
1,739 SR
Queue Stats
525W - 321L
1,742 Elo+
Party 1
Sun Wukong
Sun Wukong
DucohJr
Sun Wukong
Level 195
God Stats
14W - 3L
1,768 SR
Queue Stats
325W - 157L
1,715 Elo+
Party 1
Maman Brigitte
Maman Brigitte
HiImCameron
Maman Brigitte
Level 174
God Stats
5W - 0L
1,825 SR
Queue Stats
28W - 3L
1,815 Elo+
Party 1
Neith
Neith
Sofa
Neith
Level 171
God Stats
10W - 6L
1,605 SR
Queue Stats
332W - 219L
1,590 Elo+
Party 1
Team Averages
Level 171
1,687 SR
1,673 Elo+

VS

Team Averages
Level 161
1,477 SR
1,465 Elo+
Danzaburou
Danzaburou
AKUAZEN
Danzaburou
Level 153
God Stats
132W - 127L
1,481 SR
Queue Stats
265W - 280L
1,428 Elo+
Party 2
Neith
Neith
CaStLoST
Neith
Level 147
God Stats
19W - 21L
1,627 SR
Queue Stats
155W - 160L
1,455 Elo+
Party 2
Kuzenbo
Kuzenbo
ShuraSpain
Kuzenbo
Level 158
God Stats
5W - 12L
1,438 SR
Queue Stats
270W - 279L
1,416 Elo+
Party 2
Janus
Janus
Thomcifer
Janus
Level 203
God Stats
5W - 9L
1,545 SR
Queue Stats
151W - 156L
1,527 Elo+
Solo
Fenrir
Fenrir
theodask
Fenrir
Level 142
God Stats
15W - 22L
1,296 SR
Queue Stats
244W - 237L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
4 / 1 / 5
7,285
560
5,055
10,985
3,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
DeIIows
Terra
12
3 / 0 / 15
8,176
629
5,773
9,032
6,411
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Sun Wukong
DucohJr
Sun Wukong
16
7 / 1 / 0
9,729
748
7,772
9,279
4,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Maman Brigitte
HiImCameron
Maman Brigitte
15
15 / 1 / 6
9,387
722
14,701
13,178
4,358
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
Sofa
Neith
13
6 / 3 / 6
8,320
640
9,913
8,574
2,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AKUAZEN
Danzaburou
11
2 / 6 / 2
7,128
548
3,830
9,976
2,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Neith
CaStLoST
Neith
12
0 / 6 / 1
7,287
561
4,067
9,608
2,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kuzenbo
ShuraSpain
Kuzenbo
7
0 / 7 / 1
5,382
414
6,226
11,294
7,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Janus
Thomcifer
Janus
11
2 / 9 / 1
6,591
507
7,886
10,163
2,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
theodask
Fenrir
10
1 / 7 / 2
6,334
487
5,659
12,483
4,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
12
35
Kills
5
6
Deaths
35
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
1
5
6.5
L
Danzaburou
AKUAZEN
Danzaburou
2
6
2
0.5
L
Neith
CaStLoST
Neith
0
6
1
0.08
W
Terra
DeIIows
Terra
3
0
15
10.5
W
Sun Wukong
DucohJr
Sun Wukong
7
1
0
7
W
Maman Brigitte
HiImCameron
Maman Brigitte
15
1
6
18
L
Kuzenbo
ShuraSpain
Kuzenbo
0
7
1
0.07
W
Neith
Sofa
Neith
6
3
6
3
L
Janus
Thomcifer
Janus
2
9
1
0.28
L
Fenrir
theodask
Fenrir
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,214
Damage
27,668
51,048
Taken
53,524
21,470
Mitigated
19,576
24,419
Healing
6,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,055
1,537
0
5,689
10,985
3,422
378
1,635
9,244
0
52,398
L
Danzaburou
AKUAZEN
Danzaburou
3,830
1,278
0
1,456
9,976
2,516
0
2,959
7,017
0
35,115
L
Neith
CaStLoST
Neith
4,067
2,174
0
2,876
9,608
2,609
0
200
9,408
0
55,373
W
Terra
DeIIows
Terra
5,773
1,171
1,499
3,503
9,032
6,411
116
3,314
5,248
18,161
0
W
Sun Wukong
DucohJr
Sun Wukong
7,772
2,110
0
4,613
9,279
4,528
0
0
9,279
0
82,380
W
Maman Brigitte
HiImCameron
Maman Brigitte
14,701
1,035
0
6,738
13,178
4,358
0
5,420
7,158
78,796
0
L
Kuzenbo
ShuraSpain
Kuzenbo
6,226
2,140
0
520
11,294
7,314
0
5,990
5,304
12,999
188
W
Neith
Sofa
Neith
9,913
3,931
0
2,377
8,574
2,751
2,207
2,092
6,058
0
67,534
L
Janus
Thomcifer
Janus
7,886
79
0
530
10,163
2,715
0
6,212
3,951
38,141
0
L
Fenrir
theodask
Fenrir
5,659
2,096
0
1,238
12,483
4,422
0
5,113
7,370
0
33,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,897
Gold Earned
32,722
536
Minions Killed
319
0
Camps Cleared
0
1,315,349
Distance Traveled
1,207,305
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,285
560
96
7
0
264,069
1
L
Danzaburou
7,128
548
56
4
0
234,980
5
L
Neith
7,287
561
102
8
0
207,457
0
W
Terra
8,176
629
41
3
0
241,879
1
W
Sun Wukong
9,729
748
154
12
0
263,588
2
W
Maman Brigitte
9,387
722
127
10
0
292,432
2
L
Kuzenbo
5,382
414
30
2
0
232,587
5
W
Neith
8,320
640
118
9
0
253,381
0
L
Janus
6,591
507
69
5
0
256,936
0
L
Fenrir
6,334
487
62
5
0
275,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role