Player Matchup

Nu Wa
Nu Wa
GeneralBuxko
Nu Wa
Level 81
God Stats
12W - 7L
1,679 SR
Queue Stats
32W - 35L
1,478 Elo+
Solo
Bastet
Bastet
Lil-Clown_88
Bastet
Level 143
God Stats
20W - 26L
1,495 SR
Queue Stats
104W - 118L
1,385 Elo+
Party 1
Bacchus
Bacchus
Zinkleburg
Bacchus
Level 18
God Stats
43W - 36L
1,489 SR
Queue Stats
63W - 72L
1,399 Elo+
Party 1
Team Averages
Level 81
1,554 SR
1,421 Elo+

VS

Team Averages
Level 121
1,674 SR
1,525 Elo+
Medusa
Medusa
Sator cap
Medusa
Level 105
God Stats
1W - 0L
1,762 SR
Queue Stats
5W - 4L
1,354 Elo+
Party 2
Anubis
Anubis
Tlazocahmati
Anubis
Level 155
God Stats
7W - 2L
1,759 SR
Queue Stats
10W - 2L
1,856 Elo+
Solo
Charon
Charon
peepeeheffley1
Charon
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 4
8,251
750
6,305
7,426
2,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
14
3 / 4 / 1
8,615
783
6,637
9,088
3,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
Zinkleburg
Bacchus
15
1 / 1 / 3
8,454
769
3,617
10,928
13,466
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Sator cap
Medusa
15
3 / 1 / 5
9,306
846
5,469
5,852
2,323
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Anubis
16
5 / 3 / 3
9,626
875
11,914
7,972
3,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
0 / 1 / 8
8,377
762
5,097
7,127
6,245
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
4
Kills
8
8
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
L
Bastet
3
4
1
0.88
W
Medusa
Sator cap
Medusa
3
1
5
5.5
W
Anubis
5
3
3
2.17
L
Bacchus
Zinkleburg
Bacchus
1
1
3
2.5
W
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,559
Damage
22,480
27,442
Taken
20,951
18,876
Mitigated
12,456
3,312
Healing
3,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,305
1,428
0
858
7,426
2,410
0
5,215
2,211
33,110
344
L
Bastet
6,637
821
402
780
9,088
3,000
0
5,431
3,657
0
27,867
W
Medusa
Sator cap
Medusa
5,469
2,078
0
965
5,852
2,323
1,020
2,080
3,559
0
35,408
W
Anubis
11,914
160
0
2,037
7,972
3,888
87
4,261
3,300
43,818
0
L
Bacchus
Zinkleburg
Bacchus
3,617
198
283
989
10,928
13,466
0
5,378
5,550
10,483
685
W
5,097
506
0
0
7,127
6,245
338
2,376
4,442
13,925
2,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,320
Gold Earned
27,309
143
Minions Killed
180
0
Camps Cleared
0
581,214
Distance Traveled
593,696
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,251
750
84
8
0
169,194
0
L
Bastet
8,615
783
44
4
0
209,889
0
W
Medusa
9,306
846
60
5
0
220,521
0
W
Anubis
9,626
875
79
7
0
179,605
0
L
Bacchus
8,454
769
15
1
0
202,131
0
W
Charon
8,377
762
41
4
0
193,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role