Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 274
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 274
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
ManxTiger
Izanami
Level 128
God Stats
2W - 0L
1,694 SR
Queue Stats
15W - 9L
1,626 Elo+
Party 1
Tyr
Tyr
Rexsyo
Tyr
Level 333
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 63L
1,651 Elo+
Party 1
Team Averages
Level 239
1,539 SR
1,555 Elo+

VS

Team Averages
Level 132
1,456 SR
1,514 Elo+
Medusa
Medusa
 
Medusa
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
ANHEL0
Hel
Level 159
God Stats
27W - 28L
1,431 SR
Queue Stats
562W - 516L
1,566 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GGacid
Morgan Le Fay
Level 67
God Stats
6W - 11L
1,341 SR
Queue Stats
193W - 206L
1,468 Elo+
Solo
Bellona
Bellona
GenericHavoc
Bellona
Level 146
God Stats
5W - 8L
1,453 SR
Queue Stats
502W - 525L
1,487 Elo+
Solo
Geb
Geb
Musich
Geb
Level 158
God Stats
89W - 66L
1,554 SR
Queue Stats
524W - 526L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
15 / 1 / 5
8,760
1,752
14,703
8,477
3,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
 
Khepri
12
1 / 0 / 19
7,337
1,467
3,424
3,028
2,731
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
 
Aphrodite
12
2 / 0 / 19
7,191
1,438
5,518
3,243
2,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
ManxTiger
Izanami
12
4 / 0 / 13
7,106
1,421
7,567
4,644
1,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
Rexsyo
Tyr
12
1 / 1 / 10
6,149
1,230
3,333
7,012
4,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Team 1 Tickets

418

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 6 / 1
5,481
1,096
5,800
8,229
1,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hel
ANHEL0
Hel
10
1 / 4 / 1
6,270
1,254
5,072
7,703
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
GGacid
Morgan Le Fay
10
0 / 1 / 1
5,625
1,125
2,167
2,530
640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
GenericHavoc
Bellona
10
1 / 5 / 1
5,737
1,147
7,351
10,410
8,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Geb
Musich
Geb
10
0 / 7 / 2
5,849
1,170
3,620
9,784
6,354
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
8
23
Kills
2
2
Deaths
23
66
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
15
1
5
17.5
W
Khepri
 
Khepri
1
0
19
10.5
W
Aphrodite
 
Aphrodite
2
0
19
11.5
L
Medusa
 
Medusa
0
6
1
0.08
L
Hel
ANHEL0
Hel
1
4
1
0.38
L
Morgan Le Fay
GGacid
Morgan Le Fay
0
1
1
0.5
L
Bellona
GenericHavoc
Bellona
1
5
1
0.3
W
Izanami
ManxTiger
Izanami
4
0
13
10.5
L
Geb
Musich
Geb
0
7
2
0.14
W
Tyr
Rexsyo
Tyr
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,545
Damage
24,010
26,404
Taken
38,656
15,506
Mitigated
19,545
9,864
Healing
2,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
14,703
4,390
0
1,478
8,477
3,567
0
2,954
5,057
16,594
0
W
Khepri
 
Khepri
3,424
437
0
427
3,028
2,731
0
1,019
1,868
4,760
550
W
Aphrodite
 
Aphrodite
5,518
1,463
3,026
2,454
3,243
2,595
0
1,528
1,539
11,113
0
L
Medusa
 
Medusa
5,800
2,099
0
16
8,229
1,666
0
5,081
3,018
0
11,671
L
Hel
ANHEL0
Hel
5,072
122
1,094
963
7,703
1,912
0
4,831
2,623
14,791
0
L
Morgan Le Fay
GGacid
Morgan Le Fay
2,167
167
0
90
2,530
640
0
1,141
1,345
9,723
0
L
Bellona
GenericHavoc
Bellona
7,351
2,164
0
548
10,410
8,973
0
5,232
5,020
0
10,443
W
Izanami
ManxTiger
Izanami
7,567
5,869
0
1,222
4,644
1,932
0
1,563
3,034
0
25,039
L
Geb
Musich
Geb
3,620
718
0
249
9,784
6,354
0
6,205
3,399
8,276
0
W
Tyr
Rexsyo
Tyr
3,333
189
0
1,257
7,012
4,681
0
3,088
3,493
0
8,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,543
Gold Earned
28,962
76
Minions Killed
63
3
Camps Cleared
3
554,861
Distance Traveled
464,344
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,760
1,752
6
1
1
102,677
0
W
Khepri
7,337
1,467
3
1
0
122,517
0
W
Aphrodite
7,191
1,438
19
4
0
106,747
0
L
Medusa
5,481
1,096
14
3
2
73,078
0
L
Hel
6,270
1,254
24
5
1
119,492
0
L
Morgan Le Fay
5,625
1,125
12
2
0
71,547
0
L
Bellona
5,737
1,147
5
1
0
102,106
0
W
Izanami
7,106
1,421
42
8
2
103,362
0
L
Geb
5,849
1,170
8
2
0
98,121
0
W
Tyr
6,149
1,230
6
1
0
119,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role