Player Matchup

Artemis
Artemis
Diamond IV
 
Artemis
Diamond IV
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Diamond IV
AbbyQweefMiller
Geb
Diamond IV
Level 135
God Stats
2W - 1L
1,500 SR
Queue Stats
306W - 279L
2,013 MMR
Party 1
Nemesis
Nemesis
Diamond III
Lаmp
Nemesis
Diamond III
Level 182
God Stats
4W - 2L
1,616 SR
Queue Stats
176W - 141L
2,233 MMR
Party 2
Chronos
Chronos
Diamond II
Meraxеs
Chronos
Diamond II
Level 157
God Stats
1W - 2L
1,295 SR
Queue Stats
67W - 26L
2,174 MMR
Party 2
Kali
Kali
Diamond III
XxChipixX4016
Kali
Diamond III
Level 231
God Stats
5W - 8L
1,425 SR
Queue Stats
397W - 370L
2,123 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 158
1,467 SR
2,009 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 156
1,614 SR
1,839 MMR
Hercules
Hercules
Diamond III
 
Hercules
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond II
 
Bacchus
Diamond II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum III
LOBOALFA_LCSS
Neith
Platinum III
Level 145
God Stats
2W - 1L
1,663 SR
Queue Stats
59W - 48L
1,944 MMR
Solo
Ra
Ra
Masters
ViolentGirlscout
Ra
Masters
Level 160
God Stats
5W - 5L
1,802 SR
Queue Stats
499W - 491L
2,021 MMR
Solo
Awilix
Awilix
Diamond III
lJaycos
Awilix
Diamond III
Level 174
God Stats
1W - 2L
1,603 SR
Queue Stats
20W - 16L
2,232 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
0 / 0 / 1
3,867
645
1,737
1,473
383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
1 / 0 / 0
4,339
723
1,688
2,268
1,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Lаmp
Nemesis
8
1 / 0 / 0
4,068
678
982
2,846
759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Chronos
Meraxеs
Chronos
9
0 / 0 / 1
4,333
722
1,089
3,377
916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

8
1 / 0 / 0
4,343
724
3,106
5,141
1,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Ao KuangAchillesCthulhuMedusa

VS

Bans
LokiFreyaDiscordiaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
0 / 1 / 0
4,580
763
3,200
4,811
3,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bacchus
 
Bacchus
5
0 / 1 / 0
3,561
594
341
3,204
1,973
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 0 / 0
3,264
544
629
1,437
326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 0 / 0
4,265
711
1,343
1,819
455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Awilix
lJaycos
Awilix
8
0 / 1 / 0
3,766
628
878
3,024
804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
3
Kills
0
0
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
0
1
0.5
L
Hercules
 
Hercules
0
1
0
0
L
Bacchus
 
Bacchus
0
1
0
0
W
1
0
0
1
L
0
0
0
0
W
Nemesis
Lаmp
Nemesis
1
0
0
1
W
Chronos
Meraxеs
Chronos
0
0
1
0.5
L
0
0
0
0
W
1
0
0
1
L
Awilix
lJaycos
Awilix
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,602
Damage
6,391
15,105
Taken
14,295
5,061
Mitigated
6,720
8,152
Healing
5,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
1,737
205
0
500
1,473
383
6
82
1,391
0
21,403
L
Hercules
 
Hercules
3,200
2,024
0
2,062
4,811
3,162
0
0
4,811
0
29,619
L
Bacchus
 
Bacchus
341
70
0
727
3,204
1,973
0
963
2,241
4,634
0
W
1,688
348
0
1,017
2,268
1,260
0
259
2,009
11,728
998
L
629
218
0
855
1,437
326
0
578
859
0
12,579
W
Nemesis
Lаmp
Nemesis
982
392
0
2,245
2,846
759
0
111
2,731
0
24,415
W
Chronos
Meraxеs
Chronos
1,089
621
0
1,203
3,377
916
0
970
2,237
29,466
0
L
1,343
0
48
836
1,819
455
0
699
1,034
24,038
447
W
3,106
1,463
0
3,187
5,141
1,743
0
0
5,141
0
25,820
L
Awilix
lJaycos
Awilix
878
325
0
1,217
3,024
804
0
304
2,720
0
19,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,950
Gold Earned
19,436
231
Minions Killed
211
0
Camps Cleared
0
667,217
Distance Traveled
580,594
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
3,867
645
40
7
0
120,816
0
L
Hercules
4,580
763
65
11
0
122,986
1
L
Bacchus
3,561
594
4
1
0
108,768
0
W
Geb
4,339
723
16
3
0
133,421
6
L
Neith
3,264
544
28
5
0
58,937
0
W
Nemesis
4,068
678
51
9
0
156,843
0
W
Chronos
4,333
722
72
12
0
125,077
0
L
Ra
4,265
711
68
11
0
146,543
2
W
Kali
4,343
724
52
9
0
131,060
0
L
Awilix
3,766
628
46
8
0
143,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role