Player Matchup

Sol
Sol
 
Sol
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Daddy-Jay99
Ishtar
Level 159
God Stats
3W - 1L
1,865 SR
Queue Stats
222W - 200L
1,462 Elo+
Party 3
Loki
Loki
RuleBreakerMedea
Loki
Level 170
God Stats
109W - 108L
1,528 SR
Queue Stats
155W - 150L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
madcatface_
Xing Tian
Level 89
God Stats
3W - 3L
1,602 SR
Queue Stats
57W - 50L
1,520 Elo+
Party 2
Surtr
Surtr
vMiraiii
Surtr
Level 118
God Stats
3W - 4L
1,509 SR
Queue Stats
308W - 276L
1,523 Elo+
Solo
Team Averages
Level 132
1,601 SR
1,501 Elo+

VS

Team Averages
Level 106
1,472 SR
1,518 Elo+
Baron Samedi
Baron Samedi
LegendModric
Baron Samedi
Level 103
God Stats
2W - 1L
1,457 SR
Queue Stats
52W - 54L
1,474 Elo+
Party 1
Thanatos
Thanatos
NUGGETBOSS
Thanatos
Level 108
God Stats
4W - 3L
1,439 SR
Queue Stats
67W - 66L
1,468 Elo+
Party 1
Surtr
Surtr
SubwayCut
Surtr
Level 138
God Stats
11W - 9L
1,569 SR
Queue Stats
257W - 223L
1,574 Elo+
Party 1
Ymir
Ymir
UrLawDaddy
Ymir
Level 142
God Stats
33W - 30L
1,567 SR
Queue Stats
567W - 525L
1,512 Elo+
Solo
Anhur
Anhur
bananaslol
Anhur
Level 37
God Stats
1W - 1L
1,328 SR
Queue Stats
85W - 85L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 0 / 1
7,541
580
3,096
4,213
1,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ishtar
12
0 / 4 / 4
6,617
509
6,368
8,332
2,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
5 / 2 / 1
7,208
554
6,163
8,987
2,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
madcatface_
Xing Tian
12
2 / 1 / 4
7,072
544
4,935
10,974
7,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
vMiraiii
Surtr
13
2 / 3 / 1
7,241
557
7,273
16,162
10,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LegendModric
Baron Samedi
13
2 / 2 / 2
7,320
563
3,941
7,106
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
NUGGETBOSS
Thanatos
12
3 / 2 / 2
6,838
526
6,443
9,376
3,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
SubwayCut
Surtr
13
3 / 3 / 3
8,579
660
12,429
13,438
10,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 2 / 2
7,373
567
4,307
9,335
7,050
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
12
0 / 2 / 2
6,539
503
3,475
4,647
1,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
11
Kills
10
10
Deaths
11
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
0
1
2.5
L
Ishtar
0
4
4
0.5
W
Baron Samedi
LegendModric
Baron Samedi
2
2
2
1.5
W
Thanatos
NUGGETBOSS
Thanatos
3
2
2
2
L
5
2
1
2.75
W
Surtr
SubwayCut
Surtr
3
3
3
1.5
W
2
2
2
1.5
W
Anhur
0
2
2
0.5
L
Xing Tian
madcatface_
Xing Tian
2
1
4
4
L
Surtr
vMiraiii
Surtr
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,835
Damage
30,595
48,668
Taken
43,902
24,826
Mitigated
25,674
16,914
Healing
15,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,096
1,331
0
3,265
4,213
1,299
682
593
3,620
50,411
5,029
L
Ishtar
6,368
3,577
0
2,468
8,332
2,727
0
2,930
5,362
0
44,395
W
Baron Samedi
LegendModric
Baron Samedi
3,941
176
410
1,174
7,106
3,069
629
538
6,568
41,944
2,810
W
Thanatos
NUGGETBOSS
Thanatos
6,443
958
0
4,571
9,376
3,752
0
1,011
8,365
0
46,421
L
6,163
2,026
0
2,710
8,987
2,522
0
1,364
7,581
0
47,394
W
Surtr
SubwayCut
Surtr
12,429
4,981
0
5,192
13,438
10,376
0
595
12,843
3,415
68,392
W
4,307
617
0
2,941
9,335
7,050
0
3,579
5,756
32,981
2,516
W
Anhur
3,475
2,324
0
1,652
4,647
1,427
0
2,741
1,906
0
40,552
L
Xing Tian
madcatface_
Xing Tian
4,935
417
0
2,876
10,974
7,384
0
2,447
8,527
22,934
0
L
Surtr
vMiraiii
Surtr
7,273
2,585
0
5,595
16,162
10,894
0
1,336
14,005
1,891
51,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,679
Gold Earned
36,649
409
Minions Killed
422
0
Camps Cleared
0
1,295,354
Distance Traveled
1,364,511
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,541
580
104
8
0
252,621
1
L
Ishtar
6,617
509
88
7
0
220,506
2
W
Baron Samedi
7,320
563
85
7
0
259,349
0
W
Thanatos
6,838
526
61
5
0
288,311
0
L
Loki
7,208
554
83
6
0
296,528
0
W
Surtr
8,579
660
142
11
0
287,840
3
W
Ymir
7,373
567
45
3
0
261,614
0
W
Anhur
6,539
503
89
7
0
267,397
2
L
Xing Tian
7,072
544
27
2
0
282,177
1
L
Surtr
7,241
557
107
8
0
243,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role