Player Matchup

Cabrakan
Cabrakan
BlacRaven
Cabrakan
Level 221
God Stats
7W - 5L
1,597 SR
Queue Stats
491W - 534L
1,477 Elo+
Party 1
Ra
Ra
Killer007TJ
Ra
Level 68
God Stats
29W - 22L
1,568 SR
Queue Stats
77W - 61L
1,561 Elo+
Party 2
Pele
Pele
MmThatsGoodOJ
Pele
Level 149
God Stats
10W - 10L
1,495 SR
Queue Stats
208W - 219L
1,491 Elo+
Party 1
Horus
Horus
SadisticFriend
Horus
Level 147
God Stats
70W - 57L
1,531 SR
Queue Stats
447W - 499L
1,462 Elo+
Party 1
Nut
Nut
sleepyirony
Nut
Level 128
God Stats
12W - 3L
1,707 SR
Queue Stats
60W - 42L
1,597 Elo+
Party 2
Team Averages
Level 143
1,579 SR
1,518 Elo+

VS

Team Averages
Level 136
1,468 SR
1,544 Elo+
Guan Yu
Guan Yu
Celh
Guan Yu
Level 168
God Stats
0W - 2L
1,374 SR
Queue Stats
58W - 52L
1,589 Elo+
Party 4
Kukulkan
Kukulkan
Heinrich-QC
Kukulkan
Level 108
God Stats
17W - 18L
1,484 SR
Queue Stats
159W - 125L
1,499 Elo+
Solo
Thanatos
Thanatos
LudwingVanB
Thanatos
Level 106
God Stats
0W - 2L
1,280 SR
Queue Stats
25W - 20L
1,613 Elo+
Party 4
Khepri
Khepri
MurdaMook_VH
Khepri
Level 151
God Stats
0W - 1L
1,553 SR
Queue Stats
6W - 8L
1,476 Elo+
Party 3
Nu Wa
Nu Wa
xSiN_z
Nu Wa
Level 148
God Stats
9W - 8L
1,649 SR
Queue Stats
54W - 51L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BlacRaven
Cabrakan
11
1 / 0 / 5
6,394
1,279
2,615
4,052
4,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 1 / 3
6,225
1,245
3,353
1,924
439
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 0 / 3
5,856
1,171
3,077
2,713
723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 0 / 3
6,060
1,212
3,037
2,596
1,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
0 / 1 / 2
5,439
1,088
2,070
3,472
937
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Team 1 Tickets

393

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Celh
Guan Yu
10
1 / 0 / 1
5,705
1,141
5,077
5,549
4,631
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Heinrich-QC
Kukulkan
9
0 / 1 / 0
4,944
989
0
650
155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
LudwingVanB
Thanatos
10
0 / 3 / 1
5,433
1,087
2,728
3,850
866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Khepri
10
1 / 1 / 1
6,200
1,240
1,411
4,136
2,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
xSiN_z
Nu Wa
10
0 / 1 / 0
5,709
1,142
4,044
2,227
865
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
6
Kills
2
2
Deaths
6
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BlacRaven
Cabrakan
1
0
5
3.5
L
Guan Yu
Celh
Guan Yu
1
0
1
1.5
L
Kukulkan
Heinrich-QC
Kukulkan
0
1
0
0
W
1
1
3
2.5
L
Thanatos
LudwingVanB
Thanatos
0
3
1
0.17
W
2
0
3
3.5
L
Khepri
1
1
1
1.5
W
2
0
3
3.5
W
0
1
2
1
L
Nu Wa
xSiN_z
Nu Wa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,152
Damage
13,260
14,757
Taken
16,412
7,454
Mitigated
9,151
3,539
Healing
4,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BlacRaven
Cabrakan
2,615
260
0
856
4,052
4,000
0
1,832
2,220
6,928
121
L
Guan Yu
Celh
Guan Yu
5,077
437
536
1,545
5,549
4,631
0
2,076
3,285
0
11,544
L
Kukulkan
Heinrich-QC
Kukulkan
0
0
0
6
650
155
0
137
484
2,625
0
W
3,353
139
565
132
1,924
439
0
430
1,494
26,507
0
L
Thanatos
LudwingVanB
Thanatos
2,728
124
0
1,100
3,850
866
0
1,219
2,515
0
10,865
W
3,077
424
0
85
2,713
723
0
829
1,884
0
7,352
L
Khepri
1,411
43
0
1,051
4,136
2,634
0
1,680
2,391
9,048
0
W
3,037
933
305
976
2,596
1,355
0
1,390
1,206
118
6,235
W
2,070
986
0
620
3,472
937
0
967
2,505
0
13,422
L
Nu Wa
xSiN_z
Nu Wa
4,044
1,516
0
59
2,227
865
0
675
1,426
13,902
457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,974
Gold Earned
27,991
99
Minions Killed
84
5
Camps Cleared
2
507,927
Distance Traveled
412,864
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,394
1,279
0
0
0
99,183
0
L
Guan Yu
5,705
1,141
10
2
0
115,014
3
L
Kukulkan
4,944
989
3
1
1
24,499
0
W
Ra
6,225
1,245
61
12
1
89,878
0
L
Thanatos
5,433
1,087
24
5
1
99,458
0
W
Pele
5,856
1,171
12
2
0
115,313
0
L
Khepri
6,200
1,240
26
5
0
91,298
0
W
Horus
6,060
1,212
7
1
1
95,745
0
W
Nut
5,439
1,088
19
4
3
107,808
0
L
Nu Wa
5,709
1,142
21
4
0
82,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role