Player Matchup

Arachne
Arachne
Heaguer
Arachne
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 12L
1,572 Elo+
Solo
Shiva
Shiva
IonCoiosu
Shiva
Level 138
God Stats
23W - 13L
1,636 SR
Queue Stats
487W - 474L
1,483 Elo+
Party 3
Nox
Nox
JBeast99x
Nox
Level 172
God Stats
4W - 2L
1,605 SR
Queue Stats
310W - 320L
1,551 Elo+
Party 3
Ganesha
Ganesha
StaidNewt688
Ganesha
Level 141
God Stats
4W - 1L
1,679 SR
Queue Stats
168W - 158L
1,517 Elo+
Party 3
Nut
Nut
rebeljohny
Nut
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
354W - 337L
1,503 Elo+
Solo
Team Averages
Level 147
1,584 SR
1,525 Elo+

VS

Team Averages
Level 149
1,448 SR
1,544 Elo+
Thanatos
Thanatos
Andr3w285
Thanatos
Level 148
God Stats
1W - 3L
1,450 SR
Queue Stats
88W - 84L
1,544 Elo+
Party 2
Xing Tian
Xing Tian
Bizar32
Xing Tian
Level 155
God Stats
7W - 7L
1,462 SR
Queue Stats
151W - 173L
1,511 Elo+
Party 2
Thoth
Thoth
buffalomancer
Thoth
Level 85
God Stats
3W - 4L
1,428 SR
Queue Stats
325W - 331L
1,580 Elo+
Party 1
Sobek
Sobek
pump le moose
Sobek
Level 189
God Stats
1W - 12L
1,180 SR
Queue Stats
301W - 287L
1,559 Elo+
Party 1
Charon
Charon
xR3NEGAD3x
Charon
Level 166
God Stats
1W - 2L
1,721 SR
Queue Stats
195W - 212L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Heaguer
Arachne
14
4 / 3 / 13
9,020
820
12,933
10,773
6,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shiva
IonCoiosu
Shiva
15
5 / 4 / 10
9,626
875
10,161
11,464
9,962
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

16
5 / 2 / 11
9,346
850
12,169
6,371
3,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
StaidNewt688
Ganesha
14
0 / 3 / 17
8,957
814
6,098
11,273
14,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 1 / 12
9,861
896
13,920
6,886
3,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Andr3w285
Thanatos
14
5 / 3 / 5
8,239
749
9,617
10,215
5,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Bizar32
Xing Tian
15
0 / 5 / 10
8,195
745
4,990
16,152
18,950
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
2 / 4 / 7
8,063
733
4,244
7,636
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 4 / 8
8,660
787
6,818
15,923
20,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon
xR3NEGAD3x
Charon
13
2 / 3 / 8
8,041
731
10,322
11,865
13,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
50
19
Kills
12
13
Deaths
19
63
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Andr3w285
Thanatos
5
3
5
2.5
L
Xing Tian
Bizar32
Xing Tian
0
5
10
1
W
Arachne
Heaguer
Arachne
4
3
13
3.5
W
Shiva
IonCoiosu
Shiva
5
4
10
2.5
W
5
2
11
5.25
W
Ganesha
StaidNewt688
Ganesha
0
3
17
2.83
L
2
4
7
1.38
L
3
4
8
1.75
W
5
1
12
11
L
Charon
xR3NEGAD3x
Charon
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,281
Damage
35,991
46,767
Taken
61,791
38,254
Mitigated
60,292
15,075
Healing
20,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Andr3w285
Thanatos
9,617
1,642
765
6,303
10,215
5,218
0
3,880
6,087
0
19,991
L
Xing Tian
Bizar32
Xing Tian
4,990
282
139
1,452
16,152
18,950
128
4,328
11,619
16,900
0
W
Arachne
Heaguer
Arachne
12,933
9,722
745
2,801
10,773
6,536
595
5,915
4,615
0
17,541
W
Shiva
IonCoiosu
Shiva
10,161
1,039
1,375
1,743
11,464
9,962
206
4,207
6,977
0
14,182
W
12,169
881
971
1,476
6,371
3,301
554
4,405
1,811
21,443
0
W
Ganesha
StaidNewt688
Ganesha
6,098
564
847
2,300
11,273
14,931
343
6,140
4,991
14,142
228
L
4,244
528
0
0
7,636
2,793
162
3,358
4,238
10,302
0
L
6,818
365
1,016
6,571
15,923
20,148
316
3,295
12,363
24,119
0
W
13,920
8,886
104
2,713
6,886
3,524
2,674
5,282
1,565
0
36,829
L
Charon
xR3NEGAD3x
Charon
10,322
721
1,584
2,249
11,865
13,183
259
3,204
8,418
27,305
425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,810
Gold Earned
41,198
121
Minions Killed
138
0
Camps Cleared
0
1,059,837
Distance Traveled
942,903
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,239
749
38
3
0
193,637
0
L
Xing Tian
8,195
745
18
2
0
197,806
0
W
Arachne
9,020
820
9
1
0
254,218
0
W
Shiva
9,626
875
26
2
0
198,637
0
W
Nox
9,346
850
28
3
0
200,596
0
W
Ganesha
8,957
814
3
0
0
195,799
0
L
Thoth
8,063
733
16
1
0
164,098
0
L
Sobek
8,660
787
39
4
0
196,875
0
W
Nut
9,861
896
55
5
0
210,587
0
L
Charon
8,041
731
27
2
0
190,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role