Player Matchup

Horus
Horus
DeathScythe999
Horus
Level 69
God Stats
15W - 15L
1,482 SR
Queue Stats
243W - 204L
1,531 Elo+
Party 2
Skadi
Skadi
Imlostandscared
Skadi
Level 66
God Stats
1W - 2L
1,437 SR
Queue Stats
111W - 139L
1,508 Elo+
Solo
Xing Tian
Xing Tian
NostalG
Xing Tian
Level 157
God Stats
0W - 3L
1,221 SR
Queue Stats
180W - 184L
1,562 Elo+
Solo
Merlin
Merlin
crlviral
Merlin
Level 42
God Stats
6W - 2L
1,479 SR
Queue Stats
92W - 88L
1,455 Elo+
Party 2
Thor
Thor
zergiorive
Thor
Level 127
God Stats
3W - 1L
1,673 SR
Queue Stats
60W - 65L
1,533 Elo+
Solo
Team Averages
Level 92
1,458 SR
1,518 Elo+

VS

Team Averages
Level 112
1,535 SR
1,521 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
DrQBald
Lancelot
Level 117
God Stats
1W - 0L
1,621 SR
Queue Stats
3W - 1L
1,611 Elo+
Solo
Kukulkan
Kukulkan
Hulqz
Kukulkan
Level 148
God Stats
11W - 15L
1,580 SR
Queue Stats
430W - 409L
1,518 Elo+
Party 1
Chiron
Chiron
RizzyEdgeBoy
Chiron
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 198L
1,536 Elo+
Party 1
Cabrakan
Cabrakan
idkhow2playsmite
Cabrakan
Level 82
God Stats
58W - 55L
1,473 SR
Queue Stats
379W - 384L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
4,589
574
2,458
5,718
3,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
1 / 2 / 0
4,322
540
6,437
5,344
1,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Xing Tian
NostalG
Xing Tian
8
1 / 4 / 0
4,481
560
3,919
8,153
2,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
crlviral
Merlin
8
0 / 1 / 1
4,601
575
1,506
4,154
1,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

6
2 / 1 / 0
4,142
518
1,220
4,213
1,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
1 / 1 / 1
4,055
507
3,851
7,705
5,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Lancelot
DrQBald
Lancelot
8
1 / 1 / 2
4,471
559
1,447
3,709
1,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Hulqz
Kukulkan
10
1 / 0 / 1
5,008
626
2,696
2,757
707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chiron
8
1 / 1 / 1
4,262
533
3,428
5,212
1,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
4 / 1 / 0
5,912
739
4,560
6,112
3,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
4
Kills
8
8
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
1
1.5
L
0
0
1
0.5
W
Lancelot
DrQBald
Lancelot
1
1
2
2
W
Kukulkan
Hulqz
Kukulkan
1
0
1
1.5
L
1
2
0
0.5
L
Xing Tian
NostalG
Xing Tian
1
4
0
0.25
W
Chiron
1
1
1
1.5
L
Merlin
crlviral
Merlin
0
1
1
0.5
W
4
1
0
4
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,540
Damage
15,982
27,582
Taken
25,495
9,995
Mitigated
12,219
9,475
Healing
10,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,851
264
96
2,220
7,705
5,347
0
0
7,705
18,145
0
L
2,458
1,180
617
3,250
5,718
3,323
0
1,705
4,013
0
12,695
W
Lancelot
DrQBald
Lancelot
1,447
139
0
2,431
3,709
1,103
0
386
3,230
0
24,382
W
Kukulkan
Hulqz
Kukulkan
2,696
352
0
609
2,757
707
0
834
1,707
32,140
863
L
6,437
1,392
0
954
5,344
1,563
0
2,146
3,198
0
30,070
L
Xing Tian
NostalG
Xing Tian
3,919
354
0
1,350
8,153
2,848
0
4,062
3,734
19,721
0
W
Chiron
3,428
1,342
275
2,183
5,212
1,370
0
0
5,212
0
25,967
L
Merlin
crlviral
Merlin
1,506
222
0
1,656
4,154
1,157
0
1,962
2,192
24,489
696
W
4,560
610
0
2,607
6,112
3,692
0
3,249
2,355
34,052
1,981
L
1,220
282
0
1,648
4,213
1,104
0
629
3,584
0
14,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,135
Gold Earned
23,708
176
Minions Killed
257
0
Camps Cleared
0
764,072
Distance Traveled
822,044
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,055
507
33
4
0
162,958
0
L
Horus
4,589
574
8
1
0
187,510
2
W
Lancelot
4,471
559
52
7
0
195,727
0
W
Kukulkan
5,008
626
57
7
0
170,994
0
L
Skadi
4,322
540
52
7
0
144,760
0
L
Xing Tian
4,481
560
37
5
0
152,899
3
W
Chiron
4,262
533
43
5
0
150,280
0
L
Merlin
4,601
575
52
7
0
151,041
0
W
Cabrakan
5,912
739
72
9
0
142,085
0
L
Thor
4,142
518
27
3
0
127,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role